Post by omino23 on Sept 5, 2007 6:59:14 GMT
Thac0 is an older D&D term for "to hit armor class zero", it is also the name of one of the main characters of a popular webcomic about goblins. I wanted to use goblin but found them too scary looking and also didn't have the stats I needed. Kobolds are also a free to use subbie which means that anyone can pick it up. This build can also be improved upon with other subbies and perhaps I will update when I have worked it out more.
Updated and play tested ;D
STR: 8 (-2) 6
DEX: 18 (+2) 20
CON: 14
WIS: 10
INT: 14
CHA: 8
Humanoid - Kobold: (Quick to Master, Darkvision)
01: Fighter(1): Toughness, Weapon Finesse, Weapon Proficiency Exotic
02: Fighter(2): Weapon Focus: Kukri
03: Fighter(3): Knockdown
04: Fighter(4): DEX+1, Dodge, (DEX=21)
05: Fighter(5)
06: Fighter(6): Iron Will, Mobility
07: Fighter(7)
08: Fighter(8): DEX+1, Expertise, (DEX=22)
09: Fighter(9): Improved Critical: Kukri
10: Fighter(10): Spring Attack
11: Fighter(11)
12: Fighter(12): DEX+1, Great Fortitude, Whirlwind Attack, (DEX=23)
13: Fighter(13)
14: Fighter(14): Disarm
15: Fighter(15): Blind Fight
16: Weapon Master(1): DEX+1, Weapon of Choice: Kukri, (DEX=24)
17: Weapon Master(2)
18: Weapon Master(3): Alertness
19: Weapon Master(4)
20: Weapon Master(5): DEX+1, (DEX=25)
21: Harper Scout(1): Great Dexterity I, Great Dexterity II, (DEX=27)
22: Harper Scout(2)
23: Harper Scout(3)
24: Harper Scout(4): DEX+1, Great Dexterity III, (DEX=29)
25: Fighter(16): Epic Weapon Focus: Kukri
26: Fighter(17)
27: Fighter(18): Great Dexterity IV, Armor Skin, (DEX=30)
28: Fighter(19): DEX+1, (DEX=31)
29: Fighter(20): Epic Prowess
30: Fighter(21): Great Dexterity V, (DEX=32)
31: Fighter(22): Improved Knockdown
32: Fighter(23): DEX+1, (DEX=33)
33: Fighter(24): Great Dexterity VI, Improved Parry, (DEX=34)
34: Fighter(25)
35: Fighter(26): Improved Expertise
36: Fighter(27): DEX+1, Great Dexterity VII, (DEX=36)
37: Fighter(28): Improved Disarm
38: Fighter(29)
39: Harper Scout(5): Great Dexterity VIII, Great Dexterity IX, (DEX=38)
40: Fighter(30): DEX+1, Improved Whirlwind Attack, (DEX=39)
LL Skills:
LL Kukri
LL Will
LL Fort
Great Dex X
(+3 others could use some suggestions, might have to take additional Will saving throw feat. I will mull this over as I lvl up)
Discipline 43(41), Intimidate 4(3), Lore 37(44), Parry 43(61), Persuade 8(7), Pick Pocket 30(44), Search 4(6), Tumble 40(54)
Hitpoints: 500
Skillpoints: 225
Saving Throws (Fortitude/Will/Reflex): 24/18/33
Saving Throw bonuses: Mind Effects: +2, Traps: +2
BAB: 30
AB (max, naked): 49 (melee), 45 (ranged)
AC (naked/mundane armor/shield only): 34/37
Still a little rough around the edges but hoping to make the most of the changes to fighter abilities. Did immo run with little fuss in a really good party, and was able to knockdown and disarm despite small size which im sure is temporary till the greater versions kick in.
Updated and play tested ;D
STR: 8 (-2) 6
DEX: 18 (+2) 20
CON: 14
WIS: 10
INT: 14
CHA: 8
Humanoid - Kobold: (Quick to Master, Darkvision)
01: Fighter(1): Toughness, Weapon Finesse, Weapon Proficiency Exotic
02: Fighter(2): Weapon Focus: Kukri
03: Fighter(3): Knockdown
04: Fighter(4): DEX+1, Dodge, (DEX=21)
05: Fighter(5)
06: Fighter(6): Iron Will, Mobility
07: Fighter(7)
08: Fighter(8): DEX+1, Expertise, (DEX=22)
09: Fighter(9): Improved Critical: Kukri
10: Fighter(10): Spring Attack
11: Fighter(11)
12: Fighter(12): DEX+1, Great Fortitude, Whirlwind Attack, (DEX=23)
13: Fighter(13)
14: Fighter(14): Disarm
15: Fighter(15): Blind Fight
16: Weapon Master(1): DEX+1, Weapon of Choice: Kukri, (DEX=24)
17: Weapon Master(2)
18: Weapon Master(3): Alertness
19: Weapon Master(4)
20: Weapon Master(5): DEX+1, (DEX=25)
21: Harper Scout(1): Great Dexterity I, Great Dexterity II, (DEX=27)
22: Harper Scout(2)
23: Harper Scout(3)
24: Harper Scout(4): DEX+1, Great Dexterity III, (DEX=29)
25: Fighter(16): Epic Weapon Focus: Kukri
26: Fighter(17)
27: Fighter(18): Great Dexterity IV, Armor Skin, (DEX=30)
28: Fighter(19): DEX+1, (DEX=31)
29: Fighter(20): Epic Prowess
30: Fighter(21): Great Dexterity V, (DEX=32)
31: Fighter(22): Improved Knockdown
32: Fighter(23): DEX+1, (DEX=33)
33: Fighter(24): Great Dexterity VI, Improved Parry, (DEX=34)
34: Fighter(25)
35: Fighter(26): Improved Expertise
36: Fighter(27): DEX+1, Great Dexterity VII, (DEX=36)
37: Fighter(28): Improved Disarm
38: Fighter(29)
39: Harper Scout(5): Great Dexterity VIII, Great Dexterity IX, (DEX=38)
40: Fighter(30): DEX+1, Improved Whirlwind Attack, (DEX=39)
LL Skills:
LL Kukri
LL Will
LL Fort
Great Dex X
(+3 others could use some suggestions, might have to take additional Will saving throw feat. I will mull this over as I lvl up)
Discipline 43(41), Intimidate 4(3), Lore 37(44), Parry 43(61), Persuade 8(7), Pick Pocket 30(44), Search 4(6), Tumble 40(54)
Hitpoints: 500
Skillpoints: 225
Saving Throws (Fortitude/Will/Reflex): 24/18/33
Saving Throw bonuses: Mind Effects: +2, Traps: +2
BAB: 30
AB (max, naked): 49 (melee), 45 (ranged)
AC (naked/mundane armor/shield only): 34/37
Still a little rough around the edges but hoping to make the most of the changes to fighter abilities. Did immo run with little fuss in a really good party, and was able to knockdown and disarm despite small size which im sure is temporary till the greater versions kick in.