Kawazumi (Rare Kama) This kama is rumored to have belonged to one of the greatest monks to walk the land. From infancy, his father had hired a private tutor to train him. As the sand grains of time fell, the tutor became more the father than the one that paid for the entire ordeal, and through his child and adolescence, the young monk trained daily and knew of nothing else. As one would expect, the master eventually ran out of things to teach the student so he sent him to go forth and apply what he had been taught. For many years, he was known as one of the most balanced and disciplined monks to have ever smelled the sweet earth. But, alas, even the most disciplined man will eventually succumb to age, and the once mighty monk realized he had seen his peak day come and go. It was about at this time that he found his way to a tavern in a small town in the middle of nowhere. It was at this tavern that the monk learned of Lovely Lady Alcohol. The legends all get vague here, but what is certain is that he bought a room above the inn and never set foot on traveled road again. Needless to say, all his pristine equipment was either lost or sold to traveling adventurers.
Post by Delfestra Ruinvorn on Apr 27, 2007 18:44:29 GMT
Ok, description time:
Bhaalus Bane: Invented by the mages of the Axerian Imperia to help their soldiers counter the growing power of Bhaalus followers, rings of this type were rushed into creation during the final days of the Imperium. However, there were not enough to turn the tide, and then the Fall of Vashyk destroyed those who crafted them.
Signet of Set Often seen as a badge of office for the High Priests of Set, these rings have the more practical benefit of allowing these priests to commune directly with their dark god and not suffer any...unfortunate side effects.
Hellfire Focus The Sage of Ascension once remarked on this creation, saying "Possessing this wonder, one may with resolve face the Strike of Flame, and the Storms of Fire, and indeed fear not even the Fires of Hell itself."
Unfortunately, it is also true that this great Sage only sends people to the Abyss, and has never been to Avernus...
Shauntea's Shard According to legend, the Lady Shauntea wept golden tears as she saw the great city of Vashyk brought to ruin. Those tears are thought to have solidified into the amber gems set into this ring, in hope that the wearer may be spared destruction and torment.
Loki's Loop It is rumored that these rings are the gift of those who please Loki. However, as Loki is both trickster and liar, father and kin-slayer, it is perhaps best not to ask precisely how they did please him.
Hel's Fury Daughter of Loki Liesmith, Queen of the Underworld who shall bring forth the dead to destroy the world on the day of Ragnarok, Hel's Fury is truly that of a woman scorned.
Aura of Anhur The chill aura of this accursed land did surround the fell legions who marched under its dread Standard. In a rather ingenious plan, enemies of the Black Pharoah managed to seal this aura into several rings, in an attempt to counteract the very aura his minions radiated.
Gleam of Gesendir Glesdnir, the great Barbarian of legend, was said in story to be so fearless that he would snap the fangs from the mouths of giant serpents with his bare hands, and so strong that even the quaking of the earth could not topple him. The shriek of the gale was music to his ears, as was the howl of dying foes.
In this ring, perhaps, the legends may show a measure of truth.
Eye of the Rhemoraz Barbarians near the Spine of the World sometimes encounter the Rhemoraz, a huge and powerful poisonous reptilian creature of the frozen climate. On occasion they even live to tell about it. As such, the shamans craft these rings as rare trophies of glorious victory, reserved for the bravest of their warriors to reward the boldest of deeds.
Eldouin Scourge Eldouin, the huntress of Anduin, did not long survive the fall of Anduin into ruin. Captured and then sold to the Drow of Mantakaloss, she was gifted to infernal beings in return for some unknown assistance. The legends say that she was dragged screaming into Hell by a laughing Pit Fiend, to face torture and eventual death at its hands.
Those who revered her deeds in life, named these rings in her memory, creating them so that others may avoid her terrible fate.
Staff of Kyon The legends of Kyon all agree on one thing: He was the strong, silent type.
Many great deeds were done by adventurers under the watchful gaze of Kyon, who would stand stalwartly behind them, immobile, like a rock. And when the need was dire, without a word of warning, or indeed a word of any sort, he would rush forward to bring forth the blessings of healing or life itself to his party - or perhaps to bend the enemy inward upon themselves with brutal force.
His work done, he would then return to his place of honor in the rear, to watch the folly of younder adventurers with unyielding gaze and unmoving mouth.
Sardonic Staff This prize staff was the treasure of Sardonic Atma, the most sarcastic and snide sorcerer to ever spout spectacular spells in skirmishes and stupendous struggles across the sites surrounding Ascension.
He was rumored to once have questioned Lloth about her thoughts on Charlotte's Web, and to have consigned Dustbone to the Dustbin. Indeed, he even once delivered fresh Calamari to the Illithid Overmind, and brought the Black Pharoah a postcard from his mummy.
His cattiness and feral humor was an ultra-rarity, even among the rather unusual denizens of Ascension. And this staff is a fitting legacy.
