Post by louisvilleslugger on Nov 5, 2008 22:34:24 GMT
Evil Version of Mikekolba's Palasmiturnerdin. highergroundpoa.proboards3.com/index.cgi?board=builds&action=display&thread=9734
I think it would be somewhat less effective than his, but I don't like worrying about alignment.
Let me know what you think!
======================================================
Pro's:
Smite any alignment {550 damage. types available: cold, neg, mag, div}
Call of the Grave (mass vampiric touch)
Some Blackguard spells (Deathward: Critical immunity 1 rd/caster level = 50 Rounds per casting)
Very minor cleric Buffs(Level 10 caster)
Access to use crit immunity ring (if you know where to get it)
+9d6 Sneak Attack
Turn Any Type of "Turnable" creatures
High saves with No Alignment Restrictions to worry about
Con's:
-3 Less AB than Paladin Version (due to cleric ab)
No items with BG bonus spell slots (AFAIK)
Low Destruction DC on turning
==================================================
10 Cleric
50 Blackguard
Race: Human
Subrace: "Hound Archon" (secret Beyond UltraRare; changes Appearance)
- FC: Paladin
- STR +4, CON +2, WIS +2, CHA +4, free feat: Extra Smiting, free feat: Great Smite 1, free feat: Power Attack, sr 10 + 1/lvl
Starting Stats:
Str15 (19)
Con10 (12)
Dex8
Wis14 (16)
Int14
Cha15 (19)
1.Cleric1, feat: Blooded, Human: Toughness {Domains: Evil, Plant} {free: E.Smite, G.Smite 1, P.Attack}
2.Cleric2
3.Cleric3, feat: Divine Might
4.Cleric4 (Cha20)
5.Cleric5
6.Cleric6, Feat: Blindfight
7.Cleric7
8.Cleric8 (Cha21)
9.Cleric9 , feat: Cleave
10.Cleric10 **Hide=5
11.BG1
12.BG2, feat: Improved Critical-Light Flail (Cha22)
13.BG3
14.BG4,
15.BG5, feat: W.focus- Light Flail
16.BG6 (Cha23)
17.BG7
18.BG8, feat: Divine Shield
19.BG9
20.BG10 (Cha24)
Pre-Epic BAB= 17
Pre-Epic HP=
Pre-Epic Save= (fort=14 , reflex=6 , will=10 ) -Base & Feats
Pre-Epic Skill points =
EPIC
21.BG11, feat: G.CHA 1 (Cha25)
22.BG12
23.BG13 b.feat: G.Smite 2
24.BG14, feat: G.Smite 3 (Wis17)
25.BG15
26.BG16, b.feat: G.Smite 4
27.BG17 , feat: G.Smite 5
28.BG18 (Wis18)
29.BG19, b.feat: G.Smite 6
30.BG20 , feat: G.Smite 7
31.BG21
32.BG22, b.feat: G.Smite 8 (Wis19)
33.BG23 , feat: G.Smite 9
34.BG24
35.BG25, b.feat: G.Smite 10
36.BG26 , feat: Armorskin (Wis20)
37.BG27
38.BG28, b.feat: Epic Prowess
39.BG29 , feat: Epic Weapon Focus-Light Flail
40.BG30 , (Wis21)
Epic BAB= 27
Epic HP=
Epic Save= (fort=24 , reflex=16 , will=20 )
Epic Skill points =
LEGENDARY: BLACKGUARD [+1 STR & CHA / 5 levels]
41. G.Smite adds +10 STR=29, Read book: ESF-Enchantment (or illusion if you use 7th level cleric slot bonus and cast
creeping doom=3% vulner)
42., Feat: LSA-Tumble (Wis22)
43.
44. (Wis23)
45., Feat: LWF-Light Flail {STR30, CHA26}
46. (Wis24)
47.
48. , Feat: G.STR 1 (Str31) (Wis25)
49.
50. (Str32) {STR33, CHA27}
51. , Feat: Planar Turning
52. (Str34)
53.
54. , Feat: DOMAIN-Fire(Str35)
55. {STR36, cHA28}
56. (Str37)
57. , Feat: DOMAIN-Destruction
58. (Str38)
59.
60. , Feat: DOMAIN-Sun (STR39) {STR40, CHA29}
Leg. BAB = +15
Leg. Base save = fort=29, reflex=21, will=25)
Leg. Base HP =
Leg. Skill points=
====================================
Skills (total skill pts=2+2+1=5 skills max'd)
Hide=5
Discipline=63
Tumble=60
Parry=63
Craft Weapon=63
Taunt=61
=====================================
Final Max. AB
91-92= 27 (L40) + 15 (LBAB) + 1 (WF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 21 (STR52) + 20 (via buffs) (1 to 2 craft weapon AB stacks)
Final Max. Saves
(CON12(24)=7, DEX8(20)=5, WIS25(37)=13, +20 to save throw from items, CHA29(41)=+15 max)
Fort=29+7+20+15=71
Reflex=21+5+20+15=61
Will=25+13+20+15=73
Maximum AC (no girding)
Base=10
Dex8(20)=3
Tumble=12
Natural=17
Deflection=17
Dodge=20
Shield (tower)=3+17 (tower/large shield?)
armor (Fullplate)=8+18
armorskin=2
Craft armor bonus=0
AC=127
I think it would be somewhat less effective than his, but I don't like worrying about alignment.
