Post by Rain on Aug 15, 2009 20:36:04 GMT
Introduction: There's an old Chinese saying going "a book holds a face as smooth as jade". So the jadelike face in a book actually implies if you read thousands of books, you'll find a beauty there waiting for you. it might sound funny but that's the way to encourage the bookworms in old times in China. and the beauty in the book is called "Ruyu".
I didnot decide to post any sorcerer build cuz it's one of the brainless classes to build - tight feats and the 4 popular schools to focus, which makes there not much other way to make a sorcerer that's effective to hell/aboleth/elysium. I donot plan to play sorc much cuz i found wizard more fun to play nowadays with some abj/conj spells introduced. I was asked quite a few times about my previous sorc build and my current one so i think i'd post them here instead of keeping doing pms.
-----------------------------------------------------------------------------
What this build has:
1. Max Great Charisma
2. Decent defense (120ish ac and 85% concealment with 85%+ dodge rate on almost any run)
3. x2 Greater Ruin
4. 4 Epic Spells and 3 LSFs
5. Max Lore skill
60 Sorcerer
Human/Radiance Genasi
Alignment: Any Evil
"Radiance Genasi" (secret Beyond UltraRare)
- FC: Highest Class / BC: Cleric
- STR -2, CON +2, DEX +2, INT +2, CHA +6, 25% immune fire, free feat: Empower Spell, free feat: Silent Spell, free feat: Maximize Spell
Starting stats:
Str: 8 (6)
Dex: 14 (16)
Con: 14 (16)
Int: 10 (12)
Wis: 8
Cha: 18 (24)
Stats at double demi with gear:
Str: 22
Dex: 32
Con: 32
Int: 28
Wis: 24
Cha: 74(with +14items)
Feats:
before Epic:
Spell focus: Illusion
Greater spell focus: Illusion
Spell focus: Necromancy
Greater spell focus: Necromancy
Spell focus: Evocation
Greater spell focus: Evocation
Spell focus: Transmutation
Greater spell focus: Transmutation
Epic feats:
Epic spell focus: Illusion
Epic Spell focus: Necromancy
Epic Spell focus: Transmutation
Epic Spell focus: Evocation
Greater charisma I - IX
Legendary feats:
Extra Spell Known 9
Legendary spell focus: Illusion
Legendary spell focus: Necromancy
Legendary spell focus: Transmutation
Legendary spell penetration
Epic spell: Greater ruin
Greater Charisma X
Tome: Spell Penetration (read it at lvl 41+)
Pandect: Shield Proficiency (read it after minauros tag)
Consumed Artifact: Lock of Sune Firehair's Hair (charisma artifact)
Skill Points( at lvl 60):
Concentration:63
Lore:63
Spellcraft:50
Tumble:30
Craft Armor:12
Gear Setup:
Gear Setup at lvl 60:
Helmet: Mask of Mystra
Armor: Wrap of Fistandantilus
Main hand: Tia sorcerer staff
Off hand: The Ur-Ward
Bracer: Manacles of Mephistopheles
Belt: Tia sorcerer belt
Cloak: Tia sorcerer cloak
Amulet: Amulet of Eramus
Boots: Legendary boots of defense
Rings: bur breach ring/Tia sorcerer ring + bur elemental/exotic immune ring depending on the layer
bullet: Mote of Myriad Mysteries
Gear Setup at demigod:
Helmet: Mask of Mystra
Armor: Wrap of Fistandantilus
Main hand: Tia sorcerer staff
Off hand: Asmo shield
Bracer: Manacles of Mephistopheles
Belt: Tia sorcerer belt
Cloak: Tia sorcerer cloak
Amulet: Amulet of Pharoah
Boots: Tia sorcerer boots
Rings: bur breach ring/Tia sorcerer ring + pw ring
Bullet: Mote of Myriad Mysteries
My gear doesnot cover elemental resistance at all cuz after a few tests i just found it does nothing when energy buffer is on. and for a caster especially a sorcerer who can recast buffs easily, recasting energy buffer is more of the way than replying on ur elemental resistance on gear when ur energy buffer is gone or morded/breached.
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Sorcerer Spellbook and Spell Instruction:
lvl 1 spells:
Endure Elements
Expeditious Retreat
Protection from alignment
Ice Dagger
Ray of Enfeeblement
Corrosive Grasp
Instruction:
1. Endure Elements and Expeditious Retreat are autocaster buff spells.
2. use the empower version of the 2 damage spells.