Flamestrike's Denial: The Goblin "philosopher" Blagroz crafted a great many of these rings for the Legions of Nublash, which fell upon Ascension some centuries ago. His master, Nublash, demanded protection for his legions from the priestly might of the human Priests of Tyr and Lathander within the town.
However, Blagroz believed only in the power of sorcerery, and had "reasoned" that the human gods did not exist. While he sought to persuade others of his somewhat flawed logic, he crafted these rings to defeat the powers of the so-called priests, believing that they did not in actuality call on divine beings.
So with these rings in hand, the Legions of Nublash fell upon the Town of Ascension. Human priests desperately called forth great storms of divine fire in the town's defense, causing the goblin hordes to wither under the rain of divine power. Seeing the carnage, it eventually occurred to Blagroz he may have been wrong...
Post by johannhowitzer on Aug 4, 2007 10:07:06 GMT
Elemental Treads Firewalking is a well-known discipline for those who wish to become more in touch with their essence, and tune out all distractions. The Igneous clan of firewalking monks took this one step further, to include the traversal of all manner of hazardous materials, from scalding sheets of ice to beds of flesh-searing acid to plates of metal coursing with electrical energy. They even managed to test their resolve in the face of intense sonic vibrations, though it is still unknown how they managed this, as they seemed to possess neither the technical nor the magical expertise to create such an environment. In any case, the soles of their feet soon grew thick and resilient to all naturally-occurring elements, and combined with their inner essence took on the ability to absorb such energies completely. When any Igneous member died, the outer callous on his soles was carefully removed, cured, and sent to local mages to apply some basic enchantments... the end product is the line of footwear known as the Elemental Treads, which exhibit varying degrees of elemental absorption dependent on the strength of the contributing monk's essence.
Yurg's Might The Orcish bandit Yurg was often known to brag about his great strength, and he could often be found at the nearest watering hole engaging in arm-wrestling matches. One day, a friend of his named Grush began to be annoyed at his showmanship, and in a fit of envy cried, "It not fair Yurg get to be strongest! Why he not share his beeeeg muscles with rest of bandits?" This outburst was heard by the whole tavern, and a hush followed quickly on its heels... a wizard in a dark cloak happened to be seated at the bar, sampling "ingredients" for his next spell, and overheard Grush's exclamation. Yurg did not return to the bandit camp that night, and has not been seen since. A small, roughly-hewn ring turned up at the same tavern several weeks later, and those who put it on quickly found themselves able to duplicate Yurg's great feats. Rumors began to spread about that ring, and despite the fact that nothing was ever discovered about Yurg's fate, the ring has retained his name to this day.
This is my description to the Blade of Fierna, or Dis katana. :-)
It is rumored throughout the more civilized (or just more conspirative) layers of the Hells, that the current ruler of Phlegethos had a rather effective, but still elegant weapon that is a rare sight in the regions of Baator. It was a symbol of her rulership above the fourth layer, though Belial often challenged her right to do so, and used every dirty trick up to his sleeve to get his seat back from his daughter, to the other lords no small amusement.
Fierna needed a weapon that could fend off not only the sneaky, but brutal attacks against her, but also the suspicious movements towards her from her bodyguards, or even Belial himself, because they liked to use this kind of trick for accident-looking assassination attempts.
She gave the order for an exotic looking, powerful weapon that can cut through anything being sent to make her a little more obedient towards her father (it didn't matter to him if it means dead or alive), but unlike him, she wanted somehing that can be used through techniques, and not brute force. The result was an extraordinarily long sword with a five feet long blade, which still needed a significant amount of strenght, but was able to resist any kind of attack directed at its wielder.
To Fierna's fury, the blade still broke somehow, when a Pit Fiend, which was foolish enough to carry out Belial's order, used an artifact to destroy it. When she saw what happened to her favored weapon, the raging Fierna grabbed the hilt, and sliced the Pit Fiend up to tiny pieces, starting with the wings, cutting down the limbs, then plunged it into the stomach and threw what remained into the flowing magma of Phlegethos. The sword was mostly restored later, but there was no way to completely fix it, and its power has been reduced to about half of what it had. Seeing what became from her once-favored weapon, Fierna threw it away, saying she doesn't want a weapon that doesn't have the same terrifying feeling it once emitted. After that, through uncofirmed ways, the sword slowly found its way to Dispater's weapon storage, who thought, it can still be useful in his plans, and kept it ever since.
The furious nature of its former owner made this weapon to radiate an immensely strong evil feeling, constantly dripping the merciless power of the elements from the tip, and releasing large amount of cruel magic that spreads in the victim, causing such pain, that it could kill most even from the shock itself. One can only guess how frightening power it held once... and though the power it holds now is significantly smaller, but this katana is still a weapon not to mess with.
And another one, this is about the Anbaric Lance
Infernal Machines, and other artifical monstrosities weren't as stable and reliable as they became with time. When these machines and constructs were built for the first time, many of them were unstable, and indiscriminately attacked anything in sight. That included Malebranches, Amnizus, or even Dispater himself, who was the first one requesting the use of such tools in the Blood War, and possibly on other operations on the Material Plane.
