Post by Mortis on May 11, 2010 14:07:51 GMT
The Glorious Sack O' Marbles
Not really sure why I decided to concept this build other than the race was utterly not being used in-game and I thought it deserved some attention. It has lots of room for feedback and improvement. I'm debating on the monk level at all. This might hold up to a quasi-Uni-tank standard but I am doubtfull how much luck I'll have with a Dex of 32 at 60. I may just nix the monk lvl and go with divine shield since it's a freebie and consider some light/medium armor. Just looking for some feedback and constructive criticism.
Gnome - Half-Eladrin (BuR)
BASE>RACE>40>60/GEARED
Str 10>17>18>54
Dex 10>10>20>32
Con 14>14>14>26
Int 8>8>8>20
Wis 12>12>12>24
Cha 18>25>25>37
Ranger (1) Blooded, F.E. Abberations
Ranger (2)
Ranger (3) Weapon Focus Sap
Ranger (4) Str 18
Ranger (5) F.E. Outsiders
Ranger (6) Blindfight
Ranger (7)
Ranger (8) Dex 11
Ranger (9) Improved Critical Sap
Cot (10)
Cot (11) Power Attack
Cot (12) Dex 12 Greater Weapon Focus Sap
Cot (13) Power Critical Sap
Cot (14)
Cot (15) Extra Smiting, Knockdown
Cot (16) Dex 13
Cot (17) Dodge
Cot (18) Mobility
Cot (19) Spring Attack
Monk (20) Dex 14 (Tumble Dump)
Cot (21) Great Smite I
Cot (22)
Cot (23)
Cot (24) Dex 15, Great Smite II, Great Smite III
Cot (25)
Cot (26)
Cot (27) Great Smite IV
Cot (28) Dex 16, Great Smite V
Cot (29)
Cot (30) Great Smite VI
Cot (31)
Cot (32) Dex 17, Great Smite VII
Cot (33) Great Smite VIII
Cot (34)
Cot (35)
- At Champion of Torm 25, characters may use the Nimbus of Victory power, which lowers enemy spell resistance in a Colossal radius.
- At Champion of Torm 25, characters receive permanent true seeing.
- At Champion of Torm 25, characters receive the benefit of a Restoration spell automatically every few rounds in combat.
Cot (36) Dex 18, Great Smite IX, Great Smite X
Cot (37)
Cot (38)
Cot (39) Great Dexterity I 19
Cot (40) Dex 20, Epic Weapon Focus Sap
--LL--
Cot (41) Str 28 (Smite X Conversion)
Cot (42) Str 29, LSA Tumble
Cot (43)
Cot (44) Str 30
Cot (45) (CoT LL+1) Str 31, Epic Prowess
Cot (46) Str 32
Cot (47)
Cot (48) Str 33, Legendary Weapon Focus Sap
Cot (49)
Cot (50) Str 34 (CoT LL+1) Str 35
Cot (51) Great Cleave
Cot (52) Str 36
Cot (53)
Cot (54) Str 37, Overwhelming Critical Sap
Cot (55) (CoT LL+1) Str 38
- At 45 levels of CoT (including legendary levels if the character's control class is CoT), the CoT gains permanent immunity to Stun, Daze, Charm, and Confuse.
Cot (56) Str 39
Cot (57) Devastating Critical Sap
Cot (58) Str 40
- Characters with Champion of Torm as their control class who have at least 40 base Strength receive immunity to critical hits while under the effect of Divine Wrath.
Cot (59)
Cot (60) Str 41 (CoT LL+1) Str 42, (Not sure.. Circle kick?!)
Please feel free to rip the build apart and let me know what yall think.
Not really sure why I decided to concept this build other than the race was utterly not being used in-game and I thought it deserved some attention. It has lots of room for feedback and improvement. I'm debating on the monk level at all. This might hold up to a quasi-Uni-tank standard but I am doubtfull how much luck I'll have with a Dex of 32 at 60. I may just nix the monk lvl and go with divine shield since it's a freebie and consider some light/medium armor. Just looking for some feedback and constructive criticism.
Gnome - Half-Eladrin (BuR)
BASE>RACE>40>60/GEARED
Str 10>17>18>54
Dex 10>10>20>32
Con 14>14>14>26
Int 8>8>8>20
Wis 12>12>12>24
Cha 18>25>25>37
Ranger (1) Blooded, F.E. Abberations
Ranger (2)
Ranger (3) Weapon Focus Sap
Ranger (4) Str 18
Ranger (5) F.E. Outsiders
Ranger (6) Blindfight
Ranger (7)
Ranger (8) Dex 11
Ranger (9) Improved Critical Sap
Cot (10)
Cot (11) Power Attack
Cot (12) Dex 12 Greater Weapon Focus Sap
Cot (13) Power Critical Sap
Cot (14)
Cot (15) Extra Smiting, Knockdown
Cot (16) Dex 13
Cot (17) Dodge
Cot (18) Mobility
Cot (19) Spring Attack
Monk (20) Dex 14 (Tumble Dump)
Cot (21) Great Smite I
Cot (22)
Cot (23)
Cot (24) Dex 15, Great Smite II, Great Smite III
Cot (25)
Cot (26)
Cot (27) Great Smite IV
Cot (28) Dex 16, Great Smite V
Cot (29)
Cot (30) Great Smite VI
Cot (31)
Cot (32) Dex 17, Great Smite VII
Cot (33) Great Smite VIII
Cot (34)
Cot (35)
- At Champion of Torm 25, characters may use the Nimbus of Victory power, which lowers enemy spell resistance in a Colossal radius.
- At Champion of Torm 25, characters receive permanent true seeing.
- At Champion of Torm 25, characters receive the benefit of a Restoration spell automatically every few rounds in combat.
Cot (36) Dex 18, Great Smite IX, Great Smite X
Cot (37)
Cot (38)
Cot (39) Great Dexterity I 19
Cot (40) Dex 20, Epic Weapon Focus Sap
--LL--
Cot (41) Str 28 (Smite X Conversion)
Cot (42) Str 29, LSA Tumble
Cot (43)
Cot (44) Str 30
Cot (45) (CoT LL+1) Str 31, Epic Prowess
Cot (46) Str 32
Cot (47)
Cot (48) Str 33, Legendary Weapon Focus Sap
Cot (49)
Cot (50) Str 34 (CoT LL+1) Str 35
Cot (51) Great Cleave
Cot (52) Str 36
Cot (53)
Cot (54) Str 37, Overwhelming Critical Sap
Cot (55) (CoT LL+1) Str 38
- At 45 levels of CoT (including legendary levels if the character's control class is CoT), the CoT gains permanent immunity to Stun, Daze, Charm, and Confuse.
Cot (56) Str 39
Cot (57) Devastating Critical Sap
Cot (58) Str 40
- Characters with Champion of Torm as their control class who have at least 40 base Strength receive immunity to critical hits while under the effect of Divine Wrath.
Cot (59)
Cot (60) Str 41 (CoT LL+1) Str 42, (Not sure.. Circle kick?!)
Please feel free to rip the build apart and let me know what yall think.