Hey Acos, I remember a couple years ago this definantly wasn't possible with the available plugins at the time, but I thought I'd try asking again now since your plugins seem to be breaking the NWN laws of physics ^^
Is it possible in any way to modify a players AB or BAB and not be restricted by the +20 cap, with any of your NWNeXalt funcs? Or any ideas on some kind of workaround or is it possible you could add this function (if it's even possible at all)?
Specifically speaking, what I want to do is give +10 natural ab boost to all players level 60 that have base STR modifier >= 20.
I've looked at nwnx_weapons and found I can modify the ab given by focus feats, however isn't this a global effect? What I want is only players specifically with > 20 str modifier to have the ab increase, I am unable to find anything that will help me in this manor, am I missing something?Or what particular functions should I be looking at for this?
Thanks guys, I appreciate the help, but I really need to know which function(s) are used to actually apply the base AB, this function just returns the AB, I wouldn't have any problems making a function for what we need to get the AB, I just don't know how the AB is applied as in what function(s) to use, I'm bad at explaining myself it's probably my fault lol.
Basically which function(s) are used to add the AB to the player?
Are the modified rules defined in local script working at the moment? They don't seem to be applied in my test. The wm extra ab bonus at 10, 29 and 30 dont seems to be applied (so the rogue int ab bonus).