Stupiddave
Initiate
You'll never walk again, vile strawberries!
Posts: 35
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Post by Stupiddave on Jun 4, 2007 19:33:56 GMT
I think my options would either be taking Illusion Spec. over Necromany and then speccing with Illusion feats instead of Necro feats (with free focus from Gnome), or taking Air Genasi (Same INT bonus + +1 to AC from DEX) and going Necro with the bonus feat. I suppose Illusion is better to keep PWK open. Mind, it then means I end up with Starfire over DoM and no Ensnare True Denizen. Maybe Air Genasi isn't so bad after all... God I hate thinking for myself .
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Post by wnxstrikefighter on Jun 4, 2007 21:15:19 GMT
Mind, it then means I end up with Starfire over DoM and no Ensnare True Denizen. This build should 100% have DoM. Don't make a PM if you aren't going to take all the necro foci.
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Stupiddave
Initiate
You'll never walk again, vile strawberries!
Posts: 35
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Post by Stupiddave on Jun 5, 2007 6:31:38 GMT
If I'm going for DoM, it means I've got to take Air Genasi to have enough feats. I only mention Illusion becuase Tinker Gnome (my other choice) gets it free to an extent and lacks the bonus feat this build relies on.
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Post by phalthallus on Jun 5, 2007 12:34:56 GMT
I would strongly urge you to consider dropping the Enchant foci for Illusion. Weird is a really nice spell in some areas, and I've heard/seen in some Hells runs that it's often more useful than Wail in the hells. Then you don't have to decide between necro and illusion.
A cleric/wiz/sorc/bard worth his salt will have +13 GMW or better, and the balor, while really nice in some areas (ssithrack bridge, for example), it can be more of a hindrance in others (DB run and the Hells) if you don't have all of the knockback immunities covered.
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Post by nathyrra on Jun 26, 2007 23:54:35 GMT
Hey, Im wondering if u have to get Lifeblight as soon as ure 40 (30 lvls of Palemaster), or it doesnt matter... Ive got lifeblight at lvl 47 and im feeling its a bit useless... Nath.
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Post by wnxstrikefighter on Jun 27, 2007 13:28:39 GMT
Hey, Im wondering if u have to get Lifeblight as soon as ure 40 (30 lvls of Palemaster), or it doesnt matter... Ive got lifeblight at lvl 47 and im feeling its a bit useless... Nath. You can get it at any level over 40. It is a ranged touch attack so it will indeed miss sometimes depending on enemy AC. You can use True Strike and increase it effectiveness. Honestly I don't use it very often, other then massing the east road to pump my hit points up to soak Stinger EQ's when soloing first desert map.
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Post by Kazatel on Jun 27, 2007 13:55:38 GMT
Serious? I love lifeblight. At lower levels it's ok, but at higher levels it ROCKS!! It's especially fun to use it in Ssithraks. It gives you time to enjoy the carnage of your wails as you wade through battle.
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Post by nathyrra on Jun 27, 2007 14:09:11 GMT
Ah kk, ty guys.
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Post by eldresso on Jun 27, 2007 20:28:15 GMT
I decided to make similar build, but i'm going to focus in both illusion and necromancy and eventually read Transmutation tome. Together with all metamagic and penetration feats, this leaves me only one "free" feat. Here comes my problem: saves will be around 61/62 for will and fort, but reflex only 55, should i take epic reflex for +4 save, or 55 isn't that bad, and it's better to choose toughness and have additional 60 hp? Any opinions from experienced pixie palemasters will be greatly appreciated.
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Post by wnxstrikefighter on Jun 28, 2007 13:01:07 GMT
I would really want my reflex above 60.
And cheers to you for fitting in 3 epics on this build.
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Post by valdrim on Sept 12, 2007 1:38:19 GMT
Just a quick question. Building a PM very similar to this - and just did Xul run. I noticed my FOD and wail were pretty much useless. Are PMs underpowered for their early Immo levels? I need quite a bit more DC before i stand much of a chance of getting the guys on the Xul run even - I am sure Lloth will be even more fun :-)
Had to go to Horrid and PWK to kill stuff :-)
Anyway, just asking when I will be able to hold my own in maze/ssith/desert, etc
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Post by bort on Sept 12, 2007 2:40:33 GMT
-Party with bards and clerics (who will lower the saves of mobs you're trying to kill) -Be aware of monster immunities (death, mind, fear are the important ones to take note of for Wail/Fod/Weird) -Use horrids lots for those runs if you can't insta kill stuff, it does nice dmg and can't be evaded because it's a fort save (unlike say, meteors which is reflex) p.s. For undead (maze) you'll need to use Mord or enlist a druid's help (nature's balance) on some of the Guardian's to lower their spell resist before you let rip with Undeath to Death. If all else fails, use death armor/elemental shield/acid sheath and drink heals until they're dead
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Post by schlix on Oct 20, 2007 9:33:52 GMT
Hello, Ive been playing on HG a few weeks and, first off, just wanted to say how much fun it is playing with you all! You may know me in-game as Far'di-Lan, the borked fighter/bard/pm hehe I have some questions on the wiz/pm/pally combo as i have done quite a bit of reading-up on it in the forums: 1. i noticed in the builds listed the pally level is taken at lvl 20 or so. is it possible to take it at say 39, so that discip & taunt can be maxed? i assume it was taken this early to boost saves for playability, but wanted to check if there we other issues... 2. i thought i saw or heard from someone that if you change alignment from LG, you won't benefit from pally save boosts...is this true? 3. i have the option of going planewalker instead of pixie (decided not to go illithid). it seems planewalker would be more playable up to aquiring lichdom, and even beyond. i would choose pixie only for the SR, but would it be effective in places like the Hells (a lvl 60 caster w/ the spell penetration feats could overcome fairly easily [max 70SR at lvl60), assuming HG calculates SR checks the same as standard NWN)? thanx in advance for you help
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Post by chirikov on Oct 20, 2007 18:22:03 GMT
you cannot take more than 10 levels of a prestige class pre-epic. since you want to max your pm levels, all your epic levels will be pm leaving pally to be crammed in pre-epic (and 20 is the latest you can take it)
divine grace now only works if youre good, but you only have to be evil while leveling to 40. once you hit 40 you can change back to good since the legendary altar doesnt care about your align
planewalker looks like a decent alternative to pixie. im not familiar with hells, but i can say that spell resistance pre-hells is pretty useful
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Post by uncanny on Oct 20, 2007 19:54:45 GMT
Just a quick question. Building a PM very similar to this - and just did Xul run. I noticed my FOD and wail were pretty much useless. Are PMs underpowered for their early Immo levels? I need quite a bit more DC before i stand much of a chance of getting the guys on the Xul run even - I am sure Lloth will be even more fun :-) Had to go to Horrid and PWK to kill stuff :-) Anyway, just asking when I will be able to hold my own in maze/ssith/desert, etc PM's are a little rough until mid-40's. After that... it gets more fun. My PM was toying with Ssisss mobs at lvl53, with only two UR's (a lvl 23 ring and a lvl50 armor). rest was rares and set drops. Used Pixie, so hells are a bit beyond me at this point - but redesigning with Planewalker if I can find someone to trade me one for Baseborn Titan or Yukio.
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