Post by Torin on May 20, 2009 16:26:18 GMT
Warning: This build has many, many failures and is only listed as a "bad example"
Torin’s Lone Ranger
32 Ranger + 7 WM + 1 Rogue
Dexranger with much crits and full rogue abillyties
Elf’s able learner ability makes it possible to have a character with full rogue ability that are not Assassins or Rogues. You just need enough skillpoints and at least 1 level of rogue. Rangers are ideal since search is a class skill and they get Int+4 skillpoints per level.
"Undying" (secret Beyond UltraRare) - Elf only
- Never Gets XP Penalty
- STR +2, DEX +2, CON +4, INT +2, WIS +2, CHA +2, free feat: Dodge, free feat: Luck of Heroes, free feat: Great Fortitude, free feat: Iron Will, free feat: Lightning Reflexes
- Undying receive +3 skill points per legendary level.
Starting Statistics
Strength 10 (12)
Dexterity 17 (19)
Constitution 12(16)
Wisdom 12(14)
Intelligence 16(18)
Charisma 8(10)
Stats: All Dex
Level progression:
1-20 Ranger (20)
21-27 WM (7)
28-39Ranger (32)
40 Rogue (1)
Feats
Feats are taken in the order they are listed:
Pre-Epic feats:
Weapon Finesse
Weapon Proficiency (exotic) for Kukri or Katana(Stygian Razor)
Weapon Focus (Kukri) or Katana(Stygian Razor)
Mobility
Expertise
Spring attack
Whirlwind Attack
Epic feats:
Improved Critical (Kukri) or Katana(Stygian Razor)
Armor skin
Great Dex x 4
ESF Listen
Ranger bonus feats:
*Bane of Enemies
*EFW
*Prowess
* +1 Favored Enemy
Legendary feats:
LWF
Legend Will
Legend Luck
Legendary Spell Focus: Enchantment // Book: Enchantment
Great Dex x 1
Epic skillFocus (Disarm Traps)
Epic skillFocus (Search)
Favored Enemy (8)
Favored Enemy: Outsiders
Favored Enemy: Aberrations
Favored Enemy: Elementals
Favored Enemy: Undead
Favored Enemy: Dragon
Favored Enemy: Constructs
Monstrous Humanoids
Reptilian Humanoids
Statistics @ 60
Strength 10 (12)
Dexterity 17 (19) [44] // 19 Start +20 stats increase + 5 great Dex
Constitution 12(16) [20] // Rangers get +4 in LL Levels
Wisdom 12(14)
Intelligence 16(18)
Charisma 8(10)
Saves
Fort: 12 Base + 10 epic + 5 LL + 9+2 Stats + 20 Items +6 (L. Luck+fort) = 64
Reflex: 6 Base + 10 epic + 5 LL + 23 Stats + 20 Items + 6 (L. Luck+reflex) = 70
Will: 6 Base + 10 epic + 5 LL + 8 Stats + 20 Items + 13 Feats (L.Luck LL Will) = 62
AB
94 (96) AB = 20 (BAB) + 10 (epic levels) + 15 (legendary levels) + 23 (buffed main stat: 44 + 12) + 20 (magical, capped) + 7 (3 weapon focuses + prowess) + 1 WM – 2 dual wielding + (2) Bane of Enemies
Skills
Discipline (63)
Parry (63) (63+23 from skill = 86, need 14 more from elsewhere to be pseudo-crit immo)
Hide (63)
Tumble (60)
Search (56)
Disarm Trap (56)
Open locks (44)
Set Trap (5) // Synergy +2 to open locks
Animal Emp. (1) // To unlock this feat
Listen (63)
Intimitate (4) // needed for WM
L1 (4+3)*4 = 28
31+20 Ranger: (4+4)*51 = 408
7 WM: (2+4)*7 = 42
1 Rogue: (8+4)*1 = 12
Undying: 3*20 = 60
Sum: 550
Need: 43 tumble +43 open locks + 43 disarm traps + 56 Search + 63 Discipline + 5 Set Trap + 1 animal Emp+ Parry 63.+ Intimitate 4 (cost 8) + 63 Listen +63 Hide= 451
LL:, Disarm Traps +13, Open locks+1, + 17 Tumble = 31*3 = 93
Sum: 546
Rogue Skills (Engine max=127):
Search (Int-based): 56 + 2 (Elf) + 50 (caped) + 9 (Int 16 + Buff) + 10 (Epic skillFocus (Search)) = 127
Disarm trap (Int-based): 56 + 2 (Set Trap synergy) + 50 (caped) + 9 (Int 16 + Buff) + 10 (Epic skillFocus (Disarm Trap)) = 127
Open locks (Dex-based): 44 + 50 (caped) + 23 (Dex44 + Buff) +10(Epic skillFocus (Open locks) = 127
Yours
Torin
History:
v1.0: Build posted ...see comments below, so I changed some things to...
v1.1: Reduced Wis to 12(14), increase Int+2 for hide, rest into Str. No called shot, take ESF Listen instead (wanted to have it anyway). Hint for Katana(Stygian Razor)
Torin’s Lone Ranger
32 Ranger + 7 WM + 1 Rogue
Dexranger with much crits and full rogue abillyties
Elf’s able learner ability makes it possible to have a character with full rogue ability that are not Assassins or Rogues. You just need enough skillpoints and at least 1 level of rogue. Rangers are ideal since search is a class skill and they get Int+4 skillpoints per level.