3. Ray of Enfeeblement can lower str/dex, however not like druid's IoM, it can't insta kill mob even if their str/dex is dropped to 1. mostly only use it on neh-thuggal in aboleth so far.
4. Protection from alignment can protect you from being turned by Death Knight in the abyss.
lvl 2 spells:
Ghostly Visage
Flame Weapon
Shock Weapon
Darkness
Combust
Vocalize/Melf's Acid Arrow
Instruction:
1. use gv when u want to reposition urself, it's a non-cooldown timer GS. use silent gv near mobs that can silence.
2. darkness is used in elysium to make the mob more vulerable to damage.
3. Vocalize I found myself use it a lot in abyss and some LL runs but it's personaly preference; Melf's Acid Arrow can do the highest single acid damage of all acid spells on this sorc.
lvl 3 spells:
Gust of Wind
Mestils Acid Breath
Displacement
Scintillating Sphere
Clarity/Slow
Instruction:
1. Gust in Abyss is used on fume-like mob in Abyss (Black Wind, Living Holocaust etc.).
2. Mestil Acid Breath is chosen to break epic wall no matter ur underwater or not(note when ur underwater u canot use burning hand). It can also counterpell Aboleth.
3. Displacement for tanks that donot have concealment and all clerics. especially when the druid doesnot have shroud of nature or after the classes i mentioned dies in battle.
4. use empower/max Scintillating Sphere on amnizus/baalzebul.
5. use Clarity in abyss when ppl are slept or berserk.
lvl 4 spells:
Enervation
Bestow Curse
Remove Curse
Evards Black Tentacles
Fear
Instruction:
1. use Empower Enervation together with ED on para kocrachon, non para tears.
2. Remove Curse is used in dulvuroth/aboleth/elysium/abyss to remove the maze effect and curse in abyss.
3. Bestow Curse for mobs with 80+ sr and not nb'ed or bc'ed by others yet.
4. Evad Black Tentackle is mainly used to counterspell in aboleth and for mobs who're Flat Footed(stoneheld, stoned etc.), and it's used to eat aboleth's spell mantles, and use it on Marilith, Sibriex and Varrangoin Arcanists in abyss. Use Empower tentackle.
5. Fear is mainly used in Abyss on these monsters: Nabassu, Nelfeshnee and Chasme. But watch out cause it might make the party chase them around.
lvl 5 spells:
Energy Buffer
Lesser Spell Mantle
Vitriolic Sphere
Less Mind Blank
Wrack
Instruction:
1. EB is No.3 autocaster buff spell.
2. Empowered Less Spell Mantle is an autocaster spell.
3. all these elemental spells need to be used empowered/maxed to get best damage output.
4. If you can always keep yourself in Less Mind Blank then you're already an expert at being a well-defensed sorcerer in the abyss.
5. Wrack can't be empowered/max'ed. It is however very useful in abyss considering all mob there have elemental resistance. In hell it's mostly to reduce mob's physical resistance.
lvl 6 spells:
Ethereal Visage
Circle of Death
Disintegrate
Undeath to Death
Instruction:
1. EV is No.1 autocaster buff spell.
2. a few things in hell that need a prior Disintegrate: para spinage, all inferno machines, all coldforge constructs.
3. U2D used on any undead-ish creature, especially the deathless(elysium), zombie and bone something stuff(abyss). Also see note on Sunburst for further explanation.
4. CoD > Wail of Banshee for the following reasons: 1>. Faster to take effect(steal kills) 2>. Longer range (this is VERY important in abyss cuz most mob that need to be death spelled are ranged attackers standing far behind) 3>. Save you lvl 9 spellslots (lvl 9 slots is VERY tight with all the lvl 9 spells being very useful: ED, Weird, PWK, Mord. you'll just run outa lvl 9 slot fast if u try to fit in a death spell in there as well.)
lvl 7 spells:
Thunderclap
Delayed Blast Fireball
Banishment
Rebuke
Instruction:
1. Thunderclap is used on huge mob controlling(kd,deaf,stun) and on mob that's vulerable to sonic damage, main targets for this purpose in hell are: paragon ossyluth, orthon, paragon icholate baatorian and asmo. use empowered if u need to do sonic damage.
2. Banishment in Abyss is used on: Dybbuk, Guecubu, Manitou, Xor-Yost, Xac-Yij and summoned Palrethee(though this guy should be bigby'ed instead cuz they keep spawning when banished).
