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Post by simpetar on Feb 13, 2014 16:43:06 GMT
The quasiclass documentation on forums for slingers reads:
- In addition to the main damage types, the damage commands will also add a baseline amount of piercing and divine damage. The bullets gain 1d8 per (Slinger level / 10) bludgeoning damage, and 1d8 per (Slinger level / 20) divine damage.
It is not very clear if the added physical damage is bludgeoning or piercing.
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Post by Li'l Rose on Mar 30, 2014 17:15:02 GMT
I'm new here, so I am not sure if this is the correct place to post this.
This may have been posted elsewhere, but I have not seen it anywhere. The list of chat commands I have in my inventory lists a couple of commands that do not work. The commands are !settail and !setwing. I have tried them, but the response I get is, unknown command. Is it possible to make these commands work, or have they been removed from the module, but not the chat commands list?
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Post by sabregirl on Mar 30, 2014 20:57:15 GMT
Those two commands only function for DMs (I don't know why they are in the main list) and they only get used in the case of some kind of contest, or more frequently the doppleganger quest (where you can get the appearance changed of a doppleganger character). I think changing wing and tail types in the case of a few subraces is always done through the PCscry.
-S
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Post by Yrini on Aug 7, 2014 11:12:34 GMT
The list of nonrespawning quest statuses is not listing Lolth's Handmaiden and Drow Headmaster, though it seems these dont respawn. They should be on that list as well (reachable with PCscrye). Or maybe they should respawn?
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Post by chainlink on Aug 7, 2014 13:43:44 GMT
The list of nonrespawning quest statuses is not listing Lolth's Handmaiden and Drow Headmaster, though it seems these dont respawn. They should be on that list as well (reachable with PCscrye). Or maybe they should respawn? I'm pretty sure the Headmaster does repawn but it takes a good while, I'm not sure about Lolth's handmaiden but I suspect that she also respawns but with an equally long timer although the key creation requirement to get to her may have an effect.
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Post by KnightErrant on Aug 7, 2014 14:46:20 GMT
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Post by Li'l Rose on Sept 1, 2014 14:36:45 GMT
For wanting to get the custom epic spells, the documentation says I need 25 levels of my caster class. However it does not mention if these 25 levels include legendary levels. I tried to get custom epic spells for my bloodfire mage, but it would not let me have any. She has 22 normal sorcerer levels, and 3 control class sorcerer legendary levels. Was embarrassing for me, and making people wait, while I could not get any epic spells from the special place. Now to get my custom epic spells, I'll need to reincarnate her to add more sorcerer levels, and remove 3 paladin levels, or 3 red dragon disciple levels.
Could the documentation be updated please, so that this does not happen to any other new players.
Thank you.
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Post by Vichya on Sept 1, 2014 15:26:19 GMT
Class levels never include legendary levels. If they count towards receiving any bonus it is mentioned explicitly.
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Post by Hercules on Sept 1, 2014 16:06:25 GMT
Oops, was a double post. Sorry about that. Please delete this one. Thank you. You can delete any post made by you, yourself Herc
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Post by Li'l Rose on Sept 1, 2014 18:29:57 GMT
Class levels never include legendary levels. If they count towards receiving any bonus it is mentioned explicitly. Well, it should be mentioned, whether they count or not. New players are not going to know this. I was not the only one confused by this. A few people I asked did not know, and some of them have been here many years.
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Post by Vichya on Sept 1, 2014 18:38:58 GMT
Actually it is documented. Found it in the Legendary Levels page:
But maybe adding it to each ability would be nice, if someone wants to do that.
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Post by slink on Oct 25, 2014 17:04:34 GMT
Hey, The Champion of Torm documentation in both the forums ( link) and in the ingame journal is misleading. It says that Divine Restoration casts continual restoration but in reality it casts lesser restoration which is much less useful.
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Post by Torin on Jun 6, 2015 10:46:22 GMT
Documentation Issue: In the Hardcore Manual is missing that hardcore can not shackel.
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Post by axis16881 on Sept 23, 2019 2:55:33 GMT
On the HGWiki page 'Zionyn Drops" Corruption of the Blood and Corruption of the Mind have the exact same pic (boots) and description.
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Post by AW O'Reilly on Feb 4, 2021 20:52:48 GMT
Zorgbot's Hive documentation (HG Wiki - Show Legendary runs / Zorgbot's Hive / Run Guide
States:
The only pre-requisite for this run is Immortality. However the run difficulty is aimed at players 55+ and not recommended for lower level characters.
Note however that the run has some loot that will only drop if no one has ever entered any of the areas at any level higher than 54.
Should indicate the max tag level - which is 54 iirc - making this whole line look silly and misleading.
IMO run should have drop restriction of 54 and lower, but -no- tag level restriction - like the rest of the LL runs.
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