|
Post by wnxhalfwingseen on Nov 20, 2007 4:48:59 GMT
This build is using the high Damage reduction of a level 50 COT (+16/40). along with the -12 SR reduction and +20 positive damage to make an Archer that can fully support the party in many ways.
Race: Planewalker (-2 STR +2 Dex +2 Con +2 Int) Base race elf Stats (starting) Str 8 Dex 20 Con 8 Wis 8 Int 12 Cha 16 Feats and stats: 1: Strong Soul 3: Weapon Focus Longbow 4: Dex 6: Point blank shot 8: Dex AA levels 9: Weapon focus rapier 10: COT Levels 12: Great Fortitude Rapid Shot Dex 14: Called Shot 15: Iron Will 16: Weapon finesse Dex 18: Blind Fight Expertise 20: Dex Improved Expertise 21: Great Dex 1 24: Epic prowess Great Dex 2 Dex 27: Great Dex 3 28: Epic Weapon focus Longbow Dex 30: Epic Will 32: Dex Armor Skin 33: Epic Fortitude 36: Dex Epic Toughness Great Dex 4 39: Great Dex 5 40: Epic Toughness Dex 42: Dex Hardened Soul 44: Dex 45: Legendary Weapon focus Longbow 46: Dex 48: Dex Great Dex 6 50: Dex 51: Great Dex 7 52: Dex 54: Great Dex 8 Dex 56: Dex 57: Great Dex 9 58: Dex 60: Great Dex 10
Important skills :Tumble Discipline Parry
Ending Stats: Str 6 Dex 52 Con 10 Wis 8 Int 14 Cha 16
Saves: Fortitude: 60 Reflex: 67 Will: 57
AB: 100 AC: 112( URs)
|
|
|
Post by MurphysLawAgain on Nov 20, 2007 8:58:11 GMT
A few questions. Isnt this build a bit low on HP and AC? It looks like almost every hit will land and the ele / exotic damage is gonna cripple you. Maybe I am wrong but if so - how? Thinking again are you sure you wont have better AC? Why bother with rapier feats - do you really expect to be doing much melee? Is there something else you could take in their place?
|
|
|
Post by Trazik on Nov 20, 2007 11:04:39 GMT
Weapon focus in a melee weapon is required for CoT. A bit awkward, but IMHO does not cripple the build.
I am inclined to agree with Murphy re: hitpoints however.
FWIW, that (low) AC will work if you can (somehow) get SC5 and high hide skill. I have a rogue-AA with (only) 125 AC (68 dex total with BUR gear, dex arti and demigod x1 bonus) and he can tank/PBS many hell mobs because of high concealment. Trouble is finding a subby that can support high Charisma & Dexterity, all those feats and not cost and arm and a leg on the trade market.
Interesting ideas, IMHO.
Trazik
|
|
|
Post by wnxhalfwingseen on Nov 20, 2007 22:32:17 GMT
Well i get +16 DR which helps the physical damage. My ac is 10(base)+2(armor skin)+26(dex)+68(UR Deflection, Natural, Armor, Dodge) +6(Tumble) Now with Dex arti Demigod 1 and BUR, I can get 122 AC but i went with stats at 60 with UR's. ending HP on this build is 48(Bard)+16(AA)+300(CoT)+200(LL)+60(Toughness)+360?(items)+20(Epic Toughness) That is 1024. 1000 is my guideline for builds most things below 1000 i wont touch. However you can (for a short 48 seconds with 3 casts) use displacement for 50% conceal. I didnt put that in because of its almost insignificance.
As for the rapier feats i had spare bonus feats for finesse and i couldnt use it for epic toughness (not epic yet) and i need weapon focus in melee for CoT.
As for taking damage You get the reduction for physical damage you reduce crit damage by parry which is at 89 before items. Over 1000 hp should be enough for me as i tend not to rely on my defense rather my ability to avoid melee effectively. However i would take damage from a large amount of ranged attacks
As for races Half Gurdianal Undying Rakshasa Shard Dragonblooded Would work well. I chose planewalker because of of these all i have is rakshasa and planewalker ^^ your ab hits 100 and if you dont mind 95 (97 if flanking) AB you can use expertise for 5 AC.
