Post by jillybean on Jul 11, 2006 2:28:29 GMT
This was my second character but the first one I took Immo, and is now what I would consider my “main” character. I currently enjoy playing this build the most, and with the changes coming to the AA class I believe it will only get better.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Race: Elf
-Subrace: Moon Elf
-Alignment: True Neutral
-Familiar: Pixie
STARTING
STR: 14
DEX: 18
CON: 10
INT: 12
WIS: 8
CHA: 14
SUBRACE CHANGES
STR: 12
DEX: 18
CON: 10
INT: 14
WIS: 8
CHA: 14
Spellcraft: +4
ENDING
STR: 23
DEX: 29
CON: 12
INT: 16
WIS: 8
CHA: 16
NAKED STATS (lvl 40)
AC: 29
HPs: 252
Attack Bonus: +33/+28/+23/+18
Fort: 24
Reflex: 29
Will: 21
Base Attack: 26
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Lvl 01: SORCEROR; Point Blank Shot; (Lore +4, Spellcraft +4, Concentration +4)
Lvl 02: SORCEROR;
Lvl 03: SORCEROR; Weapon Focus Longbow
Lvl 04: SORCEROR; Dex +1 (19)
Lvl 05: SORCEROR;
Lvl 06: SORCEROR; Called Shot
Lvl 07: RDD;
Lvl 08: RDD; Dex +1 (20)
Lvl 09: RDD; Rapid Shot
Lvl 10: RDD;
Lvl 11: ARCANE ARCHER;
Lvl 12: ARCANE ARCHER; Dex +1 (21), Power Attack
Lvl 13: ARCANE ARCHER;
Lvl 14: ARCANE ARCHER;
Lvl 15: ARCANE ARCHER; Cleave
Lvl 16: ARCANE ARCHER; Str +1 (17)
Lvl 17: ARCANE ARCHER;
Lvl 18: ARCANE ARCHER; Improved Critical Longbow
Lvl 19: ARCANE ARCHER;
Lvl 20: ARCANE ARCHER; Str +1 (18)
Lvl 21: RDD; Epic Weapon Focus Longbow
Lvl 22: RDD;
Lvl 23: RDD;
Lvl 24: RDD; Str +1 (19), Great Cleave
Lvl 25: RDD;
Lvl 26: RDD; (**remember this is the last level you can take discipline!)
Lvl 27: SORCEROR; Overwhelming Critical Longbow
Lvl 28: SORCEROR; Dex +1 (22)
Lvl 29: SORCEROR;
Lvl 30: SORCEROR; Armor Skin
Lvl 31: ARCANE ARCHER;
Lvl 32: ARCANE ARCHER; Dex +1 (23)
Lvl 33: ARCANE ARCHER; Epic Prowess
Lvl 34: ARCANE ARCHER; Great Dexterity I (24)
Lvl 35: ARCANE ARCHER;
Lvl 36: ARCANE ARCHER; Dex +1 (25), Great Dex II (26)
Lvl 37: ARCANE ARCHER;
Lvl 38: ARCANE ARCHER; Great Dex III (27)
Lvl 39: ARCANE ARCHER; Great Dex IV (28)
Lvl 40: SORCEROR; Dex +1 (29)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
FINAL SKILL POINT ALLOCATION
Appraise: 17
Lore: 8
Concentration: 43
Spellcraft: 43
Discipline: 29
Tumble: 21
Heal: 26
By my calculations you have 229 total skill points.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This build was adapted from Herbie Shimmer’s Devastatingly Charming Archer from the Bioware boards (nwn.bioware.com/guilds_registry/viewtopic.html?forum=13423&gid=8061&topic=166734 ); though I adjusted some things to make it better work on Higher Ground.
I enjoy characters that are a bit from the norm and also feel that if I take a class I should get some benefit from it. That is why this character appealed to me. It uses Sorceror instead of Bard for the RDD levels and has you take more then 1 level of an arcane casting class to achieve AA. This allows you to be pretty decent at casting in addition to your melee skills.
Feats:
I really enjoyed the Called Shot at level 6. It works well on low level mobs and actually seems to make a difference in the fight. I did give up two Great Dex feats for Armor Skin and Epic Prowess. The build still achieves the same AB but gains 1 AC, which I felt was worth it.
Skills:
Remember that you need 8 Lore by LVL 7 to get RDD at the point described in this build. I wouldn’t bother putting any points into skills on AA levels, just save the points for Sorc/RDD levels. Also, make sure you max Discipline on RDD levels so you don’t waste points cross class.
Spells:
The spells in this build can help you loads with leveling. Not only do you get staples like Grease, Web, or CoB but you get some great buffs too. (Which means you don’t have to rely on the lazy casters in the party!! /wink ) I took things like True Strike, Cat’s Grace, Endurance, Death Armor, Stoneskin, Elemental Shield, and Mestil’s Acid Sheath to name a few. I skipped most of the nukes, since I wanted to rely on my bow for damage.
