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Post by Acaos on Nov 2, 2007 15:17:19 GMT
- More documentation updates. - The Higher Ground Enhanced hak has been updated to Beta 7. - Vine Mine now sets magical trap fields that explode, doing damage when monsters come nearby. - Persistent AoE spells have been reworked somewhat to reduce server lag. Slow effects from persistent AoEs will not stack with each other (only the strongest will function). - Shadowdancers can now find the Shadow Rift power, which adds temporary negative onhit damage to their melee weapon. - Most ability checks in the Hells now have feedback. - Bug, exploit, and lag fixes.
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Post by Acaos on Nov 2, 2007 15:21:10 GMT
As usual, you can get the newest HG Enhanced from: www.hgwiki.com/wiki/index.php?title=HG_EnhancedThis contains new VFX for Vine Mine, some cleanup and adjustment to existing VFX, and a hopefully more visible set of Bard Song notes. I'm still working on a way for it to be more visible which people in party do not have song. Acaos
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