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Post by hackenslay on Apr 27, 2018 6:51:59 GMT
Easy install self-extracting CEP/HG_enhanced/Acaos modded .exe Do a fresh install of GOG NWN, hit the self-extracting archive and point it to the clean NWN install folder(C:\GOG Games\NWN Diamond\ is default) and let it work. Copy your old nwnplayer.ini and nwncdkey.ini(or get your GOG keys and put them in here) into the folder and run the modded .exe(nwmain-169-hg.exe) NWN_HG.EXEps: It's 717 mb
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Post by TJ on Aug 23, 2018 8:15:17 GMT
I can confirm that this works! Downloaded the two installers off GOG, ran em, and then downloaded this and ran it and was able to log into HG no problem. This is awesome, thanks so much.
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Post by hackenslay on Aug 23, 2018 15:32:36 GMT
Glad to hear it! I wasn't sure I got everything packed in properly even though it worked for me.
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Post by TJ on Aug 23, 2018 16:51:37 GMT
Yeah, i'm missing a few textures (or NWN hates my gfx card) like the floor in thids, but other than that it seems to be working well for me
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Post by hackenslay on Oct 1, 2019 21:34:21 GMT
Updated with working link. I used 7zip Ultra compression this time, which cut the file size down to 717 Mb.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 1, 2019 22:57:00 GMT
Nice! Now to have this put in a highly visible, easy to get to spot.
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Post by arek on Apr 27, 2020 11:06:45 GMT
[...] and run the modded .exe(nwmain-169-hg.exe) Doesn't running nwn with any .exe other than "nwmain.exe" (exactly), or the nwn.exe loader (which eventually runs nwmain.exe) cause problems? -- arek
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Post by hackenslay on Apr 27, 2020 14:12:38 GMT
No, it doesn't. All of the multiboxers are forced to use the alternate loader because the standard won't let you run more than one instance.
I personally use it because of the unlocked graphics allowing me to zoom out and see more of the battlefield.
That being said, you can feel free to start NWN with the standard launcher, it won't hurt a thing
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Post by arek on Apr 28, 2020 17:34:28 GMT
The loader itself isn't the problem. The problem I seem to recall arises from nwmain.exe having code that fails when nwmain.exe is itself named something else. This may, however, be the exe looking for itself to load compiled-in resources at some point, in which case it may not be an issue as long as nwmain.exe exists in the same folder. -- arekP.S. I still bother myself to rename nwmain.exe to nwmain-orig.exe and nwmain-1.69-hg.exe to nwmain.exe, just in case...and so that I can use other loaders (nwncx) with the modded .exe.
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Post by hackenslay on Apr 28, 2020 17:47:02 GMT
I did the re-naming thing too, while trying to get HGX to run with ARF2. I'm guessing the changes to the exe in the modified one moved the hooks HGX needs because I never did get them to play together.
Now I just use ARF2 to see how long servers have been up, then log in with HGX.
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Post by shendelzare on Nov 26, 2020 16:12:47 GMT
Hey, returning player here.
I recall last time there were several files to download for the mod to work properly, does this install contain all of it, or are there some optional files not included? If so, which? Last time I found an article on the wiki which listed a bunch of files to install, but I can't access the wiki right now, it only shows a bunch of warning messages on a white background.
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Post by FunkySwerve on Nov 26, 2020 17:33:35 GMT
Should have everything.
Wecome back! Funky
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