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Post by rover on Oct 7, 2006 18:19:54 GMT
Thanks always so kind!
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Post by jctrapster on Oct 9, 2006 22:25:47 GMT
Just curious-why 10 Druid/29 Shifter/1 Monk in the 1 monk level version? It seems like 30 shifter/9 druid/1 monk would help imporve Harpy song, Medusa DC, Manticore spikes, stone golem rocks, and spectre invisibility. Not a big difference, but I didn't see much benefit to an extra druid level. Probably just missing something; also, really not a big deal, but why the exta point in the 9 intelligence version? By tossing the extra point into Strength, rather, you would recieve at least some benefit to your carrying capacity. The guid is very helpful, and I look forward to making my doppleganger along these lines. Thanks a lot!
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Post by mrslayer on Oct 9, 2006 22:32:33 GMT
You need to take the monk around lvl 40. Pre 20 you max shifter to 10 so have to take 10 druid.
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Post by jctrapster on Oct 9, 2006 23:00:15 GMT
Haha, got it. Next time I'll have to remember to check out the pre-epic progression.
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Post by sabregirl on Oct 10, 2006 16:03:43 GMT
Remember that you need a monk level at 40 to max out tumble and discipline as well as getting monk AC - the pre- epic one is more negotiable . . .
-S
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Post by tyranlthixis on Oct 22, 2006 9:24:00 GMT
Just testing some of the undead forms. All are crit immune and would require harm potions to heal (which is sort of a pain*. But, there maybe some uses for them. Highest AC of them is actually the specter form. Has the 49% conceal invis spell (same as kobold) and an on hit level drain ability. It AC was 118-119, so with druid/cleric barkskin you could potentially have a 129-135 crit immune tank with 49% conceal. Risen lord AC was 115, which means you could be in the high 120's with some outside help and with gmw your ab would be in the mid 50's. Not great but you maybe able to hit something! Ok maybe not the greatest solo tank in the world, but it could come in handy if you just needed to keep something busy that had horrible crits or negative energy attacks. Most interesting was my Vampire dominate DC which I rarely use. It was actually DC 59, which is pretty sweet. Not as crazy high as mindflayer DC but it was much higher than i thought it was. The domination doesn't last as long as conversion, but it is unlimited. Was having fun dominating one thing ....then turning another member of its party against the others with another gaze..... So, you can switch targets without needing to let the first one go . Tyran
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Post by phalthallus on Oct 22, 2006 14:45:38 GMT
I ran Dachy last night with a great group, and there were two shifters in the group. They both did very well, and one even commented that it was the best toon he'd ever taken to Dachy. Later I partied with one of the same and another (I think - or maybe they were both from the previous group - it was late, I was tired on a Dustbone run, and in the early parts of the desert, the shifter(s) were stoning the archers. Very impressive. So the point is, simply, that everytime I play with a shifter, I want to work on mine some more. Now, if I could just figure out a way to add more hours to the day...
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Post by thedomicron on Oct 22, 2006 15:14:26 GMT
i'm working on my shifter and had a question about gear. does the mord ring work while in shifted form? it seems to not, but i was just wanting to confirm it.
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Post by FunkySwerve on Oct 22, 2006 15:22:29 GMT
No, it doesn't. Funky
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Post by bort on Oct 22, 2006 17:46:44 GMT
That's gonna make 'thid runs tougher. Ouch.
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Post by sunkistwarrior on Oct 22, 2006 19:12:25 GMT
i saw a shifter with unlimited ice storms the other day as well as unlimited acid breath....this seems a bit overpowered for a lvl 23?
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Post by irongolem on Oct 22, 2006 21:00:53 GMT
Standard game engine sunk; that would be the Rak form (requires lvl10 shifter + taken on shifter level [or if yer certain folk**; requires lvl9 shifter to be taken - available on next feat level taken as a shifter]).
**Well the feat's req is 10 lvls shifter.. but you take it on lvl10 if that lands inside epic ;D**
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Post by diemex on Oct 22, 2006 22:24:59 GMT
i saw a shifter with unlimited ice storms the other day as well as unlimited acid breath....this seems a bit overpowered for a lvl 23? What you didnt see is that Rak form also has unlimited magic dispells and complete spell immunity to spells level 8 or lower. Also for those willing to sacrifice shifter levels in favor of druid you can cast those unlimited ice storms maximised. Pretty powerfull indeed... but that form only has limited uses... mostly pre-LL. In the LL areas.... that form does not work so well..... so I am told.
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Post by tyranlthixis on Oct 22, 2006 23:59:55 GMT
Yep its capped at level 40. So your spell penetration doesn't progress beyond that. Having said that it is great way to break objects (which can be a big problem in certain areas), so it does stay useful ....just not against high level monsters. Rak also has spell immunity to 8th spells and below and decent AC. Useful in PK situations against a mages clerics, or druids and in magic intensive situations.....plus as was reported earlier it makes leveling early on fun.
As for illithid runs, it is not as bad as you might think. You have some pretty powerful abilities at your disposals which can take care of the more troublesome enemies there...and even if your mindblank is lost you have will saves in the 70's. Anti gravitor boots do not work as well but it is fairly easy to overcome the discipline check.
Tyran
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Post by bort on Oct 23, 2006 1:22:41 GMT
Thanks for the feedback. Just got my "Ability Mage" immortal. Don't really know what to do half the time.. Which is half the fun. Found some handy weapons - one with 90% fire immune, and another with immunity to transmutation spells - the latter sounds far too good to be true, so it probably is. Wouldn't use either of these with any other class, but seeing as I've found melee to be a fairly hopeless last resort so far (AB stinks even in Dragon form) - the damage types on my weapon kinda seems unimportant.
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