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Post by Torin on May 30, 2010 12:48:19 GMT
In the forum (maybe also ingame):
Mestils Acid Sheath - Damage increases by +1 per CL above 40, reaching 1d6+40 at CL60. - Grants (CL / 3)% acid immunity.
nwn wiki says: 1d6 points +2 points per caster level -> at level: 40 its: 1d6 + 80
I think it should be "..., reaching 1d6+120 at CL60." Maybe someone should confirm this.
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Post by Torin on Jun 18, 2010 17:52:03 GMT
Bumb.... These new additions to SDs must be added to forums description: -- At Shadowdancer 22 and higher, Shadow Daze now casts a single-target Curse Song ability, at Shadowdancer level (including legendary levels). -- Immortal characters with at least 25 Shadowdancer class levels can now find the Shadow Step ability. This ability, once acquired, allows you to teleport as a swift action to targets within Medium range. You will automatically enter Shadow Sanctuary when using Shadow Step. Some targets (such as bosses) cannot be teleported to. Shadow Step can be found somewhere very black.
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Post by Torin on Jul 17, 2010 7:44:35 GMT
Please put the prerequisite also in the documentation:
"Rapier Wit - Prerequisite: Base Attack Bonus +3, Cha 13 + - Allows you to use your Charisma modifier for Rapier."
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Post by Torin on Jul 18, 2010 21:32:06 GMT
Arcane Archers: In the documents it is not list what kind of tier (1, 2, 3) tis is; i would say its a tier-1 class...
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Post by crimsonbinome22 on Jul 18, 2010 22:16:37 GMT
Arcane Archers: In the documents it is not list what kind of tier (1, 2, 3) tis is; i would say its a tier-1 class... They are actually Tier 3, as per the Legendary Level Thread that says anything that anything that isn't Tier 1 or 2, must be Tier 3. AA's can still get 100+ AB regardless.
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Post by jonuhey on Jul 18, 2010 23:37:21 GMT
they only get +9 during Legendary tho.
edit: NVM lol
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Post by Torin on Jul 19, 2010 5:15:31 GMT
Arcane Archers: In the documents it is not list what kind of tier (1, 2, 3) tis is; i would say its a tier-1 class... They are actually Tier 3, as per the Legendary Level Thread that says anything that anything that isn't Tier 1 or 2, must be Tier 3. AA's can still get 100+ AB regardless. Gosh!! They have BAB+1/level and are tier 3 class?! strange....
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Post by Acaos on Jul 19, 2010 5:38:35 GMT
Gosh!! They have BAB+1/level and are tier 3 class?! strange.... AAs are Tier 1 pre-epic, but we made them Tier 3 for LBAB for balance reasons (since they have up to +15 stacking AB from Enchant Arrow). Acaos
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Post by Epsilon on Jul 19, 2010 7:30:53 GMT
The PM once transformed into a Lich is able to breathe underwater, and this is not specified in my journal (I found out while reading a build post). Does the second Lich "form" get any new abilities too?
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Post by MightyKhan on Sept 15, 2010 11:12:27 GMT
i believe the warchanter documentation on the forum is out of date, since there is no mention of:
-- The tier-3 DwD chant for Dwarven Warchanters is now Chant of the Unyielding, which duplicates the Bard Chant of Warding epic. -- The tier-3 Bard chant for Dwarven Warchanters is now Chant of the Fallen, which will bring up to 3 party members back from Fugue or Limbo, with a 20-minute cooldown.
from Update 2010-04-17
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Post by Torin on Sept 17, 2010 18:38:51 GMT
Forum quasi Pariah: Magic Weapon - The Accursed Pariah's Magic Weapon spell grants 1d4 points of magic damage +1 per 3 caster levels reaching +20 at caster level 60. You can target a specific weapon or a creature with this spell.
Ingame: "..gets dices..." (see it yourself)
I suspect that the ingame description is up-to-date
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Post by millivanilli on Sept 18, 2010 10:14:18 GMT
Quasiclass: Staffmaster
In the journal and on the forum (I believe):
1. "They gain the way of the staff item on meeting these requirements" - this is out of date, since they no longer gain an item.
2. Spells: Staffmaster (01) -
Level 2: Bull's strength, Cat's grace, Flame weapon - missing Shock weapon
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Post by Torin on Oct 2, 2010 15:32:38 GMT
Ingame and forums description are not up-to-date of the staffys Blackstaffspell
From the update: -- The Blackstaff spell now adds integrated damage as well for Staffmasters. The Way of the Staff item has been removed and damage type changing should now be done with the SIMTools !dam commands. Scaling for Staffmaster damage starts at 3d10 and increases by 1d10 for every 5 WM levels (including LLs), reaching 12d10 at WM45. An ego augment can be found which increases Staffmaster Blackstaff dice to d12s.
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Post by dodrudon on Oct 8, 2010 7:47:59 GMT
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Post by Torin on Nov 20, 2010 20:54:35 GMT
UPDATE 2010-10-04 ================= ... -Completed edits on the Storm Avatar spell, allowing a 'battle druid' variant. For druids with 30 or more dexterity, whose dexterity is higher than their wisdom, the Storm of Vengeance spell becomes Storm Avatar, granting all the bonuses of the Divine Power spell, plus a physical damage bonus of 1 for every casterlevel above 40. -'Battle druids' (see requirements above) now add 2 bonus dice when buffing their own weapons with Shock Weapon.
Missing the bold info in the spells docs in the forum (maybe ingame too, dunno)
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