3. Rebuke is used in Abyss on the following monsters: Abyssal Drake, Anzu, Babau, Bebelith, non-paragon Myrmyxicus, Bar-Lgura, Fiendish Otyugh and Fiendish Render. There're quite some other mob vulerable to Rebuke though they can be easier killed by other sorc insta spells. Rebuke can also be a good source of magical damage on sorcerers, remember to Empower it if you wanna use it this way.
lvl 8 spells:
Polar Ray
Premonition
Horrid Wilting
Sunburst
Instruction:
1. Polar ray on: pitfiend, asmo, buerza, excruiator, Marilith, Molydeous. Polar Ray can Stone targets as well though duration is very short(the stone from PR isnot the same as FtS, so don't be surprised if you find mob who's immune to normal stone get stoned by Polar Ray).
2. Premonition: No. 2 autocaster buff spell.
3. Horrid Wilting can insta kill the Shaboth in aboleth, Water Sprout in elysium, and Black Pudding, Phycomid in the Abyss.
4. Sunburst is mainly used in the Abyss on Bodak(insta kill), Varrangoins(insta kill)(except Varrangoin Arcanists) and Dust Wight(damage). Note Undeath to death can't insta kill undead in the abyss, but damage them with huge divine damage. So monsters like Dust Wight who has absolute divine immune is in a way immune to U2D too.
lvl 9 spells:
Weird
Energy Drain
Bigby's Crushing Hand
Power Word: Pwn
Mordenkainen's Disjunction ( Extra Spell Known: 9)
Instruction:
1. Bigby is used on Rakshasa and Orthon(Especially Paragon Orthon who needs to be Bigby'ed as soon as possible) in hell and Palrethee, all Yuan-ti's, all Tiefling(except Sorcerer), Brood Keeper in the Abyss.
2. Weird in hell for nasties like rakshasa/non para orthon/ all the swarms/ non para ice fiends.
3. kocrachon, spinage, hound, imp are perfect energy drain food.
4.Power Word: Pwn is used in the Abyss on the following monsters: Adaru, Glabrezu, Artaaglith, Vorr, Fiendish Roc, Wastrilith, Uzollru, Incubus, Succubus, Verakia, Chelicera and Tiefling Assasin(Note they're imm to normal death spells. this guy can be disintegrated too though Power Word: Pwn kills them faster without save check). Note for their paragons, each paragon lvls requires a further spell foci on Divination to take effect.
Autocaster spells(in order of importance): Etheral Visage, Premonition, Energy Buffer, Expeditious Retreat, Endure Elements, Less Mind Blank, Empowered Less Spell Mantle.
Epic Spell Instruction:
1. Death of Magic is one of the most powerful epics, use it on these occasions:
1>. any miniboss/boss that drinks heal potions when they're injured-badly injured, eg. quimath.
2>. stops rakshasa from casting mords/wail/fts/ms, it buys u time to grab them. i mainly use on rajas before they can even have a chance to contingent spell mantles.
3>. insta kill the flux in aboleth part II.
4>. make casters able to cast spells in Rona temple during the 4 rounds' time.
2. Starfire: It does huge magic damage and always does damage no matter what mob it is. and use it on rakshasa can knockdown them, so this is another way to buy u time to grab them especially for rajas.
3. Transmute barrior:
Wall is for...? well, no matter what ppl say, u just need to remember there's only one reason to use this epic -- to get ur party seperated from some nasty or huge mob spawns, no matter u wall the party in or wall the mob in. However if
ur wall failed to do this(eg. u pushed some of ur party outside), then it's a failure. use it wise and donot use it in hell if ur not sure of it yet.
Some Logs with this sorcerer in hells and aboleth:
Tia: users.hgweb.org/yomi/logs/2009-08-05_23_Hells-Avernus.html
Tia: home.elka.pw.edu.pl/~bmatusz/logs/09.09.09_tiamat.html
Dis: home.elka.pw.edu.pl/~bmatusz/logs/09.11.01_dispater.html
Phleg: users.hgweb.org/mish/logs/09-02-18phlegethos.html
Phleg: users.hgweb.org/yomi/logs/2009-01-01_15_Hells-Phlegethos.html
Stygia: users.hgweb.org/mish/logs/09-01-30stygia.html
Cania: users.hgweb.org/mish/logs/09-05-28cania.html
Nessus: users.hgweb.org/yomi/logs/2009-02-07_18_Hells-Nessus.html
Aboleth: home.elka.pw.edu.pl/~bmatusz/logs/09.09.18_aboleth1.html
I didnot decide to post any sorcerer build cuz it's one of the brainless classes to build - tight feats and the 4 popular schools to focus, which makes there not much other way to make a sorcerer that's effective to hell/aboleth/elysium. I donot plan to play sorc much cuz i found wizard more fun to play nowadays with some abj/conj spells introduced. I was asked quite a few times about my previous sorc build and my current one so i think i'd post them here instead of keeping doing pms.