On further thought you can sacrifice 2 int for con (but lose expertise imp expertise) if you want 60 more hp
|
|
|
Post by chirikov on Nov 21, 2007 2:18:21 GMT
you only gain 240hp due to +12 con from items/spells, since the nwn engine thinks youre still level 40. that puts your max hp at 904, which is respectable for a support character but may not be enough with relatively low ac and no source of concealment (damage reduction helps, but that only applies to physical damage)
|
|
|
Post by wnxhalfwingseen on Nov 21, 2007 5:39:31 GMT
Where the Ac would matter alot i would like to think you would have a druid who could mass conceal. That helps a lil bit. And thanks for clearing that up on that HP.
|
|
|
Post by chirikov on Nov 21, 2007 6:37:35 GMT
mass camo only gives 30 (35 if pure) + hide/4 % conceal, compare that to a traditional wiz/sorc with 75 or 80% from eth visage. its better than nothing, but you wont be able to rely on it to survive
|
|
|
Post by wnxhalfwingseen on Nov 21, 2007 18:28:05 GMT
For Druids it stayed level based not based on hide at all iirc. still not a TON but it works i tend to rely on ability and i pay attention to everything in a fight. The only thing you have to worry about is party kickback and ranged attacks really with this guy and with the ranged attacks only ssith is a place to be worried about those (pre hell) because the desert you are immortal. and in hell im sure you can manage to gather BUR's for a buff of 120 AC. But i used URs for the ac calc.
Like i said this build does pretty well especially with the option of Tower shield + Rapier if things get tough (only losing 6 AB to 94 ) With tower shield you goto 131 AC and expertise + imp expertise ad 5 o 10 more.
|
|
|
Post by chirikov on Nov 21, 2007 18:48:40 GMT
|
|
|
Post by johannhowitzer on Nov 23, 2007 2:59:54 GMT
Good heavens, that CON score is tiny. I had a sneaking suspicion you were leaving it in the dust, but I didn't expect you were leaving it at 8! If you are really dead set on making an archer that can smite and lower SR, you really should drop the CHA back a bit and focus more on CON. Since you're an archer, treat Divine Wrath as an emergency ability - it's not giving you critical hit immunity anyway. Use it when enemies decide to bull rush you, and it should last long enough even at base CHA of 8 (20 rounds) to get you by until the enemies are killed.
Saves are less of concern than AC/conceal. chirikov is right, even with 120 Hide skill you're only going to have 60% conceal from just about any Druid you find, since they all gotta splash Monk. 112 AC with UR equipment is mage-grade, not archer-grade... especially with only 60% conceal UNLESS you get morded. I mentioned going Bard 9/AA 5/CoT 26 to you, and this makes it seem all the more necessary - you gain 2 AC just from taking Bard splash at 40 and getting Tumble as a class skill! On top of that, better AB and UMD; all you really lose is some DR and a little duration here and there. Black Blade scrolls can save your life, as can Greater Sanctuary, perhaps Displacement if it can be scribed... UMD is a fringe benefit since your job would be archery, but it's a BIG fringe benefit. However, I know you set out to do a "pure" CoT archer, and that's what you built. I just hope you didn't plan to smite a whole lot with this build - you'll be able to do so once every 8 minutes. And Nimbus comes once every 7.
Shard is ideal for this build, but Half-Guardinal should do nicely, also granting Evasion which this build can't get otherwise. Such a shame you can't get Monk AC...
|
|
|
Post by wnxhalfwingseen on Nov 23, 2007 3:18:30 GMT
Monk AC would make this rediculous better. with shard you can manage 240-300 more HP 1 more AC/AB
as for the conceal i guess i misread that. I assumed it was LVL based when a druid casts not just for itself.
if you cut 1 AA lvl and add one Bard lvl and cut 2 dex (gained from shard) you get the UMD with Epic skill focus + LSF with a UMD of 63. The smite deals minimum damage that was just a laugh to me you can smite with bows. As for The SR drop yea its once every 7 minutes but you can do it when you need to and the druid cant. Displacement can be Scribed and used for 50% conceal if you do that. Up to you guys should i edit the build to attempt to max UMD without losing the PURE attitude of the COT archer. I love this idea and want to find a way to make it work. Unfortunately i dun have shard to mess with and mod the build for it.
|
|