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Post by irongolem on May 12, 2006 0:22:55 GMT
A thought regarding the character test area.. would be mighty useful to have something I could test my damage/dc against.. even if it's two simple combat dummies that gives a readout of damage caused on one, dc of spells on other (plot or something so it's not destroyable).
Erm.. or would that be a bad idea?
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Post by FunkySwerve on May 12, 2006 2:14:52 GMT
No, it just didn't seem necessary. The main point of the test build area is to check builds within the subrace system, because subrace bonuses allow advanced build progressions via skill, feat, and stat bonuses. Calculating damage after that is pretty easy by comparison. And, of course, damage is going to vary widely from opponent to opponent, base on damage resistance, soak, crit immunity, and so on. I may add opponents and gear in there later, but it's very low priority, until someone offers up reasons why it shouldn't be. Funky
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Post by Lord FlashHeart on May 13, 2006 8:52:32 GMT
You can probably test DCs out on the balor i would have thought. I tested a Bg/CoT hybrid on him to check if I'd get 6 smites/day but the item was only linked to smite good for some reason, even tho the blackguard smite was the one that was actually used.
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Post by irongolem on May 17, 2006 5:24:32 GMT
Not spells Flash. He's plot so you can't actually aggro him.
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