-----------------------------------------------------------------------------
What this build has:
1. Max Great Charisma
2. Decent defense (120ish ac and 85% concealment with 85%+ dodge rate on almost any run)
3. x2 Greater Ruin
4. 4 Epic Spells and 3 LSFs
5. Max Lore skill
60 Sorcerer
Human/Radiance Genasi
Alignment: Any Evil
"Radiance Genasi" (secret Beyond UltraRare)
- FC: Highest Class / BC: Cleric
- STR -2, CON +2, DEX +2, INT +2, CHA +6, 25% immune fire, free feat: Empower Spell, free feat: Silent Spell, free feat: Maximize Spell
Starting stats:
Str: 8 (6)
Dex: 14 (16)
Con: 14 (16)
Int: 10 (12)
Wis: 8
Cha: 18 (24)
Stats at double demi with gear:
Str: 22
Dex: 32
Con: 32
Int: 28
Wis: 24
Cha: 74(with +14items)
Feats:
before Epic:
Spell focus: Illusion
Greater spell focus: Illusion
Spell focus: Necromancy
Greater spell focus: Necromancy
Spell focus: Evocation
Greater spell focus: Evocation
Spell focus: Transmutation
Greater spell focus: Transmutation
Epic feats:
Epic spell focus: Illusion
Epic Spell focus: Necromancy
Epic Spell focus: Transmutation
Epic Spell focus: Evocation
Greater charisma I - IX
Legendary feats:
Extra Spell Known 9
Legendary spell focus: Illusion
Legendary spell focus: Necromancy
Legendary spell focus: Transmutation
Legendary spell penetration
Epic spell: Greater ruin
Greater Charisma X
Tome: Spell Penetration (read it at lvl 41+)
Pandect: Shield Proficiency (read it after minauros tag)
Consumed Artifact: Lock of Sune Firehair's Hair (charisma artifact)
Skill Points( at lvl 60):
Concentration:63
Lore:63
Spellcraft:50
Tumble:30
Craft Armor:12
Gear Setup:
Gear Setup at lvl 60:
Helmet: Mask of Mystra
Armor: Wrap of Fistandantilus
Main hand: Tia sorcerer staff
Off hand: The Ur-Ward
Bracer: Manacles of Mephistopheles
Belt: Tia sorcerer belt
Cloak: Tia sorcerer cloak
Amulet: Amulet of Eramus
Boots: Legendary boots of defense
Rings: bur breach ring/Tia sorcerer ring + bur elemental/exotic immune ring depending on the layer
bullet: Mote of Myriad Mysteries
Gear Setup at demigod:
Helmet: Mask of Mystra
Armor: Wrap of Fistandantilus
Main hand: Tia sorcerer staff
Off hand: Asmo shield
Bracer: Manacles of Mephistopheles
Belt: Tia sorcerer belt
Cloak: Tia sorcerer cloak
Amulet: Amulet of Pharoah
Boots: Tia sorcerer boots
Rings: bur breach ring/Tia sorcerer ring + pw ring
Bullet: Mote of Myriad Mysteries
My gear doesnot cover elemental resistance at all cuz after a few tests i just found it does nothing when energy buffer is on. and for a caster especially a sorcerer who can recast buffs easily, recasting energy buffer is more of the way than replying on ur elemental resistance on gear when ur energy buffer is gone or morded/breached.
---------------------------------------------------------------------------------
Sorcerer Spellbook and Spell Instruction:
lvl 1 spells:
Endure Elements
Expeditious Retreat
Protection from alignment
Ice Dagger
Ray of Enfeeblement
Corrosive Grasp
Instruction:
1. Endure Elements and Expeditious Retreat are autocaster buff spells.
2. use the empower version of the 2 damage spells.
3. Ray of Enfeeblement can lower str/dex, however not like druid's IoM, it can't insta kill mob even if their str/dex is dropped to 1. mostly only use it on neh-thuggal in aboleth so far.
