Post by starlandra on Dec 14, 2009 20:31:53 GMT
THESE BOOTS WERE MADE FOR WALKIN'!
I have kicked this build around for years and for some reason I thought it only got 3 base attacks... then someone smacked me around and told me I was wrong. I rechecked, squealed with delight, and redid one of my AA's immediately. I love it.
THIS IS NOT A SOLO AA
personally I don't see the thrill, I like to be in a party, and I feel this is the most useful version to help a party succeed.
Kolyarut: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness, Spring Attack, Mobility, Dodge)
01: Bard(1): Alertness
02: Bard(2)
03: Bard(3): Iron Will
04: Bard(4): STR+1, (STR=21)
05: Bard(5)
06: Harper Scout(1): Weapon Focus: Longbow, Favored Enemy: Aberrations
07: Harper Scout(2)
08: Harper Scout(3): STR+1, (STR=22)
09: Harper Scout(4): Point Blank Shot
10: Harper Scout(5): Favored Enemy: Outsiders
11: Arcane Archer(1)
12: Arcane Archer(2): STR+1, Improved Critical: Longbow, (STR=23)
13: Arcane Archer(3)
14: Arcane Archer(4)
15: Arcane Archer(5): Power Attack
16: Arcane Archer(6): STR+1, (STR=24)
17: Arcane Archer(7)
18: Arcane Archer(8): Cleave
19: Arcane Archer(9)
20: Arcane Archer(10): STR+1, (STR=25)
21: Arcane Archer(11): Great Cleave
22: Arcane Archer(12)
23: Arcane Archer(13)
24: Arcane Archer(14): STR+1, Blind Fight, Overwhelming Critical: Longbow, (STR=26)
25: Arcane Archer(15)
26: Arcane Archer(16)
27: Arcane Archer(17): Great Dexterity I, (DEX=23)
28: Arcane Archer(18): DEX+1, Devastating Critical: Longbow, (DEX=24)
29: Arcane Archer(19)
30: Arcane Archer(20): Great Dexterity II, (DEX=25)
31: Arcane Archer(21)
32: Arcane Archer(22): DEX+1, Epic Weapon Focus: Longbow, (DEX=26)
33: Arcane Archer(23): Great Dexterity III, (DEX=27)
34: Arcane Archer(24)
35: Arcane Archer(25)
36: Arcane Archer(26): DEX+1, Great Dexterity IV, Epic Prowess, (DEX=29)
37: Arcane Archer(27)
38: Arcane Archer(28)
39: Arcane Archer(29): Great Dexterity V, (DEX=30)
40: Arcane Archer(30): DEX+1, Great Dexterity VI, (DEX=32) make sure listen, hide, and craft armor are maxed to this point.
41 start using saved points in discipline, tumble, and umd until about 20 as well as keeping listen and hide maxed
42 +1 dex Legendary Weap focus: Longbow
43
44 +1 dex
45 Greater Weapon Focus: Longbow
46 +1 dex
47
48 +1 dex Power Critical
49
50 +1 dex
51 Superior Critical
52 +1 dex
53
54 +1 dex Legendary Will
55 Use point blank shot pandect / any artifact will do.. saves would be nice, but I would proabaly go with int arti for confuse immune and yummy evil red eyes.
56 +1 dex
57 Great dex VII
58 +1 dex
59
60 +1 dex Great dex VIII
Arcane Archer(30), Bard(5), Harper Scout(5), Kolyarut
base (level 60) [geared]
STR: 20 (26) [40]
DEX: 22 (44) [58]
CON: 14 [28]
WIS: 06 [20]
INT: 14 [28]
CHA: 10 [24]
Hitpoints: 780 [1080 in +14 con gear]
Skillpoints: 258 at level 40
Saving Throws (Fortitude/Will/Reflex) at 40: 21/21/36 at 60: 26/33/41 at 60 with gear: 53/60/68
AB base 26 + 15 AA + 24 dex + 5 feats + 12 LLAB + 20 buffs = 102 with a 17-20 x 4 crit mod
AC base 10 + 24 dex + 15 robes + 2 armor skin + 3 craft armor + 20 dodge + 17 deflection + 17 natural + 12 tumble = 120
Appraise 13(15), Craft Armor 43(45), Discipline 13(21), Hide 43(54), Listen 43(45), Lore 6(18), Persuade 8(8), Search 4(8), Tumble 13(24) UMD 8(8)
at 60 you should have 13 appraise 63 craft armor 20 discipline 63 hide 63 listen 6 lore 8 persuade 4 search 60 tumble 20 umd but I will double check next time I log on via the command phal recommended.
PROS: 9 attacks a round (4 base +1 haste + 1 DB bows + 1 rapid fire + 2 harper boots) means baddies go down fast... and with 17-20 x 4 the critables will go down even faster! This AA is to hang out with the mages in the party, and will constantly reign doom on PF's Males, asmo... whoever. 100+ ab hits anything, and max listen can only help things. With all nine bows, you are the 'a la carte' of massive damage dealers.
CONS: non really. ok 120 ac is low, but you are not a tank, and this is much higher than a standard mage can do. With umd you can GS in a hairy moment and save the day! You just have to use your surroundings. I have played her thru to about stygia I think now, and never been swarmed once. Use your surroundings (as well as letting tanks get the mobs aggro before you attack) and you have plenty of breathing room. Fort is low, but you are not tanking so why would it matter?
