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Post by arek on Mar 28, 2012 22:36:15 GMT
You need 25 Intimidate for Terrifying Rage, and Anchoring and Balance provide bonuses to STR and DEX checks.
--Arek
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Post by Deleted on Mar 29, 2012 12:05:50 GMT
Do you only get 5 Feats over the course of the 20 Paragon Levels? I am making 3 Skill points per level, at Level 61 that places me at 7 points into Intimidate. So by Level 67 I will have the 25 needed for Terrifying Rage. Do I continue placing all points into Intimidate at this point? Or do I change things up?
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Post by arek on Mar 29, 2012 15:27:33 GMT
You get 6 feats in Paragon levels. If you dump 3 points/level into Intimidate, you'll hit 25 intimidate at Level 68, meaning you can take Terrifying Rage at 69. At Level 80, if you dump all points into Intimidate, you'll have 63 Intimidate and one extra point, so it's probably worth concentrating on Intimidate.
--Arek
P.S. With a bit of effort, 69 isn't that far off from 60. Just make sure your build is where you want it to be before going much past 60 - the XP Penalty gets very harsh in the late 60s/early 70s.
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Post by Deleted on Mar 30, 2012 12:23:25 GMT
With regard to Pandects again, people have mentioned Craft Weapon and Craft Armor. I understand those uses. I saw someone else mention the Blind Fighting pandect as well. What purpose would this serve me and would this be a better option than those other two?
I have a KD Pandect. Is it general practice to pretty much trade a pandect for a pandect? Where my KD pandect would be "worth" the value of any of the others we have mentioned here? Are there any other possible avenues I should consider?
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Post by buddhamind on Mar 30, 2012 13:29:56 GMT
Blind Fight reduces enemy concealment and negates some of the negative effects associated with blindness / darkness. As far as I know the mechanics in HG have not been changed compared to vanilla NWN. Read more about it here: nwn.wikia.com/wiki/Blind_fightNote that in HG, the skill Listen has been customized to also reduce enemy concealment. Blind Fight is equivalent to 60 Listen. If you can get higher than 60 listen, the conceal reduction will be better than just taking Blind Fight. Here is a chart of conceal reduction vs. listen skill: highergroundpoa.proboards.com/index.cgi?board=buildtalk&action=display&thread=15107You need one or the other on any melee character, because most end-game creatures have high concealment. Some people even take both, but the conceal reduction doesn't stack. On a barbarian you should take listen, because 1) it is a class skill for barbarians, and 2) it is more effective than Blind Fight once you get past 60 skill ranks. Blind Fight is not useless, though, as it does still negate some penalties of blindness. Regarding the pandects, some are in higher demand than others, but they are still all about the same relative to other loot. The KD pandect is, in my estimation, one of the least in-demand, while Blind Fight is probably second highest in-demand (after Shield Proficiency). That doesn't mean you won't be able to make the trade, but you'll have to find someone who actually wants a KD pandect, which might be hard. Personally, I prefer to save my Blind Fight pandects for classes that don't get Listen as a class skill (or can't fit in LSA: Listen and 60+ skill points).
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Post by Deleted on Mar 30, 2012 15:42:53 GMT
So by Level 80 with regard to skills I will be adding Intimdate to 63 plus 1 point and that will be my total skill allotment.
I am currently Level 61. I've followed this build to the tee, minus the fact I took 3 Levels of Paladin and 5 Weapon Master versus 1 Paladin and 7 Weapon Master. I was told to take the Paladin levels during any Weapon Master Level for no issues. Am I good to go? Is there any changes or adjustments I should make that would require reincarnating? Or can I press on to 80 knowing I am golden?
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Post by Vichya on Mar 31, 2012 8:10:22 GMT
Blind Fight has the advantage that it works even when you're deaf. This is quite rare though. The pandect also adds gives the called shot feat, making it very good for rangers.
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Post by Mister Pin on Mar 15, 2013 16:42:40 GMT
maybe i am doing something wrong here, but your starting stats do not add up right.
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Post by Vichya on Mar 15, 2013 17:13:49 GMT
What do you think is wrong about them?
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Post by Mister Pin on Mar 22, 2013 17:11:07 GMT
they just dont add up the way they are posted at start- and i double checked- also had another person take a look at starting stats- so i just re arranged them to my liking... which of course then you have to go back and re arrange the leveling...
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Post by Vichya on Mar 22, 2013 17:17:13 GMT
The base column shows 15,15,14,14,8,10, that's 30 points spent. Keep in mind that the race is half-orc and the race column is what shows at character creation, just like Digs said, so you should see 17,15,14,12,8,8 then because of the +2 str, -2 int, -2 cha of half-orcs.
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Post by axis16666 on Aug 4, 2014 3:25:22 GMT
Pin is correct. They don't add up. By the time you raise STR, DEX, CON, and INT to what the post calls for, you have 1 point left to raise CHA from 6 to 10.
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Post by chirality on Aug 4, 2014 18:11:10 GMT
No, they do.
Make sure you're looking at the 2nd column (17 15 14 12 8 8)--see his note: "1This is what you should see during character creation".
The 1st column's numbers (15 15 14 14 8 10) indeed are impossible to achieve @ character creation page (if one goes down the list in order, you indeed run out of points @ Cha 9) but that's because Half-Orc modifiers are already present when you start assigning points, and that changes the pointbuy costs. For example you're not making Cha a visible 10 for total score on char creation page; you're making it to show a score 8, and Str should show 17, rather than 15 as in 1st column.
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Post by nabuch on Aug 22, 2018 15:54:45 GMT
Hello this build is still the most dmg output meele toon in game ?
Becouse when anyone ask me why i want Koly book and i tell them i need it for this barb dps meele build they tell me better choice for meele dps is CoT build and some other race then Kolyraut.
So where is the truth?
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Post by boho on Aug 24, 2018 14:07:50 GMT
Hello this build is still the most dmg output meele toon in game ?
Becouse when anyone ask me why i want Koly book and i tell them i need it for this barb dps meele build they tell me better choice for meele dps is CoT build and some other race then Kolyraut.
So where is the truth?
It’s very doubtful that this is still the highest melee dps build. Even if it is, with randomized gear, XR weapons, XR subraces, and so on now in play that’s an extremely difficult claim to back up.
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