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Post by woqued on Sept 14, 2019 14:32:44 GMT
Example: trying for 6 times for a Wis Arti for Mud and getting nothing utter annoyance. Like getting a Wis Arti is in somehow going change the dynamics of the game or we talk about going to other areas like abyss or limbo but I first have to help them get chars leveled and geared but we do a run like abo over and over and the MF ring never drops. Once again I leave the game in frustration is this suppose to be a relaxing, a escape from the day to day grind or a hair pulling event that makes we want to rage quit. I could go on and on like Rona for a spell pene Arti enough said just by mentioning this time consuming event in 14 years I've gotten 1 Arti same goes for a shield pandect from min. I have one in 14 years. SAD! Probability can be a fickle friend, indeed! Most of us have been there, and can relate, Kid. I think we can all help to ameliorate this specific issue a bit. If you see someone shout for a wtt or wtb on the trade channel, on webdash, etc, and you have the needed item to spare, please consider taking a minute to affect a trade/sale. That's the friendship stuff that may indeed help, but those other players are stuck in similar situations... It's just about the one thing that makes someone go "urgh, even that thing just won't go my way" that makes you hop off. The low percentage drop rates are pretty harsh, and made more sense when that was more or less the endgame and the items that dropped aside the artifact were useful for other things. Now it's something you pass by to do the other, more rewarding, fun and even more time consuming things. But every single thing like that that you may be able to trade for, is still another *urgh, again something I can't get done, even with the help of a friend.* ... Needed to be a luckier, generous friend. What if they didn't happen to be online in the time you had time off?
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Post by Tru3Fals3 on Sept 14, 2019 15:02:05 GMT
When you can go 17-0 on spell pen artis thats a huge turn off, 27 and 0 on a bloody wis arti, why would you waste your time? farming for crap like that just kills it for me. Don't even get me started on wraps, mfs and ta's. I can farm this stuff myself and go at least 12 to 1 on AVERAGE, I can't imagine how frustrating that is when you're rolling for it with a party of 10, it discourages party play bigtime, sadly the usual response to this complaint would be to make the stuff only drop for 3+ players and not change the drop rate, wanna get people to stick around, stop going with negative responses, instead of punishing bots, reward party play, try the carrot for once instead of the stick. Bit of a rant but I'm in the same boat as kid, love the game, appreciate the effort it all takes and love the community here but my leisure time is limited, I'm not gonna waste it chasing garbage odds on stuff you absolutely need to run endgame just so I can come up with nothing and end up hating half the damn runs. Rona is an amazing and original run that's interesting and can be challenging but I f***ing can't stand even looking at the word Rona written down anymore, doing it is punishment for me it's just that disappointing, and it HAS to be done if you want a damn limbo mage that can do anything. That's just one example, I can think of a dozen. Maybe it's different for other people but that's what really bothers me.
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Post by Deleted on Sept 14, 2019 15:28:26 GMT
It sounds like there is major frustration with the more desirable loot drops. Don't we all want those sweet items. However, I think the low server population actually exacerbates this issue. Less people playing, less runs going, less trades being made. Imo, Prep did a great disservice making silly trades to others, giving the appearance that items were easy to get. Where are his protégés now? There has to be a balance between the ease of access and something too easy to get:too frustrating and it's quits or too easy and why play. But atm, it looks like the server state is more frustrated then necessary. What to do? And yes, utilization of the !bazaar helps. This is a community game.
PS kid... I got an xr trident last night, I think you have one? Can make a deal?? Talk about a downer rolling 10 plus hours of canos...
