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Post by scarface on Mar 30, 2009 9:50:34 GMT
As the title says, it's not working, I create a clone of a player, destroy it's inventory, but when I assign my scripts to the specific events, they are not applied to the npc.
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Post by Acaos on Mar 30, 2009 15:17:36 GMT
How are you testing to see if they were applied?
Acaos
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Post by scarface on Mar 30, 2009 17:46:30 GMT
How are you testing to see if they were applied? Acaos PrintString() in the 3 events I tried to use, OnDeath, OnConversation, OnDamaged,
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