Feel free to chip in, I did make this rather fast, and might have missed something important. Otherwise, enjoy!
I have kicked this build around for years and for some reason I thought it only got 3 base attacks... then someone smacked me around and told me I was wrong. I rechecked, squealed with delight, and redid one of my AA's immediately. I love it.
THIS IS NOT A SOLO AA
personally I don't see the thrill, I like to be in a party, and I feel this is the most useful version to help a party succeed.
Kolyarut: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness, Spring Attack, Mobility, Dodge)
01: Bard(1): Alertness
02: Bard(2)
03: Bard(3): Iron Will
04: Bard(4): STR+1, (STR=21)
05: Bard(5)
06: Harper Scout(1): Weapon Focus: Longbow, Favored Enemy: Aberrations
07: Harper Scout(2)
08: Harper Scout(3): STR+1, (STR=22)
09: Harper Scout(4): Point Blank Shot
10: Harper Scout(5): Favored Enemy: Outsiders
11: Arcane Archer(1)
12: Arcane Archer(2): STR+1, Improved Critical: Longbow, (STR=23)
13: Arcane Archer(3)
14: Arcane Archer(4)
15: Arcane Archer(5): Power Attack
16: Arcane Archer(6): STR+1, (STR=24)
17: Arcane Archer(7)
18: Arcane Archer(8): Cleave
19: Arcane Archer(9)
20: Arcane Archer(10): STR+1, (STR=25)
21: Arcane Archer(11): Great Cleave
22: Arcane Archer(12)
23: Arcane Archer(13)
24: Arcane Archer(14): STR+1, Blind Fight, Overwhelming Critical: Longbow, (STR=26)
25: Arcane Archer(15)
26: Arcane Archer(16)
27: Arcane Archer(17): Great Dexterity I, (DEX=23)
28: Arcane Archer(18): DEX+1, Devastating Critical: Longbow, (DEX=24)
29: Arcane Archer(19)
30: Arcane Archer(20): Great Dexterity II, (DEX=25)
31: Arcane Archer(21)
32: Arcane Archer(22): DEX+1, Epic Weapon Focus: Longbow, (DEX=26)
33: Arcane Archer(23): Great Dexterity III, (DEX=27)
34: Arcane Archer(24)
35: Arcane Archer(25)
36: Arcane Archer(26): DEX+1, Great Dexterity IV, Epic Prowess, (DEX=29)
37: Arcane Archer(27)
38: Arcane Archer(28)
39: Arcane Archer(29): Great Dexterity V, (DEX=30)
40: Arcane Archer(30): DEX+1, Great Dexterity VI, (DEX=32) make sure listen, hide, and craft armor are maxed to this point.
41 start using saved points in discipline, tumble, and umd until about 20 as well as keeping listen and hide maxed
42 +1 dex Legendary Weap focus: Longbow
43
44 +1 dex
45 Greater Weapon Focus: Longbow
46 +1 dex
47
48 +1 dex Power Critical
49
50 +1 dex
51 Superior Critical
52 +1 dex
53
54 +1 dex Legendary Will
55 Use point blank shot pandect / any artifact will do.. saves would be nice, but I would proabaly go with int arti for confuse immune and yummy evil red eyes.
56 +1 dex
57 Great dex VII
58 +1 dex
59
60 +1 dex Great dex VIII
Arcane Archer(30), Bard(5), Harper Scout(5), Kolyarut
base (level 60) [geared]
STR: 20 (26) [40]
DEX: 22 (44) [58]
CON: 14 [28]
WIS: 06 [20]
INT: 14 [28]
CHA: 10 [24]
Hitpoints: 780 [1080 in +14 con gear]
Skillpoints: 258 at level 40
Saving Throws (Fortitude/Will/Reflex) at 40: 21/21/36 at 60: 26/33/41 at 60 with gear: 53/60/68
AB base 26 + 15 AA + 24 dex + 5 feats + 12 LLAB + 20 buffs = 102 with a 17-20 x 4 crit mod
AC base 10 + 24 dex + 15 robes + 2 armor skin + 3 craft armor + 20 dodge + 17 deflection + 17 natural + 12 tumble = 120
Appraise 13(15), Craft Armor 43(45), Discipline 13(21), Hide 43(54), Listen 43(45), Lore 6(18), Persuade 8(8), Search 4(8), Tumble 13(24) UMD 8(8)
at 60 you should have 13 appraise 63 craft armor 20 discipline 63 hide 63 listen 6 lore 8 persuade 4 search 60 tumble 20 umd but I will double check next time I log on via the command phal recommended.
PROS: 9 attacks a round (4 base +1 haste + 1 DB bows + 1 rapid fire + 2 harper boots) means baddies go down fast... and with 17-20 x 4 the critables will go down even faster! This AA is to hang out with the mages in the party, and will constantly reign doom on PF's Males, asmo... whoever. 100+ ab hits anything, and max listen can only help things. With all nine bows, you are the 'a la carte' of massive damage dealers.
CONS: non really. ok 120 ac is low, but you are not a tank, and this is much higher than a standard mage can do. With umd you can GS in a hairy moment and save the day! You just have to use your surroundings. I have played her thru to about stygia I think now, and never been swarmed once. Use your surroundings (as well as letting tanks get the mobs aggro before you attack) and you have plenty of breathing room. Fort is low, but you are not tanking so why would it matter?
Feel free to chip in, I did make this rather fast, and might have missed something important. Otherwise, enjoy!