Post by louisvilleslugger on May 12, 2010 18:39:54 GMT
Pro's:
STR Crit Immunity=33*2=66% (Juggernaut)
2nd Conceal Check = Parry Skill / 4 (variable %)
Epic Dodge
High AB (for knockdown or disarm)
Greater KD (120 Discipline vs. medium area knockdown, x3 day
Greater Disarm (115 Discipline check or suffer -10 AB/10 Rounds, x5 day)
Greater Parry=6 round invincible
Whetstone=30+1d4 physical (questionable value)
Breathes water
Con's:
Sub-standard Ref/Will Saves
Relies on BUR-Item for Dev Crit
No Primary Conceal
Extremely Poor Skills
Notes:
-Use Great Axe or Spear (with corresponding BUR dev crit armor or helmet) on build
-Beg for concealment & Weapon buffs!
-Use whatever artifact you can get, but STR is ideal (2nd choice: INT, 3rd choice: CON)
-Pandect= Craft Weapon
-Use expertise/improved expertise (still good AB even with expertise active)
==================================================
60 Fighter
Race: Half Orc
- STR +2, INT -2, CHA -2
- All half-orcs receive the Toughness feat for free.
- All half-orcs receive the Blooded feat for free, which allows them to acquire Legendary Skill Affinity Tumble.
Subrace: "Juggernaut" (secret Beyond UltraRare; changes Appearance)
- STR +6, CON +6, CHA -2, free feat: Expertise, increases character size to large, breathes water
- Juggernauts receive (Str modifier * 2)% immunity to critical hits, capped at 90%; that is, that percentage of critical hits on them will be converted to non-criticals; this immunity is based on their form and will go away
if they polymorph or transform
Starting Stats:
Str 16(18/24) --10, end=62(76)
Con 14(20) --6
Dex 12 --4
Wis 8
Int 16(14) --10
Cha 8 (4)
1., feat: Slippery Soul *!charedit, ff: WF-Great Axe ***or Spear or take exotic weapon prof. and katana foci***
2., ff: Knock Down
3., feat: Iron Will
4., ff: Disarm ()
5.
6., feat: Weapon Specialization, ff: Imp. Disarm
7.
8., ff: Imp. Knockdown ()
9. , feat: GWF-Great Axe
10., ff: Blindfight
11.
12., ff: Imp. Critical-Great Axe, feat: Lightning Reflexes()
13.
14., ff: Point Blank Shot
15., feat: Brutal Throw
16., ff: Improved Parry ()
17.
18., ff: Called Shot, feat: Great Fortitude
19.
20., ff: Improved Expertise
Pre-Epic BAB=
Pre-Epic HP=
Pre-Epic Save= (fort=12, reflex=6 , will=6 ) -Base
Pre-Epic Skill points =
EPIC
21., feat: EWF-Great Axe
22., ff: Epic Prowess Swap-STR 1
23.
24., ff: EP-STR 2, feat: Armorskin ()
25.
26., ff: EP-STR 3
27., feat: EP-STR 4
28., ff: EP-STR 5 ()
29.
30., ff: EP-STR 6, feat: G.STR 1 *bonus-epic dodge*
31.
32., ff: EP-STR 7()
33., feat: G.STR 2
34., ff: EP-STR 8
35.
36., ff: EP-STR 9, feat: G.STR 3 ()
37.
38., ff: EPSTR 10
39., feat: G.STR 4
40., ff: Epic Prowess()
Epic BAB=
Epic HP=
Epic Save= (fort=22 , reflex=16 , will=16 )
Epic Skill points =
LEGENDARY:
41.
42., Feat: LSA-Tumble()
43.
44. ()
45., Feat: LWF-Great Axe
46. ()
47.
48. , Feat: G.STR 5 ()
49.
50. ()
51. , Feat: G.STR 6
52. ()
53.
54. , Feat: G.STR 7()
55.
56. ()
57. , Feat: G.STR 8
58. ()
59.
60. , Feat: Legendary Slippery Soul()
Leg. BAB =
Leg. Base save = fort=27, reflex=21, will=21)
Leg. Base HP =
Leg. Skill points=
====================================
Skills (total skill pts=2+2=4)
Discipline=63
Tumble=60
Parry=63
Craft Weapon=63
=====================================
Final STR
76 = 16 (base) + 8 (race/subby) + 10 (lvlup) + 10 (LL) + 8 (G.STR) + 10 (Fighter e.p.swap) + 14 (BUR item)
Final Max. AB
107-108= 30 (L40) + 15 (LBAB) + 1 (WF) + 1 (GWF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 33 (STR76) + 20 (via buffs) + (2 to 3 craft weapon AB stacks) - 1 (Large size)
Final Max. Saves
CON20(34)=12, DEX12(26)=8, WIS8(22)=6, +20 to save throw from items, Slip Soul/legendary=6/6, GF/IW/LR=2
Fort=27+14+20+2=63
Reflex=21+8+20+6+2=57
Will=21+6+20+6+2=55
Maximum AC? (tough to get the gear of course)
Base=10
Dex12(26)=3 *cap
Tumble=12
Natural=17
Deflection=17
Dodge=20
Shield (tower)=3+15 (tower/large shield?)
armor (full plate)=8+18
armorskin=2
Craft armor bonus=0-1
Large Size= -1
AC=124-125 (+5/+10 AC addition possible via expertise/imp expertise)
Great axe 19-20 x3
Keen=17-20 x3
I.C=15-20 x3
OC/DC=14-20 x4 (Plate of the Legendary Master)
Spear 20 x3
Keen 19-20 x3
IC=18-20 x3
OC/DC=17-20 x4 (Grazzt Abyssal Helmet)
STR Crit Immunity=33*2=66% (Juggernaut)
2nd Conceal Check = Parry Skill / 4 (variable %)
Epic Dodge
High AB (for knockdown or disarm)
Greater KD (120 Discipline vs. medium area knockdown, x3 day
Greater Disarm (115 Discipline check or suffer -10 AB/10 Rounds, x5 day)
Greater Parry=6 round invincible
Whetstone=30+1d4 physical (questionable value)
Breathes water
Con's:
Sub-standard Ref/Will Saves
Relies on BUR-Item for Dev Crit
No Primary Conceal
Extremely Poor Skills
Notes:
-Use Great Axe or Spear (with corresponding BUR dev crit armor or helmet) on build
-Beg for concealment & Weapon buffs!