Let me know what you think!
======================================================
Pro's:
Smite any alignment {550 damage. types available: cold, neg, mag, div}
Call of the Grave (mass vampiric touch)
Some Blackguard spells (Deathward: Critical immunity 1 rd/caster level = 50 Rounds per casting)
Very minor cleric Buffs(Level 10 caster)
Access to use crit immunity ring (if you know where to get it)
+9d6 Sneak Attack
Turn Any Type of "Turnable" creatures
High saves with No Alignment Restrictions to worry about
Con's:
-3 Less AB than Paladin Version (due to cleric ab)
No items with BG bonus spell slots (AFAIK)
Low Destruction DC on turning
==================================================
10 Cleric
50 Blackguard
Race: Human
Subrace: "Hound Archon" (secret Beyond UltraRare; changes Appearance)
- FC: Paladin
- STR +4, CON +2, WIS +2, CHA +4, free feat: Extra Smiting, free feat: Great Smite 1, free feat: Power Attack, sr 10 + 1/lvl
Starting Stats:
Str15 (19)
Con10 (12)
Dex8
Wis14 (16)
Int14
Cha15 (19)
1.Cleric1, feat: Blooded, Human: Toughness {Domains: Evil, Plant} {free: E.Smite, G.Smite 1, P.Attack}
2.Cleric2
3.Cleric3, feat: Divine Might
4.Cleric4 (Cha20)
5.Cleric5
6.Cleric6, Feat: Blindfight
7.Cleric7
8.Cleric8 (Cha21)
9.Cleric9 , feat: Cleave
10.Cleric10 **Hide=5
11.BG1
12.BG2, feat: Improved Critical-Light Flail (Cha22)
13.BG3
14.BG4,
15.BG5, feat: W.focus- Light Flail
16.BG6 (Cha23)
17.BG7
18.BG8, feat: Divine Shield
19.BG9
20.BG10 (Cha24)
Pre-Epic BAB= 17
Pre-Epic HP=
Pre-Epic Save= (fort=14 , reflex=6 , will=10 ) -Base & Feats
Pre-Epic Skill points =
EPIC
21.BG11, feat: G.CHA 1 (Cha25)
22.BG12
23.BG13 b.feat: G.Smite 2
24.BG14, feat: G.Smite 3 (Wis17)
25.BG15
26.BG16, b.feat: G.Smite 4
27.BG17 , feat: G.Smite 5
28.BG18 (Wis18)
29.BG19, b.feat: G.Smite 6
30.BG20 , feat: G.Smite 7
31.BG21
32.BG22, b.feat: G.Smite 8 (Wis19)
33.BG23 , feat: G.Smite 9
34.BG24
35.BG25, b.feat: G.Smite 10
36.BG26 , feat: Armorskin (Wis20)
37.BG27
38.BG28, b.feat: Epic Prowess
39.BG29 , feat: Epic Weapon Focus-Light Flail
40.BG30 , (Wis21)
Epic BAB= 27
Epic HP=
Epic Save= (fort=24 , reflex=16 , will=20 )
Epic Skill points =
LEGENDARY: BLACKGUARD [+1 STR & CHA / 5 levels]
41. G.Smite adds +10 STR=29, Read book: ESF-Enchantment (or illusion if you use 7th level cleric slot bonus and cast
creeping doom=3% vulner)
42., Feat: LSA-Tumble (Wis22)
43.
44. (Wis23)
45., Feat: LWF-Light Flail {STR30, CHA26}
46. (Wis24)
47.
48. , Feat: G.STR 1 (Str31) (Wis25)
49.
50. (Str32) {STR33, CHA27}
51. , Feat: Planar Turning
52. (Str34)
53.
54. , Feat: DOMAIN-Fire(Str35)
55. {STR36, cHA28}
56. (Str37)
57. , Feat: DOMAIN-Destruction
58. (Str38)
59.
60. , Feat: DOMAIN-Sun (STR39) {STR40, CHA29}
Leg. BAB = +15
Leg. Base save = fort=29, reflex=21, will=25)
Leg. Base HP =
Leg. Skill points=
====================================
Skills (total skill pts=2+2+1=5 skills max'd)
Hide=5
Discipline=63
Tumble=60
Parry=63
Craft Weapon=63
Taunt=61
=====================================
Final Max. AB
91-92= 27 (L40) + 15 (LBAB) + 1 (WF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 21 (STR52) + 20 (via buffs) (1 to 2 craft weapon AB stacks)
Final Max. Saves
(CON12(24)=7, DEX8(20)=5, WIS25(37)=13, +20 to save throw from items, CHA29(41)=+15 max)
Fort=29+7+20+15=71
Reflex=21+5+20+15=61
Will=25+13+20+15=73
Maximum AC (no girding)
Base=10
Dex8(20)=3
Tumble=12
Natural=17
Deflection=17
Dodge=20
Shield (tower)=3+17 (tower/large shield?)
armor (Fullplate)=8+18
armorskin=2
Craft armor bonus=0
AC=127