Post by louisvilleslugger on Feb 23, 2008 21:28:00 GMT
I wanted to make a fighter and I had the UR subrace: baseborn titan and not much else for subbies.
Here's my design.
Please let me know of any improvments you recommend, or errors I have made.
====================================================
50 Fighter
7 Weaponmaster
3 Rogue
Race:
Human, subrace: Baseborn Titan (+5str, +2cha, free feat: great smite)
Starting Stats:
Str 17(22)
Con 14
Dex 13
Wis 8
Int 14
Cha 8(10)
1. Rogue1, feat: dodge, luck of heroes (skill: put 4 in intimidate)
2. Fighter1, feat: exotic weapon
3. Fighter2, feat: knockdown, mobility
4. Fighter3 (STR23)
5. Fighter4, feat: spring attack
6. Fighter5, feat: expertise
7. Fighter6, feat: whirlwind
8. Fighter7 (STR24)
9. Fighter8, feat: Weapon focus: Choice, power attack
10. Fighter9
11. Fighter10, feat: Improved Knockdown
12. Fighter11 (STR25), feat: Improved Parry ***fighter whetstone***
13. Fighter12, feat: disarm
14. Fighter13
15. Fighter14, feat: Improved critical, cleave
16. Weaponmaster1 (STR26)
17. Weaponmaster2
18. Weaponmaster3, feat: Improved Disarm
19. Weaponmaster4
20. Weaponmaster5 (STR27)
Pre-Epic BAB= 19
Pre-Epic HP= 236
Pre-Epic Save= (fort= 13, reflex= 12, will= 5) -feat/base attributes added in-
Pre-Epic Skill points = 139
EPIC
21. Weaponmaster6, Feat: Great Cleave
22. Weaponmaster7
23. Fighter15
24. Fighter16, feat: Overwhelm. critical, Devistating critical (STR28)
25. Fighter17
26. Fighter18, feat: armorskin
27. Rogue2, feat: Great Str 1 (STR29)
28. Fighter19 (STR30)
29. Fighter20, feat: epic weapon focus
30. Fighter21, feat: Great Str 2 (STR31) ***advanced defense***
31. Fighter22, feat: epic prowess
32. Fighter23 (STR32)
33. Fighter24, feat: blindfighting, Great Str 3 (Str33)
34. Fighter25
35. Fighter26, feat: improved expertise
36. Fighter27, feat: Great Str 4 (Str34,35)
37. Fighter28, feat: EP Swap STR (Str36)
38. Fighter29
39. Rogue3, feat: Great Str 5 (Str37)
40. Fighter30, feat: EP Swap STR ***epic dodge*** (Str38,39)
Epic BAB=29
Epic HP= 468
Epic Save= (fort=23, reflex=22, will=15)
Epic Skill point= 112
LEGENDARY
41. Fighter31 ***whirlwind=adds 10% physical vulnerability for 2 round)***
42. Fighter32, feat: legendary luck (STR40)
43. Fighter33
44. Fighter34 (STR41)
45. Fighter35, feat: Great STR 6 (STR42)
46. Fighter36 (STR43)
47. Fighter37
48. Fighter38, feat: Great Str 7 (STR44,45)
49. Fighter39
50. Fighter40 (STR46)
51. Fighter41, feat: Great Str 8 ***greater disarm/knockdown/parry (STR47)***
52. Fighter42 (STR48)
53. Fighter43
54. Fighter44, feat: Great Str 9 (STR49,50)
55. Fighter45
56. Fighter46 (STR51)
57. Fighter47, feat: Great Str 10 (STR52)
58. Figher48 (STR53)
59. Fighter49
60. Fighter50, feat: Legendary Weapon Focus(STR54)
Leg. BAB = 44
Leg. Base save = fort=31, reflex=30, will=21)
Leg. Base HP = 708
Leg. Skill points= 100
====================================
Skills (total skill pts=351)
Intimidate=4
Discipline=63
Tumble=40
Parry=63
Craft armor=63
Craft Weapon=63
Use Magic device=42
=====================================
Final Strength
66 = 17 (base) + 5 (subby) + 10 (lvlup) + 10 (LL) + 10 (feats) + 2 (EP swap) + 12 (items)
Final Max. AB
98 = 29 (L40) + 15 (LBAB) + 1 (WF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 28 (Str) + 20
(via buffs) (? craft weapon AB stack or toward 20?)
Final Max. Saves (if +12 to attributes, +20 to save throw)
Fort=57 Reflex=56 Will=47
====================================
Critical Hits (keen, imp. crit, wm bonus,dev crit)
WEAPON (Choose 1)
bastard sword
normal HG= 19-20 x3
Keen= 17-20
Imp. crit= 15-20
WM range & multiplier = 13-20 x4
dev critical mulitplier= 13-20 x5
or
Scythe
normal=20 x4
keen=19-20 x4
imp. crit=18-20 x4
WM range & muliplier= 16-20 x5
dev. critical muliplier= 16-20 x6
Here's my design.
