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HGWiki
Dec 29, 2008 11:15:13 GMT
Post by crimsonbinome22 on Dec 29, 2008 11:15:13 GMT
Being a wiki we encourage others to contribute with things we've missed . The 'Notes' and 'Paragon Notes' sections will effectively never be complete, as there will always be different ways of dealing with enemies. On the discussion page is a list of everything we're missing for each creature (still adding creatures in alphabetically), feel free to add any missing information you have or forward it to one of us if you don't have a wiki account.
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HGWiki
Dec 29, 2008 23:17:00 GMT
Post by Acaos on Dec 29, 2008 23:17:00 GMT
I added a couple templates to improve the bestiary pages and converted the first couple in the Hells bestiary as examples.
Acaos
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HGWiki
Dec 30, 2008 0:59:03 GMT
Post by crimsonbinome22 on Dec 30, 2008 0:59:03 GMT
That looks heaps better, far easier to read. I'll work on changing the others over soon.
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HGWiki
Dec 31, 2008 12:21:31 GMT
Post by Trazik on Dec 31, 2008 12:21:31 GMT
Some more additions ...
Elysium Drops - Calling of the Skies - Threads of Life - Wellspring of Oceanus
Elysium Weapons - Solar-Forged Falchion
Rona Drops - Cloak of the Axerian Battlecaster (Cleric) - Kro'Waole's Hide
Uroboros Weapons - Arctic Assault Crossbow - Midwinter Night
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HGWiki
Dec 31, 2008 13:18:57 GMT
Post by nomsat on Dec 31, 2008 13:18:57 GMT
Fantastic work on that Wiki !!! Could you please add a Legend on the first page. I saw in the discussion a small explanation of what +M/P =C -F means, but could you codify all of it. Example: + : takes damage - : heals mob from that type of damage = : ? takes a little damage ? A : Acid C : Cold M : Magic N : Negative S : Spaghetti Assume we have no clue what all the letters mean and you probably wont be far off. Thank you for all you do. Nom
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HGWiki
Dec 31, 2008 13:30:39 GMT
Post by crimsonbinome22 on Dec 31, 2008 13:30:39 GMT
Mmmm I had a legend on my spreadsheet but sort of forgot about it when transferring it to the wiki. Will add a more detailed one in now.
We haven't actually added in the '+M/P =C -F' type of thing yet, we were just considering that for the elites but haven't figured out how and whether it should be represented. As far as damage goes, we simply have listed what the main element/exotic that damages it are, what heals it and what it deals.
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HGWiki
Dec 31, 2008 13:30:54 GMT
Post by Trazik on Dec 31, 2008 13:30:54 GMT
The shorthand was influenced by Hellgate Arena work I did with guildies (in particular Icevvind and Vichya). It is deliberately cryptic for quick typing (while switching bows & rezzing buddies in the arena).
To be honest, I find Acaos's coloured-letter-templates to be much easier to read & understand, and suspect many others feel the same way. if however, I am wrong, I have no problem with the +/-/= format, but Crimson is the "Lead Author" and I would leave the final decision up to him.
But Nomsat brings to mind a good point, how do we represent "minor" effective damage types in the Bestiary? Following is a quote from the discussion document which I made on the subject:
Acaos, your {{DamE}} and {DamX}} templates are great. I just wonder if we could have other templates to represent minor damage (but see below).
But then it opens the question of how do we represent P0s, P1s, P2s and P3s in the Bestiary? All have "core vulnerabilities" and only the percentages change somewhat on these. I suspect one would see this clearly if you cast Know Vulnerabilities on P0s, P1s, P2s and P3s of the same "species". I fear however, that putting all of this data into the Bestiary would be potentially confusing.
Let's face it, using an Uroboros weapon on an Elite Camizu (see above) is not going to be as effective as using a Ssithrak weapon (concealment issues aside). So Minor Damage Types are of only limited value in my opinion.
Willing to discuss.
Trazik
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HGWiki
Dec 31, 2008 14:10:08 GMT
Post by crimsonbinome22 on Dec 31, 2008 14:10:08 GMT
I think the colour coded templates are a great, easy to read, way of showing damage information. Assuming minor damage types are common among the normal, paragon, superior and elite versions of the same monster I think it's fairly useful and we should find a way to represent it, not for the AA's who have all their bows (could be useful for those who don't i guess), but for people who want to craft a +15 Hell weapon to be a Malebranche killer or some such. I've added in a preliminary legend. It's a bit rough around and the edges but will do for now. It raised a few more questions of it's own. For example the Heals section says it only applies to superiors and elites, but we have no information at all on what the hell a superior/elite is and there isn't really enough room to explain it all. Also, my apologies for my Australian spelling with words like colour and armour, which I have just realised (with firefox spellchecker) I've been littering all through the descriptions the last few days Edit: Once this is done, I'll make a condensed version with the most important information that can be printed off and stuck next to your screen for quick bow changing mid spawn. It will be beautiful, feature big coloured words and will be much simpler to understand.
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HGWiki
Dec 31, 2008 19:54:29 GMT
Post by Acaos on Dec 31, 2008 19:54:29 GMT
I think the colour coded templates are a great, easy to read, way of showing damage information. Assuming minor damage types are common among the normal, paragon, superior and elite versions of the same monster I think it's fairly useful and we should find a way to represent it, not for the AA's who have all their bows (could be useful for those who don't i guess), but for people who want to craft a +15 Hell weapon to be a Malebranche killer or some such. The easiest way might be to make an additional set with lower-case letters for minor types (e.g. DamLXM). Acaos
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HGWiki
Dec 31, 2008 22:10:40 GMT
Post by Trazik on Dec 31, 2008 22:10:40 GMT
Sounds like a good idea. Are you able to do that for us wiki-scripting-newbies?
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HGWiki
Jan 1, 2009 1:28:32 GMT
Post by Naeblis on Jan 1, 2009 1:28:32 GMT
Bravo, nicely done!
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HGWiki
Jan 1, 2009 1:38:33 GMT
Post by jonuhey on Jan 1, 2009 1:38:33 GMT
Added 2 new Uro items (Sling and druid's bracer)
PS: And sorry for the trouble last time Yomi! thx for fixing it the right way =)
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HGWiki
Jan 1, 2009 10:03:14 GMT
Post by Acaos on Jan 1, 2009 10:03:14 GMT
You can now do minor damage types (lower-case) by doing (for example) {{DamEA|minor}}. Also, if you want to show the full name of the damage type, you can do {{DamEA|full}}.
Also, I added {{ImmX}} for immunity type blocks.
All the damage blocks link to the Damage Types page, and all the immunity blocks link to the Immunity Types page (but I haven't put anything on the Immunity Type page, and I only briefly sketched out Damage Types).
Acaos
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HGWiki
Jan 1, 2009 14:06:47 GMT
Post by Trazik on Jan 1, 2009 14:06:47 GMT
Many thanks, Acaos. I have made an update to reflect the Minor damage information I have. By-the-way, anyone who wants to hop into the Hellgate Arena to help complete this project is welcome to find me in game or arrange a meeting time via PMs. Still lots to do, and archers and/or bards are the quickest way to determine elem/exo immunities.
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HGWiki
Jan 2, 2009 0:51:59 GMT
Post by crimsonbinome22 on Jan 2, 2009 0:51:59 GMT
Added in Malefic Wind to Pit Fiend.
When I edit the page I get a warning about the article being twice as long as it should be and possibly creating problems for some browsers. Is anyone having any trouble with it? (firefox is working dandy here).
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