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Post by drunkenboastor on Jun 9, 2019 23:08:56 GMT
Pale Masters are getting the 7/6 CL boost to all spell schools, instead of just to Illusion and Necromancy. Ethereal Visage seems to be only spell I have tested so far that is working properly.
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Post by desocupado on Jun 10, 2019 1:12:48 GMT
Bug or feature? You typed in a way that it sounded the latter.
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Post by Paradoom on Jun 10, 2019 5:41:22 GMT
Certainly a bug, though it is nice to be able to use destructs on a PM, since their skills in hells/abyss are very limited/useless against stronger opponents.
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Post by simpetar on Jun 10, 2019 8:42:39 GMT
It seems strange and most likely a bug. I have the same experience as of late, for instance Energy Immunity (not a PM spell) lasts as long as Displacement (PM spell). picture here
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Post by FunkySwerve on Mar 3, 2020 21:01:31 GMT
I don't see anything else in the code that would be causing this. Destruction is a Necromancy spell. What are the other malfunctioning spells, other than Energy Immunity?
Thanks, Funky
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Post by Paradoom on Mar 3, 2020 22:04:03 GMT
Damn, I keep messing up the spell names. Not destructs (that´s a cleric spell) but desintegrate (pure trans spell atm.) is usable as pm atm, which I admit I would like to have permantly added.
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Post by chainlink on Mar 3, 2020 22:49:39 GMT
Destruction is a Divine spell so you won't be casting is as a PM full stop unless it gets added to their specific spellbook
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Post by FunkySwerve on Mar 4, 2020 2:15:05 GMT
Madzapper and I found the issue. Will be patched next update.
Funky
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Post by chainlink on Mar 4, 2020 8:20:42 GMT
During ingame discussions about this the general opinion was that if Wizards had something similar to what PMs were receiving (if pure?) there might be more of an incentive to play them vs Sorcerers.
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Post by chirality on Mar 6, 2020 16:21:55 GMT
i think letting all wizards reinc into sorcs for free would be an incentive to play wizards
that way you could play a wizard all you wanted without worrying about reincing it into a sorc when you got tired of it.
i'm serious let wizards reinc free or at drastic reduced penalty, or ok how about this, CC non-quasi wiz gets 50% less reinc xp pen and a 15 day reinc timer; pure wizard gets 25% of the normal xp pen and only 3 day reinc timer; specced wizard gets 0% reinc xp loss and no reinc timer
i guarantee this would produce more wizards than any other suggested change ever
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