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Post by FunkySwerve on Oct 5, 2008 14:48:22 GMT
Cannot Craft Staff of Heradis. I am able to craft other Staffs, such as Planar Staff, but when I equip the Heradis, and open the crafting utility, the option for craft weapon - staff is not there. Also, I am not able to use the !wallet deposit $$ or !wallet withdrawl $$ function whilst inside RIP's - the log says you cannot use this in a NO PVP area. I am pretty sure RIP's is a NON PVP area ?? Neither of these is a documentation issue. In the future, please make a new post for bug reports. Funky
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Post by sagil on Nov 28, 2008 10:25:19 GMT
Not really a documentation error, but somthing that might be useful to add to shifter description (correct me if I'm wrong): * Str and Dex are determined by the form shifted into, all other attributes (including Con) are left unchanged. * Some special on-hit weapon properties (such as deafening clang) don't work while shifted Not sure whether the last one is a documentation error or a bug.
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Post by ladythunder on Dec 1, 2008 18:36:29 GMT
What is the epocalyptical lag? We had a group in the desert and we were sliding, for want of a better word, all over the place, and all kinds of crazy stuff..
My guildies and I were on skype and we all saw different things; some looked like they were up while others saw the same people down, some looked like they were in one place on the map while others saw them elsewhere, it took forever to cast spells, or sometimes they wouldn't even register.
I know GameSpy has been acting wonky but jeeze, that was unplayable for us and we've done hells runs without that amount of lag at peak hours, no less, all the while being on skype too..
I checked my drivers; they're up to date, and I have the most recent NWN update, so I'm at a loss as to what is going on. Sorry, just very frustrating when you want to play a game you love!
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Post by FunkySwerve on Dec 6, 2008 20:06:11 GMT
What is the epocalyptical lag? We had a group in the desert and we were sliding, for want of a better word, all over the place, and all kinds of crazy stuff.. My guildies and I were on skype and we all saw different things; some looked like they were up while others saw the same people down, some looked like they were in one place on the map while others saw them elsewhere, it took forever to cast spells, or sometimes they wouldn't even register. I know GameSpy has been acting wonky but jeeze, that was unplayable for us and we've done hells runs without that amount of lag at peak hours, no less, all the while being on skype too.. I checked my drivers; they're up to date, and I have the most recent NWN update, so I'm at a loss as to what is going on. Sorry, just very frustrating when you want to play a game you love! Not even remotely a documentation issue. Funky
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Post by louisvilleslugger on Dec 16, 2008 12:59:10 GMT
Documentation Error:
Epic Spell: Aegis currently: Abjuration - Aegis - All party members in the area are granted 30/- resistance and (CL / 6)% immunity versus magical, positive, negative, and divine damage for CL rounds
---In game this is actually computed as Cleric level / 2 for the XX/- resistance. Also the documentation doesn't account for the new exotic damages.
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Post by sagil on Dec 17, 2008 9:43:13 GMT
Disintegrate:
It seems that when cast at too low a caster level, it won't affect tougher creatures. Nothing about this is mentioned in the documentation.
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Post by MurphysLawAgain on Dec 21, 2008 10:12:13 GMT
The shifter command !qb poly # isn't documented properly. I have run into several experienced players who were unaware of it. Its amazingly useful and should get the publicity it needs.
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Post by Acaos on Dec 21, 2008 10:54:15 GMT
Yes, it was added after the last documentation update. It will be in the next.
Thanks, Acaos
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Post by Torin on Dec 30, 2008 11:26:52 GMT
Higher Ground BB :: The Higher Ground Project :: Class/Ability/Spell Customizations :: Spell Changes Documents
Under Cleric Spells - Bioware Epic Spells is listed: - Epic Mage Armor - Epic Warding
I don't think a Cleric can take them; only Sorceress and Wizards can.
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Post by Torin on Jan 28, 2009 19:42:48 GMT
Spell: Camuflage (Druid l1) The In-Game Docu and the Spell Description differ...
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Post by borges on Jan 30, 2009 1:38:13 GMT
The documentation for Sunburst is somewhat confusing. From the forums/journal: It doesn't work exactly like that, since you seem to roll a d8 on top of your caster level and if that sum exceeds the target's TR, you force the ave.
In any case, the journal description is much better than the one in the spellbook, which makes it sound like you may have to exceed TR by 10 in order to force the Fort save, just like a real turner would.
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Post by rump on Jan 30, 2009 21:53:32 GMT
Healing Circle: Area of Effect / Target: Large Duration: {GOLD}} 1 round / 3 levels
Does not show the duration line in gold color.
Also, Cure Mass Serious Wounds: Area of Effect / Target: Medium
The AOE range is different for these spells, but their radius is the same when they're cast.
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Post by Acaos on Jan 30, 2009 22:16:27 GMT
Healing Circle: Area of Effect / Target: Large Duration: {GOLD}} 1 round / 3 levels Does not show the duration line in gold color. Also, Cure Mass Serious Wounds: Area of Effect / Target: Medium The AOE range is different for these spells, but their radius is the same when they're cast. Healing Circle has a Large radius because it's only self-targetable; the radius is smaller on Mass Cure because they can be thrown. I'll fix the gold color; thanks. Acaos
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Post by mishimayukio on Mar 8, 2009 20:43:29 GMT
Bards and Barbarians get +1 extra skill point per level in LLs, but it isn't listed in the docs anywhere.
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Post by bloodmoon on Mar 15, 2009 0:01:56 GMT
In-game descriptions:
parry skill: No mention of the extra concealment granted to fighters.
Disarm/Improved Disarm: Can this include a note that it is a prereq for Greater Disarm for fighters?
Improved Parry: Can this include a note that it is a prereq for Greater Parry for fighters?
Knockdown/Improved Knockdown: Can this include a note that it is a prereq for Greater Knockdown for fighters?
Epic Prowess: Can this include a note that it is swappable for Greater STR, CON, DEX (via PC Scry) for fighters lvls 22-41?
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