Please let me know of any improvments you recommend, or errors I have made.
====================================================
50 Fighter
7 Weaponmaster
3 Rogue
Race:
Human, subrace: Baseborn Titan (+5str, +2cha, free feat: great smite)
Starting Stats:
Str 17(22)
Con 14
Dex 13
Wis 8
Int 14
Cha 8(10)
1. Rogue1, feat: dodge, luck of heroes (skill: put 4 in intimidate)
2. Fighter1, feat: exotic weapon
3. Fighter2, feat: knockdown, mobility
4. Fighter3 (STR23)
5. Fighter4, feat: spring attack
6. Fighter5, feat: expertise
7. Fighter6, feat: whirlwind
8. Fighter7 (STR24)
9. Fighter8, feat: Weapon focus: Choice, power attack
10. Fighter9
11. Fighter10, feat: Improved Knockdown
12. Fighter11 (STR25), feat: Improved Parry ***fighter whetstone***
13. Fighter12, feat: disarm
14. Fighter13
15. Fighter14, feat: Improved critical, cleave
16. Weaponmaster1 (STR26)
17. Weaponmaster2
18. Weaponmaster3, feat: Improved Disarm
19. Weaponmaster4
20. Weaponmaster5 (STR27)
Pre-Epic BAB= 19
Pre-Epic HP= 236
Pre-Epic Save= (fort= 13, reflex= 12, will= 5) -feat/base attributes added in-
Pre-Epic Skill points = 139
EPIC
21. Weaponmaster6, Feat: Great Cleave
22. Weaponmaster7
23. Fighter15
24. Fighter16, feat: Overwhelm. critical, Devistating critical (STR28)
25. Fighter17
26. Fighter18, feat: armorskin
27. Rogue2, feat: Great Str 1 (STR29)
28. Fighter19 (STR30)
29. Fighter20, feat: epic weapon focus
30. Fighter21, feat: Great Str 2 (STR31) ***advanced defense***
31. Fighter22, feat: epic prowess
32. Fighter23 (STR32)
33. Fighter24, feat: blindfighting, Great Str 3 (Str33)
34. Fighter25
35. Fighter26, feat: improved expertise
36. Fighter27, feat: Great Str 4 (Str34,35)
37. Fighter28, feat: EP Swap STR (Str36)
38. Fighter29
39. Rogue3, feat: Great Str 5 (Str37)
40. Fighter30, feat: EP Swap STR ***epic dodge*** (Str38,39)
Epic BAB=29
Epic HP= 468
Epic Save= (fort=23, reflex=22, will=15)
Epic Skill point= 112
LEGENDARY
41. Fighter31 ***whirlwind=adds 10% physical vulnerability for 2 round)***
42. Fighter32, feat: legendary luck (STR40)
43. Fighter33
44. Fighter34 (STR41)
45. Fighter35, feat: Great STR 6 (STR42)
46. Fighter36 (STR43)
47. Fighter37
48. Fighter38, feat: Great Str 7 (STR44,45)
49. Fighter39
50. Fighter40 (STR46)
51. Fighter41, feat: Great Str 8 ***greater disarm/knockdown/parry (STR47)***
52. Fighter42 (STR48)
53. Fighter43
54. Fighter44, feat: Great Str 9 (STR49,50)
55. Fighter45
56. Fighter46 (STR51)
57. Fighter47, feat: Great Str 10 (STR52)
58. Figher48 (STR53)
59. Fighter49
60. Fighter50, feat: Legendary Weapon Focus(STR54)
Leg. BAB = 44
Leg. Base save = fort=31, reflex=30, will=21)
Leg. Base HP = 708
Leg. Skill points= 100
====================================
Skills (total skill pts=351)
Intimidate=4
Discipline=63
Tumble=40
Parry=63
Craft armor=63
Craft Weapon=63
Use Magic device=42
=====================================
Final Strength
66 = 17 (base) + 5 (subby) + 10 (lvlup) + 10 (LL) + 10 (feats) + 2 (EP swap) + 12 (items)
Final Max. AB
98 = 29 (L40) + 15 (LBAB) + 1 (WF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 28 (Str) + 20
(via buffs) (? craft weapon AB stack or toward 20?)
Final Max. Saves (if +12 to attributes, +20 to save throw)
Fort=57 Reflex=56 Will=47
====================================
Critical Hits (keen, imp. crit, wm bonus,dev crit)
WEAPON (Choose 1)
bastard sword
normal HG= 19-20 x3
Keen= 17-20
Imp. crit= 15-20
WM range & multiplier = 13-20 x4
dev critical mulitplier= 13-20 x5
or
Scythe
normal=20 x4
keen=19-20 x4
imp. crit=18-20 x4
WM range & muliplier= 16-20 x5
dev. critical muliplier= 16-20 x6