Guessing you'll be relying on Crit immune and Soak to make up for the lack of AC using a double weapon. Problem with that is Gate has a soak limit, which can run out pretty quickly even with LSF Div if you're getting beaten on too much (have to be careful watching for when it runs out).
Area Mords could be an issue too (as you'll be much more squishy than a shield battle cleric when dispelled).
Currently working on an update to this: will leave you with a screenshot. Character shown is level 74 with self buffs, weapon buffs, song, and no shunt. I am also wearing the Elysium full plate Mandate of heaven for additional immunities. My spell focuses are PSF abj and enchant, and PSK div, with PSK abj or enchant being chosen at level 78. Paragon levels will net me another 5 AB as well. I have 89 regen buffed as well.
This build is the pinnacle of defense, with proper gear and playstyle, and a little bit of luck, it is possible to take literally ZERO damage on a full hell run, as well as providing valuable support with cleric spells and epics. AB is a respectable 103 fully maxed out, with over/dev crit in your chosen weapon. However an Immo version of this will only have 92 AB at 60. and significantly lower AC.
A word of warning though, your buffs have to be micromanaged, and any sort of death will severely impact your run contribution. The most effective way to play is to run NWN in a window, and run YAL behind it and slightly to the right side so the buff timer window is visible while playing. To get the buffs to show in YAL do VVE(with quickchat override) after casting any buff. A temporal autocaster is EXTREMELY helpful, almost mandatory as well.
Your buffs have 5 main durations: Hour buffs are things you cast once and never recast unless you die.
Rounds buffs you have to recast every 11 minutes, MAKE SURE THESE DON'T FALL OFF MID COMBAT.
Gate only lasts 5.5 minutes, but you want to mem extras and recast it early sometimes to reset the soak amount.
Divine favor and divine might last a little less than 4 minutes, should recast these between every 1-2 encounters.
Greater restoration lasts 1 minute, with a tia belt and a level 8 spellslot aug you get 15 of them, minus any extended regenerates. In general its just enough to last one party rest cycle if you keep yourself in GR during combat full time.
Make sure to keep Augury up at all times, if you get aoe morded/MSDed at some point it's a good idea to recast it to reset the charges. It has 8 charges and If you maintain it along with wearing mord/breach immune you will never get dispelled.
Subrace: Pharlan, no other race will do.
Starting stats(subrace mod): 14(20) str 14 dex 12 con 14 int 14(18) wis 10(14) cha
Paragon Feats: Paragon Spell Focus (Abjuration) Paragon Spell Focus (Divination) Paragon Spell Focus (Enchantment) Paragon Spell Knowledge (Divination) Paragon Weapon Focus (Warhammer) Either PSK abj or PSK enchantment, hold off the decision until level 78 in case of edits to the currently lacking paragon spells.
The remaining 18 points should go into Discipline(10), and craft armor (8) to counter penalties.
The following is a gear list. Due to the utter random nature of gear right now the gear list is merely a guideline. Your randomized items may be better or worse so you may have to adjust it accordingly.
Starting stats fixed. PSK div gives x2 miracle, serendipitous forethought, gate soak, 8 charges on augury, and +32 CC. PSF enchantment gives +15 GMW and girding PSF abjuration gives +18 magic vestment(stacks with girding), 100% EI, Aegis, +17 shield of faith, 24/- resist with resist elements, and 68 dispel roll for greater dispelling.
Could you explain why you choose to take OC/ DC warhammer instead of using the helm that adds this for free ? The only benefit I see, is that you get +16 from asmo helm but otherwise it seems you can cover all other stuff from different gear selection
My thought was if you are dropping the helm, you might aswell go another weapon which is better dmg wise than warhammer , maybe Bastardsword ? (you will get the exotic feat for free from pally/ fighter level iirc)
The helm only gives Overwhelming Critical, NOT devastating critical, which is the bigger source of damage of the two typically. No class gains exotic weapon proficiency as a free feat. This build is very feat tight, so to get exotic you'd have to drop improved crit and get it from an augmenter, which limits ability to change gear (which is a killer for me since I like switching gear around a lot). Need IC for ocdc feats.
Though in this case the reason for warhammers over bastard swords is that Mish does not like using the same weapon on multiple characters and he already had bastard swords in use on another character, and already had a full set of warhammers on the battlecleric before reinc, since prior to this build he was using a random item with ocdc warhammer but took the feats to free up the gear slot.
Last Edit: Apr 16, 2012 19:25:35 GMT by jeanhelixü
Thank you for the quick reply and very good explanation Jean. I have a old Battle Cleric, which I already reinc once but am far from pleased with. Do you also know if this build do good dmg output besides being sturdy, with the chosen weapon ? might just try go build this and pump some life into my BC.
Do you also know the xp penalty for this build, if I choose to reinc it again ?
This character is as close to invincible as any character in the game. Its damage output is middle grade however. It doesn't beat well played high damage characters like Barbarian, Staffmaster, etc. However it does put up respectable numbers.