Post by shardelay on Dec 30, 2009 12:23:08 GMT
The Black Point:
This is a reinc after smite changes of a a reinc right after rapier wit was released. This has gone through a number of iterations, but now is a cha based, shield wearing, sneaking, rapier wit BG with near max smites (missing a bit of smite ab from HS levels and is not quite max charisma... but getting more charisma would cost too many leggy feats to be viable in my view. The ac from the loss of shield wasn't made up enough with divine shield and the extra attacks from dual wield were nearly duplicated with HS boots. Far better overall this way.
It's using cania plate for 2 extra ac. Unfortunately, before Cania plate, Asmo AC and demi bonus's, the ac is a bit edgy, but it's far better than the previous dual-wielding version which usually had to swap to sword and board to survive. My dual wield-version had no crit immunity, this guy does, which is vital, however the duration seems pretty short. There's always the option of swapping to the BG crit immu ring in certain situations (quimath type fights). I also left him with parry for the extra edge as I always seem to run otu of crit immune at exactly the wrong point - taking parry on all my tanks has become my latest obsession - regardless of their crit immune abilities.
Here goes.
Final build in +14 gear:
AB is 101with double demi and cha arti, 98 w/out. 7 attacks with HS boots. 12-20 crit range with the rapier, 11-20 if you get an oc/dc item.
AC is 139 at double demi, with strongheart, wearing cania bg armor, an asmo item, and with girding. Cania armor is worth 2, SH is worth 3, Gird is worth 4, asmo armor is worth three - that means at generic bur gear his ac is 127. That's a large swing for gear and demi itterations on a non-dexer. You'll be doubly glad you took parry until you get the gear to boost the ac.
hp: 1000ish
Fort: 85
Reflex: 80
Will: 83
really high saves.
Str: 50/54
Dex: 22/26
Con: 24/28
Wisdom: 24/28
Int: 30/34
Cha: 62/68 (with arti and double demi)
Pro's:
- Divine might damage ads an additional 29 cha mod to his 22str mod for phys damage
- Good AC when max geared
- Self weapon buffs
- Sneak attacks (which don't actually do much)
- A few bonus self buffs and other BG spells
- Near Max smite damage
- SMITES!!!! 1116d20+29d20 Ave:1218+304.5 Max:2320+580
(all before immunity/resist)
- Crit immune
Con's:
- AC is rough til through 1 demi
- No listen. Depending on what you aer fighting, this is very bad. I used a blind fight pandect.
Here goes:
Race: Human
Subrace: Hound Archon
Creation screen stats:
Str: 16
Dex: 8
Con: 8
Wis: 8
Int: 16
Cha: 16
Subrace mod'd starting stats:
Str: 20
Dex: 8
Con: 10
Wis: 10
Int: 16
Cha: 20
Lvl 1-5 Pal
Lvl 6-10 HS
Lvl 11-40 BG
Abilities:
cha Every Level
Feats
1) Blooded, Iron Will
3) Alertness
6) Cleave
9) Rapier Wit
12) WF
15) improved crit
18) Divine Might
21) G smite 2
23) G smite 3
24) G smite 4
26) G smite 5
27) G smite 6
29) G smite 7
30) EWF
32) G smite 8
33) Epic Prowess
35) G smite 9
36) Armor Skin
38) G smite 10
39) G Str 1
skills:
5 hide for BG
4 search for HS
6 lore for HS
8 persuade for HS
Max Disc
Max Parry
Max Craft Armor
Max Craft Weapon
30 conc for skill checks
Legendary Abilities:
All cha
Legendary Feats:
G Str II
LSA Tumble
LWF
G Cha 1
G Cha 2
G Cha 3
G Cha 4
Legendary Skills:
Max Disc
60 tumble after LSA Tumble
Max Parry
Max CA
Max CW
Tome: Enc
Pandect: Blind Fight
Arti: cha
This is a reinc after smite changes of a a reinc right after rapier wit was released. This has gone through a number of iterations, but now is a cha based, shield wearing, sneaking, rapier wit BG with near max smites (missing a bit of smite ab from HS levels and is not quite max charisma... but getting more charisma would cost too many leggy feats to be viable in my view. The ac from the loss of shield wasn't made up enough with divine shield and the extra attacks from dual wield were nearly duplicated with HS boots. Far better overall this way.
It's using cania plate for 2 extra ac. Unfortunately, before Cania plate, Asmo AC and demi bonus's, the ac is a bit edgy, but it's far better than the previous dual-wielding version which usually had to swap to sword and board to survive. My dual wield-version had no crit immunity, this guy does, which is vital, however the duration seems pretty short. There's always the option of swapping to the BG crit immu ring in certain situations (quimath type fights). I also left him with parry for the extra edge as I always seem to run otu of crit immune at exactly the wrong point - taking parry on all my tanks has become my latest obsession - regardless of their crit immune abilities.
Here goes.
Final build in +14 gear:
AB is 101with double demi and cha arti, 98 w/out. 7 attacks with HS boots. 12-20 crit range with the rapier, 11-20 if you get an oc/dc item.
AC is 139 at double demi, with strongheart, wearing cania bg armor, an asmo item, and with girding. Cania armor is worth 2, SH is worth 3, Gird is worth 4, asmo armor is worth three - that means at generic bur gear his ac is 127. That's a large swing for gear and demi itterations on a non-dexer. You'll be doubly glad you took parry until you get the gear to boost the ac.
hp: 1000ish
Fort: 85
Reflex: 80
Will: 83
really high saves.
Str: 50/54
Dex: 22/26
Con: 24/28
Wisdom: 24/28
Int: 30/34
Cha: 62/68 (with arti and double demi)
Pro's:
- Divine might damage ads an additional 29 cha mod to his 22str mod for phys damage
- Good AC when max geared
- Self weapon buffs
- Sneak attacks (which don't actually do much)
- A few bonus self buffs and other BG spells
- Near Max smite damage
- SMITES!!!! 1116d20+29d20 Ave:1218+304.5 Max:2320+580
(all before immunity/resist)
- Crit immune
Con's:
- AC is rough til through 1 demi
- No listen. Depending on what you aer fighting, this is very bad. I used a blind fight pandect.
Here goes:
Race: Human
Subrace: Hound Archon
Creation screen stats:
Str: 16
Dex: 8
Con: 8
Wis: 8
Int: 16
Cha: 16
Subrace mod'd starting stats:
Str: 20
Dex: 8
Con: 10
Wis: 10
Int: 16
Cha: 20
Lvl 1-5 Pal
Lvl 6-10 HS
Lvl 11-40 BG
Abilities:
cha Every Level
Feats
1) Blooded, Iron Will
3) Alertness
6) Cleave
9) Rapier Wit
12) WF
15) improved crit
18) Divine Might
21) G smite 2
23) G smite 3
24) G smite 4
26) G smite 5
27) G smite 6
29) G smite 7
30) EWF
32) G smite 8
33) Epic Prowess
35) G smite 9
36) Armor Skin
38) G smite 10
39) G Str 1
skills:
5 hide for BG
4 search for HS
6 lore for HS
8 persuade for HS
Max Disc
Max Parry
Max Craft Armor
Max Craft Weapon
30 conc for skill checks
Legendary Abilities:
All cha
Legendary Feats:
G Str II
LSA Tumble
LWF
G Cha 1
G Cha 2
G Cha 3
G Cha 4
Legendary Skills:
Max Disc
60 tumble after LSA Tumble
Max Parry
Max CA
Max CW
Tome: Enc
Pandect: Blind Fight
Arti: cha