4. Protection from alignment can protect you from being turned by Death Knight in the abyss.
lvl 2 spells:
Ghostly Visage
Flame Weapon
Shock Weapon
Darkness
Combust
Vocalize/Melf's Acid Arrow
Instruction:
1. use gv when u want to reposition urself, it's a non-cooldown timer GS. use silent gv near mobs that can silence.
2. darkness is used in elysium to make the mob more vulerable to damage.
3. Vocalize I found myself use it a lot in abyss and some LL runs but it's personaly preference; Melf's Acid Arrow can do the highest single acid damage of all acid spells on this sorc.
lvl 3 spells:
Gust of Wind
Mestils Acid Breath
Displacement
Scintillating Sphere
Clarity/Slow
Instruction:
1. Gust in Abyss is used on fume-like mob in Abyss (Black Wind, Living Holocaust etc.).
2. Mestil Acid Breath is chosen to break epic wall no matter ur underwater or not(note when ur underwater u canot use burning hand). It can also counterpell Aboleth.
3. Displacement for tanks that donot have concealment and all clerics. especially when the druid doesnot have shroud of nature or after the classes i mentioned dies in battle.
4. use empower/max Scintillating Sphere on amnizus/baalzebul.
5. use Clarity in abyss when ppl are slept or berserk.
lvl 4 spells:
Enervation
Bestow Curse
Remove Curse
Evards Black Tentacles
Fear
Instruction:
1. use Empower Enervation together with ED on para kocrachon, non para tears.
2. Remove Curse is used in dulvuroth/aboleth/elysium/abyss to remove the maze effect and curse in abyss.
3. Bestow Curse for mobs with 80+ sr and not nb'ed or bc'ed by others yet.
4. Evad Black Tentackle is mainly used to counterspell in aboleth and for mobs who're Flat Footed(stoneheld, stoned etc.), and it's used to eat aboleth's spell mantles, and use it on Marilith, Sibriex and Varrangoin Arcanists in abyss. Use Empower tentackle.
5. Fear is mainly used in Abyss on these monsters: Nabassu, Nelfeshnee and Chasme. But watch out cause it might make the party chase them around.
lvl 5 spells:
Energy Buffer
Lesser Spell Mantle
Vitriolic Sphere
Less Mind Blank
Wrack
Instruction:
1. EB is No.3 autocaster buff spell.
2. Empowered Less Spell Mantle is an autocaster spell.
3. all these elemental spells need to be used empowered/maxed to get best damage output.
4. If you can always keep yourself in Less Mind Blank then you're already an expert at being a well-defensed sorcerer in the abyss.
5. Wrack can't be empowered/max'ed. It is however very useful in abyss considering all mob there have elemental resistance. In hell it's mostly to reduce mob's physical resistance.
lvl 6 spells:
Ethereal Visage
Circle of Death
Disintegrate
Undeath to Death
Instruction:
1. EV is No.1 autocaster buff spell.
2. a few things in hell that need a prior Disintegrate: para spinage, all inferno machines, all coldforge constructs.
3. U2D used on any undead-ish creature, especially the deathless(elysium), zombie and bone something stuff(abyss). Also see note on Sunburst for further explanation.
4. CoD > Wail of Banshee for the following reasons: 1>. Faster to take effect(steal kills) 2>. Longer range (this is VERY important in abyss cuz most mob that need to be death spelled are ranged attackers standing far behind) 3>. Save you lvl 9 spellslots (lvl 9 slots is VERY tight with all the lvl 9 spells being very useful: ED, Weird, PWK, Mord. you'll just run outa lvl 9 slot fast if u try to fit in a death spell in there as well.)
lvl 7 spells:
Thunderclap
Delayed Blast Fireball
Banishment
Rebuke
Instruction:
1. Thunderclap is used on huge mob controlling(kd,deaf,stun) and on mob that's vulerable to sonic damage, main targets for this purpose in hell are: paragon ossyluth, orthon, paragon icholate baatorian and asmo. use empowered if u need to do sonic damage.
2. Banishment in Abyss is used on: Dybbuk, Guecubu, Manitou, Xor-Yost, Xac-Yij and summoned Palrethee(though this guy should be bigby'ed instead cuz they keep spawning when banished).
