Post by droidarmy on Dec 14, 2018 6:48:49 GMT
It seems like open subraces are geared specifically towards base classes. It would be nice to see open subraces have more opportunity towards quasiclasses and special class combinations. Also, it feels like open subraces have been neglected as the module has evolved.
I've tried to keep lore in mind, and I propose the following changes to these open subraces to encourage class diversity and balance open subraces:
== DWARVES
"Azer"
(CURRENT)
- SR18, 50% immune fire, 50% vulnerable cold
"Azer"
(NEW)
- SR10 + CL/1.5, 50% immune fire, 50% vulnerable cold, Flame Weapon 1/day @ PL.
"Derro"
(CURRENT)
- FC: Sorcerer
- CON -2, CHA +3, SR18, free feat: Blind Fight, speaks Undercommon
"Derro"
(NEW)
- FC: Sorcerer
- CON -2, CHA +2, SR6 + CL/12, free feat: Blind Fight, speaks Undercommon, Lore + 4
== ELVES
"Aelfborn"
(CURRENT)
- DEX +1, INT +1, WIS -1, CHA -2
"Aelfborn"
(NEW)
- DEX +1, INT +1, WIS -1, CHA -2, (Immunity: Sleep OR Lightning Reflexes AND Lore +6)
"Grey Elf"
(CURRENT)
- INT +2, STR -2, hide +2, move silently +2
"Grey Elf"
(NEW)
- INT +2, STR -2, hide +2, move silently +2, Weapon Proficiency: Martial
"Moon Elf"
(CURRENT)
- INT +2, STR -2, Spellcraft +4
"Moon Elf"
(NEW)
- INT +2, STR -2, Spellcraft +4, Immunity: Charm OR Immunity: Dominate
"Wild Elf"
(CURRENT)
- FC: Barbarian
- INT -2, STR +2
"Wild Elf"
(NEW)
- FC: Barbarian
- INT -2, STR +2, Intimidate + 4
== GNOMES
"Forest Gnome"
(CURRENT)
- FC: Ranger
- WIS +1, CHA -1, hide +4, heal +4
"Forest Gnome"
(NEW)
- FC: Ranger
/ BC: Druid
- WIS +1, CHA -1, hide +4, heal +4, Heal spells are automatically empowered.
== HALF_ELVES
"Nereidkin"
(CURRENT)
- CHA +2, STR -1, INT -2, breathes water, speaks Animal, speaks Sylvan
"Nereidkin"
(NEW)
BC: Bard
- CHA +2, STR -1, INT -2, breathes water, speaks Animal, speaks Sylvan, Immunity: Charm
== HALFLINGS
"Hobbit"
(CURRENT)
- FCs: Rogue, Paladin
- DEX +1, INT -2, WIS +1, free feat: Iron Will
"Hobbit"
(NEW)
- FCs: Rogue, Paladin
- DEX +1, INT -2, WIS +1, free feat: Iron Will, (Weapon Specialization: First small/tiny weapon focus OR One With The Land 1 use/day at Level for PL).
== HALF-ORCS
"Orc"
(CURRENT)
- FCs: Fighter, Barbarian
- STR +1, CON +2, INT -2, WIS -1, speaks Orcish
"Orc"
(NEW)
- FCs: Fighter, Barbarian
- STR +1, CON +2, INT -2, WIS -1, speaks Orcish, Weapon Specialization: First Weapon Focus
== HUMANS
"Goblin"
(CURRENT)
- FC: Rogue
- STR -3, DEX +2, free feat: Stealthy, free feat: Darkvision, reduces character size to small, speaks Goblin
"Goblin"
(NEW)
- FC: Rogue
/ BC: Shaman (Druid reco: Cleric possible)
- STR -3, DEX +2, free feat: Stealthy, free feat: Darkvision, reduces character size to small, speaks Goblin, Spell Focus: Conjuration
I've tried to keep lore in mind, and I propose the following changes to these open subraces to encourage class diversity and balance open subraces:
== DWARVES
"Azer"
(CURRENT)
- SR18, 50% immune fire, 50% vulnerable cold
"Azer"
(NEW)
- SR10 + CL/1.5, 50% immune fire, 50% vulnerable cold, Flame Weapon 1/day @ PL.
"Derro"
(CURRENT)
- FC: Sorcerer
- CON -2, CHA +3, SR18, free feat: Blind Fight, speaks Undercommon
"Derro"
(NEW)
- FC: Sorcerer
- CON -2, CHA +2, SR6 + CL/12, free feat: Blind Fight, speaks Undercommon, Lore + 4
== ELVES
"Aelfborn"
(CURRENT)
- DEX +1, INT +1, WIS -1, CHA -2
"Aelfborn"
(NEW)
- DEX +1, INT +1, WIS -1, CHA -2, (Immunity: Sleep OR Lightning Reflexes AND Lore +6)
"Grey Elf"
(CURRENT)
- INT +2, STR -2, hide +2, move silently +2
"Grey Elf"
(NEW)
- INT +2, STR -2, hide +2, move silently +2, Weapon Proficiency: Martial
"Moon Elf"
(CURRENT)
- INT +2, STR -2, Spellcraft +4
"Moon Elf"
(NEW)
- INT +2, STR -2, Spellcraft +4, Immunity: Charm OR Immunity: Dominate
"Wild Elf"
(CURRENT)
- FC: Barbarian
- INT -2, STR +2
"Wild Elf"
(NEW)
- FC: Barbarian
- INT -2, STR +2, Intimidate + 4
== GNOMES
"Forest Gnome"
(CURRENT)
- FC: Ranger
- WIS +1, CHA -1, hide +4, heal +4
"Forest Gnome"
(NEW)
- FC: Ranger
/ BC: Druid
- WIS +1, CHA -1, hide +4, heal +4, Heal spells are automatically empowered.
== HALF_ELVES
"Nereidkin"
(CURRENT)
- CHA +2, STR -1, INT -2, breathes water, speaks Animal, speaks Sylvan
"Nereidkin"
(NEW)
BC: Bard
- CHA +2, STR -1, INT -2, breathes water, speaks Animal, speaks Sylvan, Immunity: Charm
== HALFLINGS
"Hobbit"
(CURRENT)
- FCs: Rogue, Paladin
- DEX +1, INT -2, WIS +1, free feat: Iron Will
"Hobbit"
(NEW)
- FCs: Rogue, Paladin
- DEX +1, INT -2, WIS +1, free feat: Iron Will, (Weapon Specialization: First small/tiny weapon focus OR One With The Land 1 use/day at Level for PL).
== HALF-ORCS
"Orc"
(CURRENT)
- FCs: Fighter, Barbarian
- STR +1, CON +2, INT -2, WIS -1, speaks Orcish
"Orc"
(NEW)
- FCs: Fighter, Barbarian
- STR +1, CON +2, INT -2, WIS -1, speaks Orcish, Weapon Specialization: First Weapon Focus
== HUMANS
"Goblin"
(CURRENT)
- FC: Rogue
- STR -3, DEX +2, free feat: Stealthy, free feat: Darkvision, reduces character size to small, speaks Goblin
"Goblin"
(NEW)
- FC: Rogue
/ BC: Shaman (Druid reco: Cleric possible)
- STR -3, DEX +2, free feat: Stealthy, free feat: Darkvision, reduces character size to small, speaks Goblin, Spell Focus: Conjuration