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Post by hippyimmortal on Apr 15, 2007 16:04:02 GMT
i was intrigued by the idea of a charismatic lich, for several reasons. i wonder if it makes any sense. it would be a sorcerer/pale-master combination with few levels of paladin. the paladin would serve well do take advantage of the charisma bonus and also for basic fighting capabiliy. should use melle weapons at least way into levels 20-30. i think the build depends largely on the special features for the lich, and if or wether they can include legendary levels to satisfy the requirements for the shape transformation, lifeblight, etc. as a sorcerer, it would be necessary to take at least 18 or 19 levels to learn all the spells. if it is necessary to take at least 30 levels of palemaster before level 40, it doesn't make sense ! mnk
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Post by cathedralmaster on Apr 15, 2007 17:32:35 GMT
Sorceror Palemasters aren't a smart move if you intend to do any casting.
As far as casters go on this server, you really need to be focused on what they do best and work to make that as strong as possible. It isn't like other servers where things like taking more than one pally level to boost their defenses makes sense. To borrow a phrase from Apocalypse Now, if your going to get out of the boat, you've got to go all way. If you want to cast as a sorceror, you need as many sorceror levels as you can get (so 38 sorc, 1 pally, 1 monk). If you want to cast as a palemaster, you need as many palemaster levels as you can get (which is why people use the 9 wiz/ 1 pally/ 30 pm combo). Try for a sorceror palemaster and what you'll get is a [Edited] part-sorceror [Edited] part-palemaster.
Watch the language, please. Thanks, The management
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Post by hippyimmortal on Apr 15, 2007 17:54:39 GMT
Sorceror Palemasters aren't a smart move .... from Apocalypse Now, if your going to get out of the boat, you've got to go all way. true, (edited) mnp
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Post by hippyimmortal on Apr 16, 2007 3:12:33 GMT
do legendary levels count for the required 20 levels of pm to become a lich ?
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Post by fusa on Apr 16, 2007 4:29:08 GMT
No, you need the requirements before lvl 40 in order to become a lich or archlich
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Post by hippyimmortal on Apr 16, 2007 14:55:45 GMT
ok then the specs should be as follows: there will be no lifeblight. since i take a pal level early on, there will be no dragon knight summon either. is that a major loss ? if you take the pal level later on, you may be able to get 21 of lich together without losing too many level 9 spells, i dunno exactly. take 19 levels of sorcerer, then 20 levels of pm. the result should be an astonishing strength based fighter with a little bit of necromany/illusion. when the fighting capability starts to fade, there will be enough spells/round to go pure spellcaster, if you like. uses extended Tenser's transformation and shadow casting. since the pm casterlevels add up to the sorcerer ones, the penetration should still be moderate even if some of the charisma points go to strtength, about 1/2 eh. pms also get a decent 10 hp/level and no other class can beat the armour bonus. while pms dont fight as well as the other melee classes, they even get pretty summons like vampires, demi-lich and the such likes, but who need ...
mike
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Post by FunkySwerve on Apr 16, 2007 19:59:04 GMT
since the pm casterlevels add up to the sorcerer ones, mike They don't. There are engine issues that make it so undesirable to make a sorc pm caster that we didn't even bother scripting for it. Funky
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Post by alandrian on Apr 16, 2007 22:00:11 GMT
The pm summons are all quite useless. So is the dragon knight. Best summon beside Balor and mabye lamatsu is bbod anyway .
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Post by hippyimmortal on Apr 17, 2007 18:09:30 GMT
since the pm casterlevels add up to the sorcerer ones, mike They don't. There are engine issues that make it so undesirable to make a sorc pm caster that we didn't even bother scripting for it. Funky " Palemasters now gain casterlevels for their PM levels, once they reach 11 levels of Palemaster. For most schools of magics, they get one casterlevel for every 3 PM levels (1/3). This means that a PM can get up to 20 casterlevels in these spell schools (10 non-PM casterlevels + 30/3 PM levels). For necromancy and illusion spells, however, the PM gains 7 casterlevels per 6 PM levels (7/6). This means that a PM can get up to 45 casterlevels when using necromancy and ilusion spells (10 non-PM casterlevels + 7/6*30 PM levels). " this is from the books, does it only count for wizards ? sad day, i think wizards suck, cuz they only get few spell slots, and once you have the spells sorted out nicely, it works out perfectly for a narrowed spell selection, as sorcerers get. and the way HG is played normally, you just can't get any rest at all so wizards just suck. well,i have a lvl 19pm/1pal sorcerer just now who can cut 5-6 necro spells into the mob, then cuts them up with a katana. he can do it 10 times without resting. it hink he is big time fun. but he runs out of extra ac in higher levels. mkp
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Post by dodrudon on Apr 17, 2007 18:57:45 GMT
We've already been through the wiz vs sorc debate in another thread.... From what Funky says, yes it's wiz only.
And there are rest rings you know.
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Post by hippyimmortal on Apr 17, 2007 22:31:58 GMT
ok so i'll have to go sm after all, what a bummer... but thanks for the info mike
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Post by FunkySwerve on Apr 17, 2007 22:48:17 GMT
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Post by cathedralmaster on Apr 18, 2007 1:50:43 GMT
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Post by chainlink on Apr 18, 2007 8:25:55 GMT
They don't. There are engine issues that make it so undesirable to make a sorc pm caster that we didn't even bother scripting for it. Funky " day, i think wizards suck, cuz they only get few spell slots, and once you have the spells sorted out nicely, it works out perfectly for a narrowed spell selection, as sorcerers get. mkp OK Captain insane how exactly have you been equipping your wizards? My high level mages all have 25+ level 9 spells and I know I can easily increase this to well over 30 with the right gear, I'd say that's enough for most situations I can think of.
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Post by Yomi on Apr 18, 2007 10:05:01 GMT
OK Captain insane how exactly have you been equipping your wizards? My high level mages all have 25+ level 9 spells and I know I can easily increase this to well over 30 with the right gear, I'd say that's enough for most situations I can think of. While I certainly won't argue with your conclusion and also shake my head at the poster's statement, not everyone has a level 60 with great gear. My level 60 pure wizard with 66 INT has 26 level 9 spells while using UR caster staff and belt, wiz caster robes, Illithid caster bracers, Dachy caster boots, and Dachy cloak. Outside of Illithids he'd need to swap out at least one of these items for something giving better defense hence losing more spells. My guess is your idea of a bog standard newbie wizard is one wearing at least one Tiamat item.
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