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Post by FunkySwerve on Apr 14, 2007 18:12:58 GMT
-Changed the artifact immunities around a bit. Wisdom now grants fear immunity instead of mind or harm, and constitution grants poison immunity instead of kd immunity. Immunity to blindness was added to dexterity, immune to deafness was added to charisma, immunity to confusion added to intelligence, and immunity to stun added to strength. -Made some changes to make dexers, palemasters, and death magic more valuable in the hells. Beware...things are different. -Hells are now redoable for a second bonus at the end. Once a hell skull is lost, the pc must now redo every level, and can no longer skip levels using stones of succor. -Added asmodeus set loot. -Some dragon bloods can now be used to give a bonus to unrestricted races. -Crumble now destroys the targeted construct if they fail a fort save. -Bug and exploit fixes.
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Post by cathedralmaster on Apr 14, 2007 18:16:12 GMT
Once a hell skull is lost, the pc must now redo every level, and can no longer skip levels using stones of succor. That go for demigods who have their skull wiped as well?
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Post by FunkySwerve on Apr 14, 2007 18:17:33 GMT
Yup, that's the main reason for the change = so you can't quickly skip back up the areas. Funky
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Post by DragonChyld on Apr 14, 2007 19:36:07 GMT
-Some dragon bloods can now be used to give a bonus to unrestricted races. This is VERY interesting, any elaboration Funky? ^^ Or are we left to discover it for ourselves? ~ DC
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Post by Acaos on Apr 14, 2007 20:20:23 GMT
Run your vials of dragon blood through the bank to update them and see.
Acaos
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Post by dodrudon on Apr 15, 2007 0:01:18 GMT
The description says "Some subraces will not be able to drink this blood." Will you lose the blood if you try to drink it with these subbies? Or does it refer to secret subbies?
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Post by starlandra on Apr 15, 2007 1:49:48 GMT
and it this for reg dragon blood or does it include dachy bloods etc as well
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Post by dodrudon on Apr 15, 2007 2:51:45 GMT
Doesn't apply to normal dragon blood.
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Post by Yiazmat on Apr 15, 2007 5:53:49 GMT
Quick question about the wiping of the skulls and the trip through without succor...Do we need to beat the Hells once as is and THEN can we wipe our skulls, or can we do it now and get both the demigod status and extra bonus in one sweep? Also, does it change any gameplay elements besides the "no succor" rule?
I haven't succored into any level yet (though Malbolge is being a pain to get tagged through, so I'm thinking of it), so it'll be no different than normal play for me.
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Post by FunkySwerve on Apr 15, 2007 17:17:31 GMT
'Wiping' or losing your skull is not something you want to happen. Don't really understand what you are trying to ask. Funky
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Post by Yiazmat on Apr 15, 2007 19:00:49 GMT
-Hells are now redoable for a second bonus at the end. Once a hell skull is lost, the pc must now redo every level, and can no longer skip levels using stones of succor. I'm asking about both the process of "losing" your skull (like it says in the update), and whether or not we can do this before or after we complete the Hells for the first time.
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Post by FunkySwerve on Apr 15, 2007 19:18:50 GMT
Why would you want to? You can always lose it by running through a door antiexploit, not that I would recommend doing that. Funky
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Post by FunkySwerve on Apr 15, 2007 19:39:55 GMT
To clarify, you lose your skulls when you defeat Asmo. Funky
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Post by Yiazmat on Apr 16, 2007 2:25:05 GMT
To clarify, you lose your skulls when you defeat Asmo. Funky That's what I wanted to know, right on the money Hmm....that would also stop people from redoing Nessus over and over for the Asmodeus artifacts.
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Post by kdub on Apr 22, 2007 16:34:48 GMT
Run your vials of dragon blood through the bank to update them and see. I'm guessing that it's up to us to figure out, but what "penalties" do the bloods ameliorate? If it is trial and error, is there any way we'll know what it did? In other words, if I keep making treants and drink different bloods with each, will I be told that my fire vulnerability is reduced or that my speed penalty has been reduced if that is the effect? Or will I have to run around and have people attack me with fire to sort it out? Thanks in advance.
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