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Post by xorbaxian on Jul 10, 2017 21:38:12 GMT
greetings, hope you'll forgive this cross-post of this question over on neverwintervault, even though this is sort of a general question, not specifically related to HG. i decided to post here as well because i know the builders of higher ground are pretty savvy when it comes to overcoming nwn's limitations. i'd like a way to grant a player character an addition to the attack bonus that doesn't contribute to the total capped at +20. here's what i've found so far : - nwnx doesn't seem to have a way to do this, or at least nothing i've found. - modifying the .bic directly also fails. the OverrideBAB field appears to be non-functional, despite what the docs say. i've also tried modifying the BaseAttackBonus field, both independently and in concert w/the OverrideBAB field. on player login, everything is reset according to character levels and the relevant Cls_Atk_*.2da. anybody have any ideas ? thanks.
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Post by wallack on Sept 24, 2017 10:42:50 GMT
You can always increase the cap to +40 for example but I don't think you have a way to add attack that doesn't count towards the cap.
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Post by FunkySwerve on Sept 24, 2017 19:28:04 GMT
We use the functions from acaos' nwnx_exalt. Some of the functions we use have not seen public release, but the functions in that plugin may be of some help. Sorry for not replying sooner, RL has been very busy.
Funky
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