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Post by elgrathforestwalke on Sept 14, 2019 15:36:34 GMT
Here are my thoughts, I think artifacts should be standard drops at the end of the run where they have a chance of dropping, as an example at the end of Limbo pt2 the saves artifact always drops. The same should be for the others (Pyramid, Rona, Beholders). I think that sub-races should be granted at various tiers, character level 41 & immo grants access to all secret subs, level 50 grants access to all UR subs, and level 60 grants access to all BUR subs. You can still have the sub race books drop , as this will still allow one to upgrade if they so desire. Leave the XR's as they are, they would be the exception. This may take away the use of the Sphinx for secret subs, but have the sphinx maybe grant a small boon or treasure of some sort for level 40-50 toons. HG has had its ups and downs, players come and go. HG is ever changing sometimes for good sometimes not so good. But it is what it is. I enjoy playing here very much. I give credit to the Devs, DMs & Funky for keeping it going. Some will agree with some will not , as said these are my thoughts, take them as you will.
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Post by Bad on Sept 15, 2019 1:08:16 GMT
The server needs help, but turning this thread into a wish list of impossible to improbable dreams will not help us. (So glad to see no one asked for an ice cream and pony yet!)
The Dev team has very limited time and is focused on generating new content. (That is where we want them to focus.)
WE need to save the server, not Staff, not me, but all of US together.
So how do we do it?
Well we login, and we run!
Call runs, any runs, LL, Hells, Abyss, Limbo whatever, get others to come with you. And on the flip side if you see a run forming you may not need, log on and help because next time they will help with your run.
Runs are the server's life blood, if nothing is going on, then no one wants to stay on and play.
If you can solo a run that's great, and that probably means you are not going to die if you have to share loot on that run, call it as a run and help players who can't solo it.
I will stop playing HC and spend my time logging on and calling runs.
You are all invited come, and lets have some fun!
Once we get runs going, I will be working with staff on sending out e-mails to our huge mailing list of old time players.
When these returning players log on to take a look around, lets make them feel welcome! Ask them if they need help, do they wanna come on a run etc..
I will also begin posting about our server on many NWN related sites etc.
I will also submit articles about us to gaming websites etc.
I will also contact GOG and other vendors of NWN to try and get them to feature us as a PW to visit if someone is buying NWN.
If you guys have ideas on how to market us I would love to hear them.
What does not kill HG will make it stronger.
Bad
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Post by horbag on Sept 15, 2019 7:52:05 GMT
i agree with bad, and i too am guilty of not calling runs. why? simply because no one else did it anymore. this is a bad way to do things, get off the high horses of wanting every single loot piece in the run and not share it and get other people involved! i know that i would probably be playing a lot more if i saw a lot more runs called again!
so for now let's call all the runs we do, and let players join because people need to learn and grow!
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Post by desocupado on Sept 15, 2019 10:37:02 GMT
How can someone call runs without having a decent party already or multiple characters?
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Post by horbag on Sept 15, 2019 12:08:49 GMT
a lot of us have toons that can solo runs, i can solo moste LL runs and even if you just want/need a run call it and see if people pop up
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Post by Deleted on Sept 15, 2019 13:50:23 GMT
Runs are called. In fact, I call about 95% of the things I do. Conversely, I have the right to not call a run if I'm not in the mood for company. But that's quite rare. And many times, people just need to ask to join. I think it's more the factors that Woki reiterated. I do think helping others progress is the key. I have found more fun in the game doing this than anything else.
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Post by dopplegang on Sept 15, 2019 20:35:20 GMT
Here are my thoughts, I think artifacts should be standard drops at the end of the run where they have a chance of dropping, as an example at the end of Limbo pt2 the saves artifact always drops. The same should be for the others (Pyramid, Rona, Beholders). I think that sub-races should be granted at various tiers, character level 41 & immo grants access to all secret subs, level 50 grants access to all UR subs, and level 60 grants access to all BUR subs. You can still have the sub race books drop , as this will still allow one to upgrade if they so desire. Leave the XR's as they are, they would be the exception. This may take away the use of the Sphinx for secret subs, but have the sphinx maybe grant a small boon or treasure of some sort for level 40-50 toons. HG has had its ups and downs, players come and go. HG is ever changing sometimes for good sometimes not so good. But it is what it is. I enjoy playing here very much. I give credit to the Devs, DMs & Funky for keeping it going. Some will agree with some will not , as said these are my thoughts, take them as you will. You had me at the first part. I might be on board with artifacts having a higher drop rate. Like a pretty reliable chance of having an arty in your hands after doing the run 5 times, 17 times and no love is makes me not want to try at all. But granting a bunch of rewards at level is to much. It devalues far to many reasons to continue playing anything. You devalued 90% of the time required to get gud playing this server, and destroyed 90% of the economy. Prep is a great example, he got what he wanted, he did the end game, he got bored, he left. Once we think we have achieved something we devalue it, we move on to more challenges. Once we have accomplished as many challenges as there are present and we believe possible, we move on. if all these rewards are handed to us with no work they will simple bore us to death. Simply increase the drop rate for artifacts so it doesnt feel completely impossible but still not a dead giveaway, leave the races just as they are, possibly evaluate the drop rate of races cause I wonder about a few of those. I have only ever seen 1 half cloud giant drop in 5 years? anyway thats just my opinion on loots.
