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Post by shardelay on Jul 6, 2011 18:24:43 GMT
I've fixed this. AA ab is correct now, it was completely wrong. Mnk phys damage mod is fixed with the update. New BUR subraces have been added.
I'm dreading what will happen to this sheet with lvl 80 in three days. I will post these updates when I get home tonight.
*edit: I'm having some problems uploading this file now. Either I'll find a new host or this will get fixed in due course.
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Post by shardelay on Jul 11, 2011 0:02:01 GMT
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Post by tagnusd on Jul 20, 2011 2:20:20 GMT
This sheet is awesome, Shard! Great work on it.
A few things I noticed: - in legendary levels, cleric domains are missing as feats. You have LL HG feats which might cover them, so that is fine too. - Any chance of a TR calculation for turners? I know it is tough if you have a splash build, especially if you splash 3 or more pally or BG but just a thought.
Great work on this! ddboy
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Post by dragonledak on Jul 20, 2011 16:58:49 GMT
Hi love your build tool but something I noticed for the ranger wis ac bonus it is giving twice my wis modifier like it should but it is not capping it at half my ranger levels. This is mostly an issue for splash builds using this ac bonus for a little bonus to ac. Just thought I would let you know.
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Post by arek on Mar 28, 2012 15:17:26 GMT
I've been noticing problems with skillpoints in LLs with this, and occasionally with saves, with both problems usually showing up when multi-classing. One major problem is this: The Barbarian (at least) bonus skillpoints that are supposed to be added in at L41 seem to be being added in at every level (41-60) resulting in insane amounts of skillpoints at L60 (which renders skill planning difficult without hitting the chamber). This is using LibreOffice (formerly OpenOffice.org), of course. I don't have Excel to test with.
--Arek
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Post by FunkySwerve on Mar 28, 2012 17:25:38 GMT
Shard's in Mexico this week, so you may want to bump this next week.
Funky
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Post by arek on Apr 19, 2012 5:21:47 GMT
Bump, and I also found (and fixed for myself) another bug: Some of the new races use abbreviations for size, yet your sheet relies on the size being written out in full when checking whether or not a weapon is Finessable. For example, you have Thunderborn listed as "Med" which, for finesse purposes can finesse nothing except bows, since it's not one of "small", "Medium", or "large".
--Arek
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Post by Mudeye on Mar 19, 2013 15:41:23 GMT
Hooray for Shard! This spreadsheet is awesome.
But I do have a couple of questions. Is it still being maintained? I've been using it for a while, but there are a number of small bugs on it. Also, some missing stuff. So I'm wondering if there are any plans to update it in the future.
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Post by FunkySwerve on Mar 19, 2013 18:37:32 GMT
Shard's been away, busy with work, but I have been in semi-regular contact, and he hopes to return sometime soon. I suggest you post the bugs, so that he can have a look when he has time.
Funky
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Post by Mudeye on Mar 19, 2013 21:24:17 GMT
These are a couple of things I've seen when using the builder.
Saves are incorrect. Page Classes, Sorcerer has Fortitude as high save. It should be Will. Rogue has Fortitude as high save. It should be Reflex. Sorcerers get selectable feats available in epic/legendary levels based on sorcerer levels called Extra Spell Known #. These don't appear anywhere that I could see.
Page Subrace: Entries Q3 and R3 are switched. Don't see that this matters much though. Looks like just headings.
Skills calculations are off at first level for humans and human based subraces. The first level humans only get one bonus point but they should get 4. Page Skills: H21 is =G21*4+F21+D21+B21*4 Probably it should be: =G21*4+F21+D21*4+B21*4 Also, if you select a basic human with human as the subrace it gets a racial skill bonus for the subrace too. The base race probably shouldn't be selectable on the subrace dropdown, but let the user select an empty subrace.
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Post by arek on Mar 30, 2013 7:35:19 GMT
Legendary Artist and Legendary Weapon Specialization are also missing from the feats list as far as I can tell.
I have also noticed small problems with skills (they usually wind up being off by a few points in multiclass builds), though this may be due to some of my older builds being in outdated versions of the sheet.
--Arek
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Post by hfb on Mar 31, 2013 5:05:09 GMT
About 3-ish months ago, I noticed that the Undying skill add at 41 happened at each successive level as well. I did not do the math to determine whether the 3/lvl at and after lvl 41 accrued appropriately.
You rock hard and long. It is a stellar tool. Many thanks.
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Post by Test on Aug 1, 2013 0:50:12 GMT
Is there still a copy of this floating around? The links do not seem to be working.
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Post by dirk on Aug 1, 2013 11:55:26 GMT
With Shard's permission, I can host it on the webdash server and put a link under the Links section for it.
-db
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Post by Test on Aug 1, 2013 20:08:44 GMT
With Shard's permission, I can host it on the webdash server and put a link under the Links section for it. -db That would be a positive thing.
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