Fixed the problems with the wood elf:
(Sheet Ab is one lower than actual)
"Wood Elf"
- FC: Ranger (which means an xp penalty if I am not mistaken)
- INT -2, CON +2, +4 animal empathy, free feat: Point Blank Shot
Race: Elf
Subrace: Wood Elf
Abilities:
Str 8 (8)
Dex 18(18)
Con 14(16)
Wis 14(14)
Int 12(10)
Chr 8 (8)
Skills:
Skills: (174 skill pts pre-LL, 254 skill pts final)
Only put in points when they are class skills. How it should look
at the end of level 38:
Concentration (36)
Discipline (40)
Tumble (30 until level 43)
Hide (30)
Parry (30)
By level 40:
Listen (8)
At level 60:
Tumble (60)
Listen (58)
Feats: (25 feats, 7 basic, 7 epic, 4 class, 7 legendary)
1. Monk - Blooded
2. Wizard -
3. Monk - Toughness
4. Monk - Dex +1(19)
5. Monk -
6. Monk - Weapon Focus (Longbow)
7. Monk -
8. Monk - Dex +1 (20)
9. Monk - Blind Fight
10. Monk -
11. Arcane Archer -
12. Arcane Archer - Iron Will, Dex +1(21)
13. Arcane Archer -
14. Arcane Archer -
15. Arcane Archer - Improved Critical (Longbow)
16. Arcane Archer - Dex +1(22)
17. Arcane Archer -
18. Arcane Archer - Rapid Shot
19. Arcane Archer -
20. Arcane Archer - Dex +1(23)
21. Arcane Archer - Armor Skin
22. Arcane Archer -
23. Arcane Archer -
24. Arcane Archer - Epic Weapon Focus (Longbow), Great Dexterity I (24), Dex +1(25)
25. Arcane Archer -
26. Arcane Archer -
27. Arcane Archer - Great Dexterity II (26)
28. Arcane Archer - Great Dexterity III (27), Dex +1 (28)
29. Arcane Archer -
30. Arcane Archer - Great Dexterity IV (29)
31. Arcane Archer -
32. Arcane Archer - Great Dexterity V (30), Dex +1(31)
33. Arcane Archer - Epic Fortitude
34. Arcane Archer -
35. Arcane Archer -
36. Arcane Archer - Epic Prowess, Great Dexterity VI (32), Dex +1(33)
37. Arcane Archer -
38. Monk -
39. Arcane Archer - Self-Concealment I
40. Arcane Archer - Dex +1(34)
------
41. Arcane Archer -
42. Arcane Archer - LSA Tumble, Dex +1(35)
43. Arcane Archer -
44. Arcane Archer - Dex +1(36)
45. Arcane Archer - LL Will
46. Arcane Archer - Dex +1(37)
47. Arcane Archer -
48. Arcane Archer - Self-Concealment II, Dex +1(38)
49. Arcane Archer -
50. Arcane Archer - Dex +1(39)
51. Arcane Archer - Self-Concealment III
52. Arcane Archer - Dex +1(40)
53. Arcane Archer -
54. Arcane Archer - Self-Concealment IV, Dex +1(41)
55. Arcane Archer -
56. Arcane Archer - Dex +1(42)
57. Arcane Archer - Self-Concealment V
58. Arcane Archer - Dex +1(43)
59. Arcane Archer -
60. Arcane Archer - LL Weapon Focus (Longbow), Dex +1(44)
Fort: 13 + 10 + 5 + 9 (maxed con bonus) + 20 (items) = 57 + 4 = 61
Reflex: 13 + 10 + 5 + 23 (maxed dex bonus) + 20 (items) = 71
Will: 11 + 10 + 5 + 8 (maxed wisdom bonus) + 20 (items) = 54 + 2 = 56 + 7 = 63
+16 (BAB)
+10 (epic levels)
+ 9 (LL bonus dependant on control class)
+23 (b buffed main stat)
+16 (GMW) or whatever you think you can count on
+ 0 (WM bonuses)
+15 (enchant arrow)
+ 3 (WF/EWF)
+ 3 (LL WF dependent on Prowess)
+ 1 (Prowess)
+ 0 (tensers, divine power, etc - counts towards the +20 of GMW)
+ 0 (craft weapon provides +1 ab per 40 fully modified ranks)
- 0 (dualing if you took the feats)
+/- i (size modifier)
---
96-100 ab
10 - base
16 - natural (+20 strongheart if 40 str and less than 21 RDD levels)
14 - armor without dex mod
16 - deflection
20 - dodge+haste
12 - tumble (depends on skill level)
2 - armor skin
8 - wisdom (if you have monk, subject to possible class ac bonus restrictions)
23 - dex modifier
0 - shield modifier (19 for Pentavite, 16 for large shields)
0 - skill modifier (craft armor provides +1 to ac per 40 fully modified ranks)
2 - class ac bonus
0 - size modifier
---
123 AC
EDIT: Edit to the skill points. You can alternatively put the extra 6 in Concentration into Parry or put 3 more into Discipline and 3 into something else like Tumble. Likewise you could make Listen 55 and Tumble 63. I don't think it matter that greatly - but then what do I know anymore.
EDIT 2: Having played this build in immo somewhat, I am definitely against choosing this as your first immortal. With basic equipment, you're probably going to find yourself stuck with an AC of around 100, and with very little crit immunity and no class inherent damage resistance, you're going to get slaughtered by everything except the deepbats. If it wasn't for how common URs are in priced items, even I'd dump playing this build for something else until I could outfit it better.