These new additions to SDs must be added to forums description:
-- At Shadowdancer 22 and higher, Shadow Daze now casts a single-target Curse Song ability, at Shadowdancer level (including legendary levels). -- Immortal characters with at least 25 Shadowdancer class levels can now find the Shadow Step ability. This ability, once acquired, allows you to teleport as a swift action to targets within Medium range. You will automatically enter Shadow Sanctuary when using Shadow Step. Some targets (such as bosses) cannot be teleported to. Shadow Step can be found somewhere very black.
The PM once transformed into a Lich is able to breathe underwater, and this is not specified in my journal (I found out while reading a build post). Does the second Lich "form" get any new abilities too?
i believe the warchanter documentation on the forum is out of date, since there is no mention of:
-- The tier-3 DwD chant for Dwarven Warchanters is now Chant of the Unyielding, which duplicates the Bard Chant of Warding epic. -- The tier-3 Bard chant for Dwarven Warchanters is now Chant of the Fallen, which will bring up to 3 party members back from Fugue or Limbo, with a 20-minute cooldown.
Forum quasi Pariah: Magic Weapon - The Accursed Pariah's Magic Weapon spell grants 1d4 points of magic damage +1 per 3 caster levels reaching +20 at caster level 60. You can target a specific weapon or a creature with this spell.
Ingame: "..gets dices..." (see it yourself)
I suspect that the ingame description is up-to-date
Ingame and forums description are not up-to-date of the staffys Blackstaffspell
From the update: -- The Blackstaff spell now adds integrated damage as well for Staffmasters. The Way of the Staff item has been removed and damage type changing should now be done with the SIMTools !dam commands. Scaling for Staffmaster damage starts at 3d10 and increases by 1d10 for every 5 WM levels (including LLs), reaching 12d10 at WM45. An ego augment can be found which increases Staffmaster Blackstaff dice to d12s.
UPDATE 2010-10-04 ================= ... -Completed edits on the Storm Avatar spell, allowing a 'battle druid' variant. For druids with 30 or more dexterity, whose dexterity is higher than their wisdom, the Storm of Vengeance spell becomes Storm Avatar, granting all the bonuses of the Divine Power spell, plus a physical damage bonus of 1 for every casterlevel above 40. -'Battle druids' (see requirements above) now add 2 bonus dice when buffing their own weapons with Shock Weapon.
Missing the bold info in the spells docs in the forum (maybe ingame too, dunno)