For Pathogen: Would you like some Wine with that Cheese?
lol, isnt it "would u like some cheese and crackers to with that whine?"
and anyways, if there wasnt a bunch of mass sell fodder out there, the only things ppl would ever pick up are randoms . every quality random loot system needs junk, without it, the system isnt realy random is it. "oh look, a rock. more lvl 40+ loot for me" and rarities have more to do with quality of the item as opposed to lvl req. and btw, there are several items out there that give attribute bonuses at low lvls, but they are rarer than the regular junk that is found behind bushes and such. -uriel
Post by fooflamfinnegan on Aug 8, 2006 20:56:03 GMT
I've been on the server for a few months now (long enough to have an immo and PLENTY of other chars!). I've found that sometimes the best way to get cool items at lower levels is to do some exploring. I've found some awesome and interesting areas just by wandering around places, and inevitably I'll find some cool (and often helpful) items along the way. Have you noticed is the fact of the Transfer Chest and Transfer Bank Account. Got a higher level character that can slay a dragon? Do so, and save the items or gold for another lower level character. I've done this quite a few times, enabling me to bolster my low level wiz or rogue so that they can survive longer, find better items, whatever. Most servers call this illegal; Higher Ground has no issues with this whatsoever and in fact encourage it! You found an interesting item that you have no use for but you know if you had a druid it would be great, we'll throw it in your transfer chest and make a druid someday when you bored with your current char.
You may consider the above cheating, or prefer a challenge...fine! Like I said, go explore. I've found areas some players who've been here for a year+ have never seen! (and they weren't recently added either). Yes, I will agree with you that a high AB/AC is extremely important here. However, for example in farm it's not the one with the greatest armor/weapon that kicks butt, it's the one who can take out numerous enemies at one time (or slow them down for the rest of the party to take em out).
If you're not sure how to find new areas, or would like ideas, ask around! I for one love getting XP or finding loot, but I'm always up for lower xp just to check out a new area. I've made new characters just because of that. "Ooo...Minotaur maze would be so much fun to bring a rogue too...". Did you know there's an Orc area right near the Road to Town that (while the XP is lower) has some excellent items for lower levels? As you explore it the XP does actually get better, and the area looks interesting in itself. Have you spotted all the caves in that area alone!? I just found another area the other day that I had been to with a party but never saw before. I found an awesome ring with unlimited spell use (a 1st level spell). That ring saved my tuchas when my wizard ran out of spells!
You also don't always have to have large parties...get a few people together and lock the party (no one sends out invites). Just go exploring. You may make some cool friends that way.
I am very new to the server, my highest level char is level 9, which I messed up, so now my char is level 4 so I'm not sure about the balances but I still disagree.
I leke to get in a huge group once in a while, but I have made great friends in a party of just 2, were a conversation will lead from just level to class, build, reasons, advantages, spells, disadvantages, etc - with the end reasult being a couple of people who know each others char's (and the player, form their choices) and will remember and help out each other.
If every piece you picked up was useful, would it be a great bonus when you picked up that one usefull item? if every item was good then that standard would become average and it wouldn't be good. And the thing about you trash is another's treasure, recently I picked up an oakenroot belt which was totally useless, with bonus druid spell slots, and yet it would have been really usefull to a druid. I find that despite having a couple of million gp (gifts to my last char.) I don't use it because its so fun to go round with the items that you spent hard earned money on.
One complaint is around the wilderness off the road to town there are only level 5 items, and so from level 3 I have built up a store of items that I cannot use...
Still I have only explored a bit of the beetle and nether caves (first levels) but all of the wilderness area, the bandits ccave being a huge challenge to the player I had spent the last few hours with.
I do get used to items along areas, for example I know that on the corpse on the road to town always drops a negative energy wand, there are still items that I have not seen before popping up. really any item would be usefull, I have no boots, no cloak, no rings, and no belt, and I usually spend my money on various small things like a potion or something, with usually about 5000gp froma quick trip.
I think the rand requirements are great. I like to Powerlevel a little. Then I spend the next few days exploring around (sometimes in areas i should be) and i hunt for items. A good exampl of how I run to get great items and good builds.
My cuurent fav character Dorian Black wing. F/WM/R
I power level up to oh 20 for example. After that I Bought in town some of the best items I can get for straight cash. ( my setup allows me to take down many of the low level impossibles i run into ) After I Buy the max Items I can get I will Item hunt for about 2-3 days (you wouldnt belive the stuff i find) This is a little more logical and balanced. After a few days hunting I find such great items I end up going on my own to level (granted I do like to party ) but in general you can find enough items in that time to almost over balance your cahracter, it just takes time. My character @ level 20 with the Pots that I gather from item hunts and ( there are several areas that even though there is no XP you can get Pots that give an amazing boost to your char) and for the areas that hide these special items its actually easy to go in invisibly not have to fight grab the loot and take off. Over all my chars @ 20 but fights at almost a 25+ level. My "Testing" creature ( person i beat on to see how well i have improved ) is cessy. With the items I found over a few days I can beat him down in a few rounds. Heck woith the equipment I have i can beat him down without buffing. TO take good advantage of the Radn system you have to spend Alot of time hunting to get good stuff. Plus you find out alot about the world.
there are areas that Always spawn pots or Highly useable items. Also I may creat a disadvantage I have spent so much time building Chars in DND that I will waste 3 days just to fine that 1 item to kill whatever I want. Plus I Carry multiple sets of armor for variouse issues or encounters.
All in all it just takes time to find good items. You can even go back to low level areas to find stuff for your current level you do end up with alot of crap but you do find good stuff to. In lowbie areas to avoid fighting every random worthless creature just stay invisible ( one common lowbie area always spawns a wand of invisi shpere ) Take some time and exploree you will be amazed at what you find if you take the time to look
I haven't been playing on the server too long maybe a month, have a couple immo characters. Much of the loot I run across is junk to me (to be expected). But hey I stick stuff in the priced item chest for say a mil or 2 and envitably my trash is another players treasure. Made maybe 100 mil so far just putting stuff in the last few weeks.
In response to something Pathogen said a while back:
Let me re-iterate that this is strictly not a problem past levels 5-10. In levels 5-10, the drops are typically a +1 armor with +1 to whatever. Because the solution to every problem in this level range for a warrior involves AB and AC, the item with the miniscule bonus to Con is inevitably thrown away (it's almost always armor that drops, and armor is the primary source of AC).
Not true. There are five primary types of AC - armor, shield, deflection, natural, and dodge - and it is quite easy to find various sources of each. With that +1 armor, I could also wear a +3 bracer, and the spare +1 might be, say, to Wisdom, which might help if my Cleric currently has an odd Wisdom score.
There is indeed a situation that makes every piece of loot worthwhile. Even the "worthless" loot found on LL runs could in fact be wonderful for someone's lowbie toon! I've used some very odd equipment combinations in my time on the server, and I often use the lowbie stuff (even levels 1-10), even though I have over 50 mil in the bank. Even with 50 mil, that +3 bracer paired with +1 armor is better than a +3 armor, since the bracer can't give me more wisdom.
The ramdom loot is great.. My questions are the drop based on lvl and class or just lvl? Also if we party up the % of better drops goes up with each party member correct. Is this true after the 5 player max xp rule or does it base the drops on the highest lvl in the party>> IE: 40,42,50,55,60 ,60 Thanks for helping a noob