Post by Delfestra Ruinvorn on May 30, 2006 18:13:05 GMT
I know you're working on scaling class abilities for level 60 play, and AA has already been IDed as one of the weaker classes...but this post deals with items, which is why I put it here.
I'd suggest more AA-only quivers. There are several from pre-40, some from dragons, one tagged - coming from the same dragon as all the other weapons.
But there is no Dusty quiver.
I think it is imperative to add an AA-only Dusty quiver.
Reasons being:
1) Dusty, like MoaD, has pretty much all weapons. MoaD however has an AA only quiver, and Dusty doesn't.
2) With Random weapons in, quivers are even weaker because random weapons have many, many different damage types and most quivers have two, maybe three if they're lucky.
3) There are no AA only random quivers - that would give AAs damage types equivelent to rare weapon types. Even if they trade strength for slightly better hit rate, they're STILL much less effective.
4) If they were AA only, non UMDable, then they're more likely to get into AA hands. UR Hunter's point, even if it drops, goes to whoever wins it and they're more likely to use it themselves if they are able than they are to trade it. Plus, saying the UR that anyone can use is the AA class bonus kinda sucks, because anyone can use it and not just AAs. So...why make an AA to use it, when you can use it as needed and be a fighter rogue wm or something?
So, in addition to the skill/ability alteration for AAs - I think they need more AA-only quivers, espcially an AA-only quiver from Dusty to keep their weapon progression in line with the rest of the weapon-oriented types.
I'd suggest more AA-only quivers. There are several from pre-40, some from dragons, one tagged - coming from the same dragon as all the other weapons.
But there is no Dusty quiver.
I think it is imperative to add an AA-only Dusty quiver.
Reasons being:
1) Dusty, like MoaD, has pretty much all weapons. MoaD however has an AA only quiver, and Dusty doesn't.
2) With Random weapons in, quivers are even weaker because random weapons have many, many different damage types and most quivers have two, maybe three if they're lucky.
3) There are no AA only random quivers - that would give AAs damage types equivelent to rare weapon types. Even if they trade strength for slightly better hit rate, they're STILL much less effective.
4) If they were AA only, non UMDable, then they're more likely to get into AA hands. UR Hunter's point, even if it drops, goes to whoever wins it and they're more likely to use it themselves if they are able than they are to trade it. Plus, saying the UR that anyone can use is the AA class bonus kinda sucks, because anyone can use it and not just AAs. So...why make an AA to use it, when you can use it as needed and be a fighter rogue wm or something?
So, in addition to the skill/ability alteration for AAs - I think they need more AA-only quivers, espcially an AA-only quiver from Dusty to keep their weapon progression in line with the rest of the weapon-oriented types.