I've built two Bloodfires now, both RDD based rather than Sorc, I have seen Kobra's build in action tho and it looks kinda kool, am thinking of trying it with Deep Orc as a subrace tho just to be different
I have a question about this build (and this quasi). The goal of many mage spell selections is have something for everyone. You want acid damage for some, elec. damage for others, etc. This build/quasi focuses primarily on fire damage (not completely, but mainly). Is that a problem for playability?
Is the Pale Master (Necromancer) a problem for playability? I tend to see the Bloodfire as an alternate PM and yes there are enemies/situations where you will have limited effectiveness but that's why you're in a party isn't it?
Starting my toon now and had some questions about spells, primarily around the non-blood fire mage spells.
Is there any value in taking FOD? Will it do anything with only 29 levels of sorc and no Necro feats?
Similarly, is there any reason to take grabby hands, either 7 or 9th level? They are evo, so you have all the focus feats, you would just be casting at level 29 or 49 at 60. It seems a shame to not take both of these into the hells. I have never understood the grapple check on these, so don't know if they are any value.
With the grabby and crushing hands, your DCs are just as good as your other evocation spells, however, the problem is the SP. It is not a bloodfire spell and does not get your RDD levels to casting check, nor the bonus SP from the class. Other spells are capped at SP 70, others are capped at 57, which can hurt, a lot. Now non-bloodfire spells will never work in hells or in areas your level, but they will be useful in areas below your level. It is probably not worth taking them. With my bloodfire at current, my 7ths are DB fireball(Which I have found a surprisingly useful tactical tool), spell mantle, and (I think) shadow shield. You're never going to insta kill anything "tough" with a finger, though the neg damage might be nice. Still, its probably just better to burninate. You're a pyromancer, not a necromancer, so burn something down.
Post by johannhowitzer on Jun 11, 2007 2:17:09 GMT
I'm making a bloodfire mage right now using Half-Elf - Dryadkin subrace. Started with 14 dex so I could max the dex cap in medium armor, and will take two Bard levels for tumble, UMD, and discipline. Considered Paladin... and in retrospect, that may have been a better choice. Also, only 18 CHA after subrace, and only 6 Great CHAs, so the DCs are a bit low... but I don't have a better subrace, and with so few bonus feats and needing 2-3 spell foci, I was really hurting for feats!
I think the problem was I was trying to make this build tank a little. I included the Blackstaff spell, and found I could nearly reach tank-worthy AC... but the saves are kinda hurting without the Paladin level! I did take ESF discipline though, and Silent-Empower-Maximize. Go me.
the 1st 2 feats of focus and greater focus are prerequisits for bfm. I want to save a feat by not buying the epic focus, as a bfm i dont think I need anything bar evo and as i am rdd cc then i dont need epic spells. So if I can save 1 feat......
You save one feat but lose the ability to take another epic spell (wall is really useful to keep stuff away from you while you're torching them), I really would suggest fitting in ESF evocation so that you can use a book for another focus (whether that's Transmutation or not).
I think he's speaking about a 19/1/20 with CC rdd, w/o epic spells, so yes, get greater focus:evo before 21, read evo book at 40 just for the epic feat, save you a feat, because there's no need to focus into another school.