"Undying" (secret Beyond UltraRare) - Elf only
- Never Gets XP Penalty
- STR +2, DEX +2, CON +4, INT +2, WIS +2, CHA +2, free feat: Dodge, free feat: Luck of Heroes, free feat: Great Fortitude, free feat: Iron Will, free feat: Lightning Reflexes
- Undying receive +3 skill points per legendary level.
Starting Statistics
Strength 10 (12)
Dexterity 17 (19)
Constitution 12(16)
Wisdom 12(14)
Intelligence 16(18)
Charisma 8(10)
Stats: All Dex
Level progression:
1-20 Ranger (20)
21-27 WM (7)
28-39Ranger (32)
40 Rogue (1)
Feats
Feats are taken in the order they are listed:
Pre-Epic feats:
Weapon Finesse
Weapon Proficiency (exotic) for Kukri or Katana(Stygian Razor)
Weapon Focus (Kukri) or Katana(Stygian Razor)
Mobility
Expertise
Spring attack
Whirlwind Attack
Epic feats:
Improved Critical (Kukri) or Katana(Stygian Razor)
Armor skin
Great Dex x 4
ESF Listen
Ranger bonus feats:
*Bane of Enemies
*EFW
*Prowess
* +1 Favored Enemy
Legendary feats:
LWF
Legend Will
Legend Luck
Legendary Spell Focus: Enchantment // Book: Enchantment
Great Dex x 1
Epic skillFocus (Disarm Traps)
Epic skillFocus (Search)
Favored Enemy (8)
Favored Enemy: Outsiders
Favored Enemy: Aberrations
Favored Enemy: Elementals
Favored Enemy: Undead
Favored Enemy: Dragon
Favored Enemy: Constructs
Monstrous Humanoids
Reptilian Humanoids
Statistics @ 60
Strength 10 (12)
Dexterity 17 (19) [44] // 19 Start +20 stats increase + 5 great Dex
Constitution 12(16) [20] // Rangers get +4 in LL Levels
Wisdom 12(14)
Intelligence 16(18)
Charisma 8(10)
Saves
Fort: 12 Base + 10 epic + 5 LL + 9+2 Stats + 20 Items +6 (L. Luck+fort) = 64
Reflex: 6 Base + 10 epic + 5 LL + 23 Stats + 20 Items + 6 (L. Luck+reflex) = 70
Will: 6 Base + 10 epic + 5 LL + 8 Stats + 20 Items + 13 Feats (L.Luck LL Will) = 62
AB
94 (96) AB = 20 (BAB) + 10 (epic levels) + 15 (legendary levels) + 23 (buffed main stat: 44 + 12) + 20 (magical, capped) + 7 (3 weapon focuses + prowess) + 1 WM – 2 dual wielding + (2) Bane of Enemies
Skills
Discipline (63)
Parry (63) (63+23 from skill = 86, need 14 more from elsewhere to be pseudo-crit immo)
Hide (63)
Tumble (60)
Search (56)
Disarm Trap (56)
Open locks (44)
Set Trap (5) // Synergy +2 to open locks
Animal Emp. (1) // To unlock this feat
Listen (63)
Intimitate (4) // needed for WM
L1 (4+3)*4 = 28
31+20 Ranger: (4+4)*51 = 408
7 WM: (2+4)*7 = 42
1 Rogue: (8+4)*1 = 12
Undying: 3*20 = 60
Sum: 550
Need: 43 tumble +43 open locks + 43 disarm traps + 56 Search + 63 Discipline + 5 Set Trap + 1 animal Emp+ Parry 63.+ Intimitate 4 (cost 8) + 63 Listen +63 Hide= 451
LL:, Disarm Traps +13, Open locks+1, + 17 Tumble = 31*3 = 93
Sum: 546
Rogue Skills (Engine max=127):
Search (Int-based): 56 + 2 (Elf) + 50 (caped) + 9 (Int 16 + Buff) + 10 (Epic skillFocus (Search)) = 127
Disarm trap (Int-based): 56 + 2 (Set Trap synergy) + 50 (caped) + 9 (Int 16 + Buff) + 10 (Epic skillFocus (Disarm Trap)) = 127
Open locks (Dex-based): 44 + 50 (caped) + 23 (Dex44 + Buff) +10(Epic skillFocus (Open locks) = 127
Yours
Torin
History:
v1.0: Build posted ...see comments below, so I changed some things to...
v1.1: Reduced Wis to 12(14), increase Int+2 for hide, rest into Str. No called shot, take ESF Listen instead (wanted to have it anyway). Hint for Katana(Stygian Razor)