3. Rebuke is used in Abyss on the following monsters: Abyssal Drake, Anzu, Babau, Bebelith, non-paragon Myrmyxicus, Bar-Lgura, Fiendish Otyugh and Fiendish Render. There're quite some other mob vulerable to Rebuke though they can be easier killed by other sorc insta spells. Rebuke can also be a good source of magical damage on sorcerers, remember to Empower it if you wanna use it this way.
lvl 8 spells:
Polar Ray
Premonition
Horrid Wilting
Sunburst
Instruction:
1. Polar ray on: pitfiend, asmo, buerza, excruiator, Marilith, Molydeous. Polar Ray can Stone targets as well though duration is very short(the stone from PR isnot the same as FtS, so don't be surprised if you find mob who's immune to normal stone get stoned by Polar Ray).
2. Premonition: No. 2 autocaster buff spell.
3. Horrid Wilting can insta kill the Shaboth in aboleth, Water Sprout in elysium, and Black Pudding, Phycomid in the Abyss.
4. Sunburst is mainly used in the Abyss on Bodak(insta kill), Varrangoins(insta kill)(except Varrangoin Arcanists) and Dust Wight(damage). Note Undeath to death can't insta kill undead in the abyss, but damage them with huge divine damage. So monsters like Dust Wight who has absolute divine immune is in a way immune to U2D too.
lvl 9 spells:
Weird
Energy Drain
Bigby's Crushing Hand
Power Word: Pwn
Mordenkainen's Disjunction ( Extra Spell Known: 9)
Instruction:
1. Bigby is used on Rakshasa and Orthon(Especially Paragon Orthon who needs to be Bigby'ed as soon as possible) in hell and Palrethee, all Yuan-ti's, all Tiefling(except Sorcerer), Brood Keeper in the Abyss.
2. Weird in hell for nasties like rakshasa/non para orthon/ all the swarms/ non para ice fiends.
3. kocrachon, spinage, hound, imp are perfect energy drain food.
4.Power Word: Pwn is used in the Abyss on the following monsters: Adaru, Glabrezu, Artaaglith, Vorr, Fiendish Roc, Wastrilith, Uzollru, Incubus, Succubus, Verakia, Chelicera and Tiefling Assasin(Note they're imm to normal death spells. this guy can be disintegrated too though Power Word: Pwn kills them faster without save check). Note for their paragons, each paragon lvls requires a further spell foci on Divination to take effect.
Autocaster spells(in order of importance): Etheral Visage, Premonition, Energy Buffer, Expeditious Retreat, Endure Elements, Less Mind Blank, Empowered Less Spell Mantle.
Epic Spell Instruction:
1. Death of Magic is one of the most powerful epics, use it on these occasions:
1>. any miniboss/boss that drinks heal potions when they're injured-badly injured, eg. quimath.
2>. stops rakshasa from casting mords/wail/fts/ms, it buys u time to grab them. i mainly use on rajas before they can even have a chance to contingent spell mantles.
3>. insta kill the flux in aboleth part II.
4>. make casters able to cast spells in Rona temple during the 4 rounds' time.
2. Starfire: It does huge magic damage and always does damage no matter what mob it is. and use it on rakshasa can knockdown them, so this is another way to buy u time to grab them especially for rajas.
3. Transmute barrior:
Wall is for...? well, no matter what ppl say, u just need to remember there's only one reason to use this epic -- to get ur party seperated from some nasty or huge mob spawns, no matter u wall the party in or wall the mob in. However if
ur wall failed to do this(eg. u pushed some of ur party outside), then it's a failure. use it wise and donot use it in hell if ur not sure of it yet.
Some Logs with this sorcerer in hells and aboleth:
Tia: users.hgweb.org/yomi/logs/2009-08-05_23_Hells-Avernus.html
Tia: home.elka.pw.edu.pl/~bmatusz/logs/09.09.09_tiamat.html
Dis: home.elka.pw.edu.pl/~bmatusz/logs/09.11.01_dispater.html
Phleg: users.hgweb.org/mish/logs/09-02-18phlegethos.html
Phleg: users.hgweb.org/yomi/logs/2009-01-01_15_Hells-Phlegethos.html
Stygia: users.hgweb.org/mish/logs/09-01-30stygia.html
Cania: users.hgweb.org/mish/logs/09-05-28cania.html
Nessus: users.hgweb.org/yomi/logs/2009-02-07_18_Hells-Nessus.html
Aboleth: home.elka.pw.edu.pl/~bmatusz/logs/09.09.18_aboleth1.html