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Post by Torin on Mar 30, 2015 6:34:35 GMT
Imho, the prices in the augs shop need some balancing:
common & uncommon are very cheep: in the moment you can enter the shop (level 55+) the few coins does not play any role. => Make them more expensive (like x 1000).
UR augs are very expensive => reduce (maybe half the price for the start)
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Post by ScrewedUp on Mar 30, 2015 6:39:38 GMT
Won't change anything, first one to log onto the server just will buy more augs then.
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Post by Retribution on Mar 30, 2015 8:22:14 GMT
Perhaps at least have the UR augs decline a little more rapidly? At the moment it seems like the first in grabbed a swag of them ramping up the price, and everyone else appears to be forever priced out. From what I've observed it takes a very long time for prices to descend
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Post by Torin on Mar 30, 2015 9:30:10 GMT
Or the other way around: Increase the time constant but reduce the prices the augs now have. The it should play a lesser roll when you buy it (no advantage for first log in).
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Post by desocupado on Mar 30, 2015 9:51:41 GMT
common & uncommon are seldom bought hence the low price.
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Post by Torin on Apr 2, 2015 6:36:31 GMT
Salamander aug: 14.3 Billions atm. Is that a reasonable price? Don't think so.
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Post by Salek on Apr 2, 2015 7:35:13 GMT
Salamander aug: 14.3 Billions atm. Is that a reasonable price? Don't think so. That translates to: Someone bought this aug for roundabout 7 bil. Sounds more reasonable in my opinion. <a hint of sarcasmn> Saves you from running Nessus a few times, trying to get/farm uliths/serpents bloods and to roll high in loot split. And as long as there are runs which still give quite some amount of gold nothing will change. </a hint of sarcasm> Oh and I guess there is still some money around on old toons.
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Post by woqued on Apr 2, 2015 12:12:21 GMT
What about putting a max price cap on the augmenters at 10 billion or somesuch price. The most valuable augmenters wouldn't go totally out of hand to cost 30 billion, nor would it make them too cheap. Even at that price the augshop would work as a goldsink.
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Post by Matt on Apr 2, 2015 12:28:58 GMT
Could we have it so that the price stays the same, and the price is increased by a little bit.
Or have the price increase by 25% each time the augmenter is bought. That would be slightly easier to manage.
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Post by tank on Apr 2, 2015 12:37:27 GMT
or just have a gold wipe and fix aug prices - who honestly uses gold for anything other than buying things from npcs?
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Post by woqued on Apr 2, 2015 13:04:56 GMT
Fix aux prices to what level? Might as well discuss that here I'd consider 10bil roof on the price reasonable if you need a gold sink, 5 bil would be a sufficient cap after gold wipe. I really think the way it gets more expensive on each purchase without limit only serves to monopolize some augmenters to select few. The race to 111 after reset to see if the best augs have fallen enough in price for 1 person to get a shot at it and take everyone else out of the game for months seems rather silly. .. Especially when an electrifier + rods is a vastly better gold/benefit investment than a single aug could ever hope to be - it makes it silly that they can rise up to cost 20-30 billion.
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Post by Matt on Apr 2, 2015 13:08:58 GMT
something like 10 bil for 999888 999777, 8 bill for 8 and below, 6 bil for lvl 6 a below etc...?
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Post by chirality on Apr 2, 2015 13:59:43 GMT
Let me get this straight: the goldsink is too expensive? Since when did anybody think that this aug shop was intended to provide "avg joe HG" (or even anyone other than "top1% HG") with a place to score desirable augs for a reasonable amount of gold? If you don't have enough money to buy the augs you want from the augshop, then you're clearly not a member of the target demographic (aka: has too much gold). No one complained when the "too much gold" players had endless billions to spend on forging gear; since it was private, no one could guess how much they've spent on that goldsink. Just because it's public information (X price for Y aug, we guess was bought Z # of times) doesn't mean that it should be under the purview of "balance for the good of the public". This should remain exactly what it was implemented for: something to spend gold when you already bought everything else you need. If the lack of a price cap results in exorbitant prices that makes it unattainable, then console yourself by pretending it just doesn't exist and you're stuck trying to find those UR augs as loosie spares as loot. I mean, really, are you going to honestly spend 12 billion gold on one single slot aug and claim that it's a purchase of anything OTHER than total luxurious boredom? But no, 17 billion, no that's just too much? If you don't have a cashreserve enabling you to consider spending 17 billion on something totally useless if you want it that bad, then again, you're prolly not the guy who's so rich that this goldsink was invented because other people complained about how rich you were. Why don't you worry about spending your paltry sums on things that actually make your toon more useful to the party, easier to play, and overall helps provide everyone with a more enjoyable run (aka rods so you can provide basic utility when the party needs a rez, a bbod, a mords, or whatever else it is that you currently lack and are using in scrollform or don't have option to use at all)?
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Post by woqued on Apr 2, 2015 14:27:55 GMT
The thing is, the prices going up to 30 bil doesn't improve the goldsink. Nobody purchases the 20-30 bil ones, not even the richest of the rich. They just wait for them to drop the same as the rest, and hoping to get lucky when entering zerials to see the aug you are looking for be at 10 billion, and then purchasing it (fulfilling the goldsink part). Then it is just not purchased by anyone until it falls again.
It just means attaining specific UR augs is extremely hard - which might be a good thing. Alternatives are either looting every single common / uncommon and identifying them, hoping to get just that right UR aug -> find ulith/blood - or farming Ely for EWF: Kama augs.
TLDR: It would make sense to cap the price high but not unattainably high if you want it to work as a goldsink. Now it's a race + luck or no purchase.
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Post by chirality on Apr 2, 2015 14:47:52 GMT
Some things about it don't make much sense (I thought the mechanic was flawed from the start, as demonstrated with pulpa thing--basically same concept now, 1st one gets freebie, except instead of it being out of stock for 3rd+ guys, it's just "unreachable price").
But my point is: this should have absolutely zero effect on anyone's attitude, happiness, or ingame fun. It didn't exist until quite recently and it's brought absolutely nothing but pain and harship to the community as a whole since day 1 (edit: pain and hardship derived entirely from people, such as myself w/ the pulpa thing, caring so much about what other players have--nothing but that). However, it tends to be the same people/like-minded people who are mainly responsible for its creation, and in general clamored for a goldsink but then left it to others to crunch the numbers and design the system, who are now complaining that it doesn't service their needs.
I don't know how to repair the algorithm-based price function without undermining the entire effectiveness of the system.
What I do know is that the practical effect of this is that only the very rich can treat any UR aug as "I can buy this if I need it, assuming I check the aug shop when it's in stock"; for everyone else, and for the unlucky who log in too late in a reset, it's the same old "I can only find UR augs randomly by playing the game more", which was the case for years until Funky wanted a goldsink and this is what came out.
I do think that finding specific UR augs should be extremely hard. I don't believe we require access to 30% ele augs, desireable slotaugs, or "status immune/+Listen augs for tanks that basically are paying for getting lucky randomgear". I believe these things may be useful for removing excess gold for the economy (or may not be useful), but I fully believe that the only reason anyone has much issue with the system (other than finding it flawed due to the "first come first served" cost basis) is due to being concerned over what others have.
I agree that it's broken but a) is it worth fixing (hellno, because what negative effect does the broken part have other than on people's mental "keeping up with the joneses" issue), and b) how would you fix it without creating another issue?
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