Legendary Levels:
I am halfway to lvl 42 with this character so my experience with LLs is limited. My plan was to keep raising Dex as well as finishing off the rest of the Great Dex feats. Blind Fight might be worth it too although I am still unclear if that helps only with melee or if it helps ranged attacks as well.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Race: Elf
-Subrace: Moon Elf
-Alignment: True Neutral
-Familiar: Pixie
STARTING
STR: 14
DEX: 18
CON: 10
INT: 12
WIS: 8
CHA: 14
SUBRACE CHANGES
STR: 12
DEX: 18
CON: 10
INT: 14
WIS: 8
CHA: 14
Spellcraft: +4
ENDING
STR: 23
DEX: 29
CON: 12
INT: 16
WIS: 8
CHA: 16
NAKED STATS (lvl 40)
AC: 29
HPs: 252
Attack Bonus: +33/+28/+23/+18
Fort: 24
Reflex: 29
Will: 21
Base Attack: 26
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Lvl 01: SORCEROR; Point Blank Shot; (Lore +4, Spellcraft +4, Concentration +4)
Lvl 02: SORCEROR;
Lvl 03: SORCEROR; Weapon Focus Longbow
Lvl 04: SORCEROR; Dex +1 (19)
Lvl 05: SORCEROR;
Lvl 06: SORCEROR; Called Shot
Lvl 07: RDD;
Lvl 08: RDD; Dex +1 (20)
Lvl 09: RDD; Rapid Shot
Lvl 10: RDD;
Lvl 11: ARCANE ARCHER;
Lvl 12: ARCANE ARCHER; Dex +1 (21), Power Attack
Lvl 13: ARCANE ARCHER;
Lvl 14: ARCANE ARCHER;
Lvl 15: ARCANE ARCHER; Cleave
Lvl 16: ARCANE ARCHER; Str +1 (17)
Lvl 17: ARCANE ARCHER;
Lvl 18: ARCANE ARCHER; Improved Critical Longbow
Lvl 19: ARCANE ARCHER;
Lvl 20: ARCANE ARCHER; Str +1 (18)
Lvl 21: RDD; Epic Weapon Focus Longbow
Lvl 22: RDD;
Lvl 23: RDD;
Lvl 24: RDD; Str +1 (19), Great Cleave
Lvl 25: RDD;
Lvl 26: RDD; (**remember this is the last level you can take discipline!)
Lvl 27: SORCEROR; Overwhelming Critical Longbow
Lvl 28: SORCEROR; Dex +1 (22)
Lvl 29: SORCEROR;
Lvl 30: SORCEROR; Armor Skin
Lvl 31: ARCANE ARCHER;
Lvl 32: ARCANE ARCHER; Dex +1 (23)
Lvl 33: ARCANE ARCHER; Epic Prowess
Lvl 34: ARCANE ARCHER; Great Dexterity I (24)
Lvl 35: ARCANE ARCHER;
Lvl 36: ARCANE ARCHER; Dex +1 (25), Great Dex II (26)
Lvl 37: ARCANE ARCHER;
Lvl 38: ARCANE ARCHER; Great Dex III (27)
Lvl 39: ARCANE ARCHER; Great Dex IV (28)
Lvl 40: SORCEROR; Dex +1 (29)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
FINAL SKILL POINT ALLOCATION
Appraise: 17
Lore: 8
Concentration: 43
Spellcraft: 43
Discipline: 29
Tumble: 21
Heal: 26
By my calculations you have 229 total skill points.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This build was adapted from Herbie Shimmer’s Devastatingly Charming Archer from the Bioware boards (nwn.bioware.com/guilds_registry/viewtopic.html?forum=13423&gid=8061&topic=166734 ); though I adjusted some things to make it better work on Higher Ground.
I enjoy characters that are a bit from the norm and also feel that if I take a class I should get some benefit from it. That is why this character appealed to me. It uses Sorceror instead of Bard for the RDD levels and has you take more then 1 level of an arcane casting class to achieve AA. This allows you to be pretty decent at casting in addition to your melee skills.
Feats:
I really enjoyed the Called Shot at level 6. It works well on low level mobs and actually seems to make a difference in the fight. I did give up two Great Dex feats for Armor Skin and Epic Prowess. The build still achieves the same AB but gains 1 AC, which I felt was worth it.
Skills:
Remember that you need 8 Lore by LVL 7 to get RDD at the point described in this build. I wouldn’t bother putting any points into skills on AA levels, just save the points for Sorc/RDD levels. Also, make sure you max Discipline on RDD levels so you don’t waste points cross class.
Spells:
The spells in this build can help you loads with leveling. Not only do you get staples like Grease, Web, or CoB but you get some great buffs too. (Which means you don’t have to rely on the lazy casters in the party!! /wink ) I took things like True Strike, Cat’s Grace, Endurance, Death Armor, Stoneskin, Elemental Shield, and Mestil’s Acid Sheath to name a few. I skipped most of the nukes, since I wanted to rely on my bow for damage.
Legendary Levels:
I am halfway to lvl 42 with this character so my experience with LLs is limited. My plan was to keep raising Dex as well as finishing off the rest of the Great Dex feats. Blind Fight might be worth it too although I am still unclear if that helps only with melee or if it helps ranged attacks as well.