Needless to say, Dispater wasn't amazed by being attacked from a supposedly working killing machine, and in his usual calm manner, he went to find out what went so wrong, with firm intent to take retribution for what happened to him. Nobody know what was the conversation about with the makers, but it is safe to assume, the Rakshasa who led their creation didn't like it. Its corpse has never been found, only a huge crater indicated that there was someone standing on that point, before it was smashed by an object, heavy enough to blow the Rakshasa to smithereens. The question of the rampaging machines still remained however. Their constructors first tried to make them more controllable with focused magical energy and a pecial kind of control amulet, but the machines were designed to act independantly, making it impossible to fully control them after the activation process.
The situation, with time, became serious enough that even deepest regions, like the city of Maladomini was threatened by the swarming machines where they were created, invading the city, and ruining most areas in it, with the exception of Baalzebul's Keep and some small areas underground. With the situation turning to the worse, they had no choice, but to use their last chance, and developed a weapon that can penetrate the defenses of these machines while not releasing their deadly secondary attacks, making them unable to use their deadly attacks, and shutting them down to make adjustments for making them more stable. It is unclear that either the machines evolved to be more intelligent and didn't oppose those devils who had such a lance ready to strike, or the makers fixed the design flaw within them (the collection of threatenings of being tortured and executed in a gruesome way probably motivated them quite a bit), but after the first battles against them, they went berserk very rarely, so they got the nickname "Frankeinsteiner" for their unmatched ability to nail Infernal Machines and other Constructs. The spears still exist, lost within the mountain regions of Malbolge after a raid from a large group of Baatorians. They're only supposed to exist even now, but if they do, in skilled hands, these lance can be formidable weapons.
Here comes another one, the Blade of Belial
The reasons behind the creation of Belial's sword are said to be among the strangest, or in the Hells, the most ridicoulus of all the famous ones from there. It resolves around betrayal, power struggles, and assassinations, nothing extraordinary in the Nine Hells of Baator so far. What makes it exceptional is that it's between a father and daughter, the former, and current ruler of Phlegethos. For untold centuries, Belial ruled over the fourth layer, commanding its heated lands, and Fierna was under his command as well. She didn't think that he's suited for being the lord of Phlegethos, and launched many secret, or sometimes plain open attacks.
Belial wanted a sword that will be strong enough to defeat his daughter if needed be after the previous ones were destroyed, but he didn't (always) want to kill her, because she can't be of service to him dead. Well, not much. Fierna tried to take his seat away from him many times, but she couldn't, and when he used his sword on her, even the Pit Fiends that served as guards fled from there in terror. Then the cycle started again, and it was going for a long time. Fierna was slyer from what he believed though. Taking advantage of him leaving Phlegethos at a time, Fierna seized the chance to overthrown her father. Having seen her in the seat he sit in not long ago, the Belial wanted to bath his daughter in the flames around them, but the Pit Fiends badly injured him, before he even took five meters forward, with his sword in hand. And she just laughed satisfiedly.
He didn't give in to her though, and started to make plans to get her back for that. The first step was to get rid of her nodachi, which looked like a katana, though in a much longer variant. Even he feared the blade that was strong enough to kill a Pit Fiend with one strike, so he deceived one (which wasn't know for its excelling intelligence), and ordered it to destroy the blade with an artifact he gave to it. The Pit Fiend did as he ordered, making Fierna go on a rampage, and its corpse was thrown into the flowing magma after Fierna was done with it. But she wasn't a fool either. She knew who might be behind the loss of her sword, not to mention the constant assassination attempts, and made her move as well. She unleashed one of her Cinderscales onto his weapon in his absence, and it slagged the sword to a chunk of what it used to be. Nobody heard of that particular Cinderscale again, and Belial couldn't fix his brutal weapon either, so their score became tied. Dispater found the chunk later somehow, and it was fixed, but Fierna's servant slagged even most of its powers from it, and it was weakened greatly.
Belial's weapon is just like what it suggest. Massive, brutal, and have a strange aura around it. It still holds the destructive power of some of the elements, as well as other energies that causes the victim die in a horrible flow of pain. The blade no longer retains its original power, but its still well capable of doing what it was intended for - taking the lives of those opposing its wielder.
Last Edit: Jan 12, 2009 11:56:27 GMT by trickypriest
Rolgurum Quent was once one of the most popular dwarwen blacksmiths known in the city of Murghyr. It was said, that his customers allways had a strange feeling about entering his shop, like he was hiding something very dangerous. After dieing in a high age, the townpeople searched through his house and found out, that he had a warm and sticky labor in his cellar. The Quent's Shielder scattered around on a heated plate and protected some small eggs, that was found inside. The mayor himself took the shielders to his house, that was found burned the next day. Some of the shielders were still found within the ashes, but the eggs were gone. A few copper-colored scales were lying around and the people began to understand, that Quent must have made some kind of treaty with one of the formidable Copper Dragons from the nearer mountains.