Post by sabregirl on May 25, 2018 1:27:20 GMT
-UPDATE 2018-05-24-
Major change to hells/abyss
-The first two Nessus wins still grant demi stats
-But now only abyss prince wins, and limbo hard mode reduce penalties, up to 5 layers
-Single demigod (One nessus win) no longer adds layer penalties (No layer penalties are added by any accomplishment)
-Hardmode Limbo reduces penalties a layer; so will hardmode Mechanus
-The first prince fight win still grants its old bonus of bonus melee and spell damage
- The other Abyss win bonuses are now granted for Nessus wins past 2x
-Paragon monster chances are now calculated based on more factors: Level, Demi wins, Abyss and Limbo/Mechanus hardmode wins.
--Each player can contribute up to 15 points to "Demicount", one for each prince win, one for each demi win and 1 for every 5 paragon levels plus 1 for limbo hard mode and one for mechanus hard mode. Total possible points are 150 which are divided by three to give the same 50 "Demicount" as before.
-Paragon monsters also now have a higher chance to drop loot.
Bugfixes/Balancing
--Contagion immunity removed from AoV
--Spell level immunity/absorbtion removed from Ethereal Visage
--AC on Limbo monsters increased
--Tragidore armor, Scales of the Beast Hunter no longer requires tag
--Limbo pt1 weapons now properly respect their tag limitations
--Paragon enemies now gain 2 AC per paragon level and 2 SR (down from 4 SR)
--Shifter Lashes no longer inflict negative, True lashes inflict more negative damage.
--Pharlan Lashanka and Klashda no longer have spell level immunity, but are immune to heartbane
--Fixed rubble loot spot on first map of Tragidore
--Added set loot chest to Limbo Part 2
-New Spells added to Bane Knight list:
--Ray of Enfeeblement
--Blindness/Deafness
--Hold Person
--Enervation
--Fear
--Feeblemind
--Greater Dispel
--Eyebite
--Energy Immunity
--Rebuke
--Antipathy
--Horrids
--PWK
-AA abilities are now based on "Arcane Fletches" which are restored on resting.
--3 Arcane fletches (AF) are gained per arcane archer level. (Max 150)
--Timer removed from AA death arrow which now costs 5 Arcane Fletches
--Seeker arrows cost 1 AF, imbue 3AF, Death arrow 5 AF and Hail of arrows 3AF.
-- Hail of arrows now performs a daze attack with the same DC as death arrow and cl d4 physical damage
New Guild added:
Guild Regnum Bohemiae
Many thanks to everyone that helped with this update, it was truly a team effort.
-S
Major change to hells/abyss
-The first two Nessus wins still grant demi stats
-But now only abyss prince wins, and limbo hard mode reduce penalties, up to 5 layers
-Single demigod (One nessus win) no longer adds layer penalties (No layer penalties are added by any accomplishment)
-Hardmode Limbo reduces penalties a layer; so will hardmode Mechanus
-The first prince fight win still grants its old bonus of bonus melee and spell damage
- The other Abyss win bonuses are now granted for Nessus wins past 2x
-Paragon monster chances are now calculated based on more factors: Level, Demi wins, Abyss and Limbo/Mechanus hardmode wins.
--Each player can contribute up to 15 points to "Demicount", one for each prince win, one for each demi win and 1 for every 5 paragon levels plus 1 for limbo hard mode and one for mechanus hard mode. Total possible points are 150 which are divided by three to give the same 50 "Demicount" as before.
-Paragon monsters also now have a higher chance to drop loot.
Bugfixes/Balancing
--Contagion immunity removed from AoV
--Spell level immunity/absorbtion removed from Ethereal Visage
--AC on Limbo monsters increased
--Tragidore armor, Scales of the Beast Hunter no longer requires tag
--Limbo pt1 weapons now properly respect their tag limitations
--Paragon enemies now gain 2 AC per paragon level and 2 SR (down from 4 SR)
--Shifter Lashes no longer inflict negative, True lashes inflict more negative damage.
--Pharlan Lashanka and Klashda no longer have spell level immunity, but are immune to heartbane
--Fixed rubble loot spot on first map of Tragidore
--Added set loot chest to Limbo Part 2
-New Spells added to Bane Knight list:
--Ray of Enfeeblement
--Blindness/Deafness
--Hold Person
--Enervation
--Fear
--Feeblemind
--Greater Dispel
--Eyebite
--Energy Immunity
--Rebuke
--Antipathy
--Horrids
--PWK
-AA abilities are now based on "Arcane Fletches" which are restored on resting.
--3 Arcane fletches (AF) are gained per arcane archer level. (Max 150)
--Timer removed from AA death arrow which now costs 5 Arcane Fletches
--Seeker arrows cost 1 AF, imbue 3AF, Death arrow 5 AF and Hail of arrows 3AF.
-- Hail of arrows now performs a daze attack with the same DC as death arrow and cl d4 physical damage
New Guild added:
Guild Regnum Bohemiae
Many thanks to everyone that helped with this update, it was truly a team effort.
-S