-Use whatever artifact you can get, but STR is ideal (2nd choice: INT, 3rd choice: CON)
-Pandect= Craft Weapon
-Use expertise/improved expertise (still good AB even with expertise active)
==================================================
60 Fighter
Race: Half Orc
- STR +2, INT -2, CHA -2
- All half-orcs receive the Toughness feat for free.
- All half-orcs receive the Blooded feat for free, which allows them to acquire Legendary Skill Affinity Tumble.
Subrace: "Juggernaut" (secret Beyond UltraRare; changes Appearance)
- STR +6, CON +6, CHA -2, free feat: Expertise, increases character size to large, breathes water
- Juggernauts receive (Str modifier * 2)% immunity to critical hits, capped at 90%; that is, that percentage of critical hits on them will be converted to non-criticals; this immunity is based on their form and will go away
if they polymorph or transform
Starting Stats:
Str 16(18/24) --10, end=62(76)
Con 14(20) --6
Dex 12 --4
Wis 8
Int 16(14) --10
Cha 8 (4)
1., feat: Slippery Soul *!charedit, ff: WF-Great Axe ***or Spear or take exotic weapon prof. and katana foci***
2., ff: Knock Down
3., feat: Iron Will
4., ff: Disarm ()
5.
6., feat: Weapon Specialization, ff: Imp. Disarm
7.
8., ff: Imp. Knockdown ()
9. , feat: GWF-Great Axe
10., ff: Blindfight
11.
12., ff: Imp. Critical-Great Axe, feat: Lightning Reflexes()
13.
14., ff: Point Blank Shot
15., feat: Brutal Throw
16., ff: Improved Parry ()
17.
18., ff: Called Shot, feat: Great Fortitude
19.
20., ff: Improved Expertise
Pre-Epic BAB=
Pre-Epic HP=
Pre-Epic Save= (fort=12, reflex=6 , will=6 ) -Base
Pre-Epic Skill points =
EPIC
21., feat: EWF-Great Axe
22., ff: Epic Prowess Swap-STR 1
23.
24., ff: EP-STR 2, feat: Armorskin ()
25.
26., ff: EP-STR 3
27., feat: EP-STR 4
28., ff: EP-STR 5 ()
29.
30., ff: EP-STR 6, feat: G.STR 1 *bonus-epic dodge*
31.
32., ff: EP-STR 7()
33., feat: G.STR 2
34., ff: EP-STR 8
35.
36., ff: EP-STR 9, feat: G.STR 3 ()
37.
38., ff: EPSTR 10
39., feat: G.STR 4
40., ff: Epic Prowess()
Epic BAB=
Epic HP=
Epic Save= (fort=22 , reflex=16 , will=16 )
Epic Skill points =
LEGENDARY:
41.
42., Feat: LSA-Tumble()
43.
44. ()
45., Feat: LWF-Great Axe
46. ()
47.
48. , Feat: G.STR 5 ()
49.
50. ()
51. , Feat: G.STR 6
52. ()
53.
54. , Feat: G.STR 7()
55.
56. ()
57. , Feat: G.STR 8
58. ()
59.
60. , Feat: Legendary Slippery Soul()
Leg. BAB =
Leg. Base save = fort=27, reflex=21, will=21)
Leg. Base HP =
Leg. Skill points=
====================================
Skills (total skill pts=2+2=4)
Discipline=63
Tumble=60
Parry=63
Craft Weapon=63
=====================================
Final STR
76 = 16 (base) + 8 (race/subby) + 10 (lvlup) + 10 (LL) + 8 (G.STR) + 10 (Fighter e.p.swap) + 14 (BUR item)
Final Max. AB
107-108= 30 (L40) + 15 (LBAB) + 1 (WF) + 1 (GWF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 33 (STR76) + 20 (via buffs) + (2 to 3 craft weapon AB stacks) - 1 (Large size)
Final Max. Saves
CON20(34)=12, DEX12(26)=8, WIS8(22)=6, +20 to save throw from items, Slip Soul/legendary=6/6, GF/IW/LR=2
Fort=27+14+20+2=63
Reflex=21+8+20+6+2=57
Will=21+6+20+6+2=55
Maximum AC? (tough to get the gear of course)
Base=10
Dex12(26)=3 *cap
Tumble=12
Natural=17
Deflection=17
Dodge=20
Shield (tower)=3+15 (tower/large shield?)
armor (full plate)=8+18
armorskin=2
Craft armor bonus=0-1
Large Size= -1
AC=124-125 (+5/+10 AC addition possible via expertise/imp expertise)
Great axe 19-20 x3
Keen=17-20 x3
I.C=15-20 x3
OC/DC=14-20 x4 (Plate of the Legendary Master)
Spear 20 x3
Keen 19-20 x3
IC=18-20 x3
OC/DC=17-20 x4 (Grazzt Abyssal Helmet)