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Post by Deleted on Sept 15, 2019 22:16:41 GMT
The drop rate for arties is just fine. That's what makes them valuable. Lopt and I popped another sp arti yesterday. It's still about 1 in 4. I could talk my own fair share of arti farming. Dash gave me a leg up into the xr world when I traded 2 sp artis for an xr weapon after MANY ronas. So, some people get a streak of bad luck... Then, shout !bazaar. It's a community server. The game is much more long lasting when it's less "me" oriented. Let's ask marzian how fun his solo limbo farming is.
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Post by somes on Sept 15, 2019 23:20:09 GMT
The drop rate for arties is just fine. That's what makes them valuable. Lopt and I popped another sp arti yesterday. It's still about 1 in 4. I could talk my own fair share of arti farming. Dash gave me a leg up into the xr world when I traded 2 sp artis for an xr weapon after MANY ronas. So, some people get a streak of bad luck... Then, shout !bazaar. It's a community server. The game is much more long lasting when it's less "me" oriented. Let's ask marzian how fun his solo limbo farming is. The shade of it all.
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Post by axis16881 on Sept 16, 2019 10:00:46 GMT
A slight increase in arti drop rates would be a good thing.
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Post by chirality on Sept 16, 2019 18:34:04 GMT
i dont now and never have really seen the point of tweaking a few percentile points here and there. there's nothing to prevent 0-15 streaks by increasing the drop chance by any % short of 100. "luck" is luck. i think the days of incrementally adjusting the margins by 2% here, 10% there, are kind of gone. people simply don't enjoy or want that type of farm/grind anymore on HG, is the overwhelming response i feel every time this subject arises. i think bur sub book %s, for example, and the multiple adjustments they received, show that while this type of fine-point manipulation can be felt and seen, ultimately what we learned is that the whole system just kind of sucks. i think the amount of displeasure from most players (evenly running the gamut from newbs to elite) regarding the %-based loot system for the rarest/most valuable items, indicates that this is a prime source of frustration and probably eventual leaving of a large chunk of the playerbase. ask anyone about a TA or an ely plate and it will always be the exact same response: fux this game. i think canos %s are just the new BUR book %s of yesteryear.
i never minded it much but without an abundance of time, i will readily admit that the bleak hopelessness of attaining the rarest stuff or ever "finishing" my toons is a big turn-off. yes, there must be balance...but there's a difference between "welp it's gonna take a long time but i'll get there" vs. "what's even the point" which is pretty much how post-limbo HG left me feeling. once the game stops becoming a thing to progress and just a place to hang out with friends, it stops really becoming a game that plays and more of a chatroom/idle browser in one GUI. which is fine, i mean that kind of covers most MMOs to some extent...but yeah it's not giving me much incentive to log in and shout a nessus.
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Post by Deleted on Sept 17, 2019 4:20:10 GMT
In the last couple days, the sp arti dropped, the speed arti and the wis arti. Shrug
Also, I haven't noticed a ton of difference in the amount of people joining when I shout a run. And its been about 6 or seven different runs in the same amount of time. LL that is. Again, shrug.
I think people are just done playing.
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