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Post by kaldair on Sept 8, 2006 19:03:00 GMT
Hi all,
Funky I was wondering if you have time to consider increasing duration and/or amount of mighty rages for Barby's? The reason I ask is that all together they don't last long enough in major battles. I know you're busy & may have already considered the balance issues on this and appropriately scaled it for LL, but thought if I didn't ask I wouldn't know for sure if it has been considered.
Thank you!
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Post by FunkySwerve on Sept 9, 2006 1:06:36 GMT
I'll take another look at it, barbs are not exactly overpowered at present. Funky
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Post by thedomicron on Sept 9, 2006 5:48:12 GMT
Ithink it should be maybe duration which lasts longer: currently you have to use mighty rage after you get your gmw, otherwise it won't stack, that's fine. but what's wierd is that mighty rage will holy the +20 until it runs out, even if the caster rests. this becomes a problem when it runs out in the middle of a big fight. or, if you kept the same duration, but gave more uses, we wouldn't have to keep resting just to get more mighty rages on longer runs in , say the desert, which involves lots of stop and go for mages.
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Post by FunkySwerve on Sept 9, 2006 6:09:26 GMT
I have no idea what you're trying to say there, dom. Want to take another crack at it? Thanks, Funky
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Post by mishimayukio on Sept 9, 2006 6:42:26 GMT
He is trying to say that while GMW and mighty rage do stack, when mighty rage wears off you lose the GMW bonus as well. Given its relatively short duration, I can imagine that this will get annoying after begging your party mage for your 4th GMW and the caster hasn't rested yet.
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Post by thedomicron on Sept 10, 2006 14:52:56 GMT
haha yeah yue nailed it. If you could make it scale with levels of barbarian, or something it'd be nice. right now i just save it for when i'm soloing (no enchantment on my weapon) or right before big mobs or whatever. it wouldn't even bee so bad if it did not remove all enchantments when it wears off. anyhow thanks!
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