Post by DragonChyld on Feb 16, 2007 22:46:59 GMT
4.) Guild Warfare and PvP
a. Guild Wars are encouraged and are a large part of the reason for the implementation of guilds. That being said, there are some definite guidelines which must be followed to the letter.
i. Any characters involved in Guild Wars MUST be above level 30.
ii. No lowbie killing will be permitted at any time, and will carry punishments up to and including the disbandment of your guild, so don't do it. For the purposes of guild warfare, lowbie killing is the killing of anyone under level 30.
iii. There must be a roleplay reason to kill any guild member not involved in a guild war at the present time. If they provoke you by engaging in behaviors listed in Rule 3a above, such as loot or spawn stealing, that is sufficient reason, so long as you and they are guild members. If you or they are not guild members, you MAY NOT kill them until you have reported the behavior to a DM and received DM permission to do so. Pickpocketing is the sole exception to this rule. If you catch someone picking your pocket, you may attack them immediately - but you had better be certain!
iv. Declaration of War: A GUILD MUST PROVIDE A WARNING 24 hours before commencing a war on another guild. This warning must be posted by the head of the guild on the new Guild Notice Board in the Docks. Declarations of War are only valid if posted by a guild head, as listed in the Guild List next to the Guild Message Boards.
v. Guilds may agree to end a guild war at any time. The head of the guild that declared war must post notice of the cessation of hostilities on the Guild Notice Boards. This notice is effective immediately, and means that PvP between members of those guilds is no longer acceptable, until a new Declaration of War is posted and 24 hours has passed since that Declaration.
vi. A guild must have a reason to declare war on another guild. Any of the provocations listed in Rule 3a are sufficient. This means that if you WANT to go to war with a guild, you only need to provoke them into declaring war on you. If they don't, you can continue to provoke them until they do, or wait until they provoke you. Please do not 'invent' provocations, this system is meant to be consensual to a degree. If a rival guild refuses to declare war on you, and does not provoke your guild members, you may continue to harass their members, but may not attack them directly.
a. Guild Wars are encouraged and are a large part of the reason for the implementation of guilds. That being said, there are some definite guidelines which must be followed to the letter.
i. Any characters involved in Guild Wars MUST be above level 30.
ii. No lowbie killing will be permitted at any time, and will carry punishments up to and including the disbandment of your guild, so don't do it. For the purposes of guild warfare, lowbie killing is the killing of anyone under level 30.
iii. There must be a roleplay reason to kill any guild member not involved in a guild war at the present time. If they provoke you by engaging in behaviors listed in Rule 3a above, such as loot or spawn stealing, that is sufficient reason, so long as you and they are guild members. If you or they are not guild members, you MAY NOT kill them until you have reported the behavior to a DM and received DM permission to do so. Pickpocketing is the sole exception to this rule. If you catch someone picking your pocket, you may attack them immediately - but you had better be certain!
iv. Declaration of War: A GUILD MUST PROVIDE A WARNING 24 hours before commencing a war on another guild. This warning must be posted by the head of the guild on the new Guild Notice Board in the Docks. Declarations of War are only valid if posted by a guild head, as listed in the Guild List next to the Guild Message Boards.
v. Guilds may agree to end a guild war at any time. The head of the guild that declared war must post notice of the cessation of hostilities on the Guild Notice Boards. This notice is effective immediately, and means that PvP between members of those guilds is no longer acceptable, until a new Declaration of War is posted and 24 hours has passed since that Declaration.
vi. A guild must have a reason to declare war on another guild. Any of the provocations listed in Rule 3a are sufficient. This means that if you WANT to go to war with a guild, you only need to provoke them into declaring war on you. If they don't, you can continue to provoke them until they do, or wait until they provoke you. Please do not 'invent' provocations, this system is meant to be consensual to a degree. If a rival guild refuses to declare war on you, and does not provoke your guild members, you may continue to harass their members, but may not attack them directly.
Alliances are not as of yet covered by Guild rules, If you are a member of a known Guild alliance and said guild Declares war, do you then have the right to declare war against the same guild as well, or must you still provoke the war as listed in Guild Rules 3a.??
6.) Actions not to be taken, even by guild members, under any circumstances
a. Unprovoked attacks on players at any time. Guilds must declare war on each other to allow full PvP combat, absent provocation.
I only ask this as it says in the section heading under any circumstances, and I want to be crystal clear. You MAY instigate unprovoked Full PvP attacks against a guild member IF your guild has declared war on said guild and the 24 hour time limit has passed correct?
Thanks
~ DC