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Post by Grogbot on Feb 6, 2009 6:56:31 GMT
On the subject of double-weapon assassin toons, I found that a Large toon might be worth the cost.
Sure, you drop from 9 attacks to 7. But when times get tough and you so desperately need the AC or extra abilities, you can equip a shield and still use your Mortal Strike weapon (albeit at 5 attacks)
Of course YMMV, as indicated by other posts - and the main theme of this thread is the most MS strike attacks you can get - but just wanted to point out some flexibility options.
Grog
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Post by Terankar on Feb 6, 2009 10:03:29 GMT
Dmg wise, isnt a dev WM assassin the highest contender?
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Post by starlandra on Feb 6, 2009 16:41:46 GMT
of course. It is just not very feasible on an assassin build where you need ambidexterity, two weapon fighting, improved 2 weapon fighting, power attack, cleave, great cleave, improved critical, overwhelming critical, devastating critical, expertise, dodge, mobility, spring attack, weapon focus, whirlwind attack AND all 10 either Great Dex or Great Str feats for your best possible MS DC, all the while getting 30 levels of assassin before level 40. If you could do 20 fighter 20 assassin it would prob be feasible lol but that toon would suck I am thinking
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Post by Terankar on Feb 6, 2009 18:42:11 GMT
but the only possible way of doing this is stinger or koly because you need to aquire spring atk earlier than lvl 4 to achieve 30 levels of assassin.
I was trying with a human ranger/wm/assassin, with 28 assassin levels. will be shite with everything but the pure dmg =)
But how much is the 2 crit range worth it? The most pure dmg gotten from the assassin would be with epic wpn spec.
EDIT: Not one single build will benefit more from going WM as assassin because of the lag of BAB. The only possibility would be koly as an 5ranger,monk,rogue,bard/7WM/28assassin. I made one with the salamander, but it becomes uberly gimped and needed to be human from start to work. a monk/wm/assassin would achieve the feats needed for WM with koly soon enough and start out as assassin at lvl 5, so the build becomes viable. No cross class skill in hide means the world to an assassin with WM levels, because if you want the mortal strike, you need to be lvl 13 before you can reach 8 hide and move silently.
Also the most dmg you can achieve with this sort of build is without MS, even though you may argue that you will do more dmg in 1 kill from MS rather than with massive hits, is a 7FTR/7WM/46Assa due to epic wpn spez, which provides +6 dmg compared to the +2 dmg you lose from assassin levels on caustic weapon plus the +4 on penetrating strikes. the epic wpn spez will hit all the time and the assasin dmg will be 4 points short of this dmg, bcs the epic wpn spez is pure and transfers to crits while the +4 dmg is only on penetrating strikes.
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Post by starlandra on Feb 7, 2009 1:43:04 GMT
i just have a prob losing 2-3 DC by going 28 or 29 assassin vs 30. So again it can be done, but wow it would give new definition to glass cannon
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Post by Yomi on Feb 7, 2009 1:51:42 GMT
i just have a prob losing 2-3 DC by going 28 or 29 assassin vs 30. So again it can be done, but wow it would give new definition to glass cannon At some point if you're dropping more and more assassin levels, I wonder if you'd be better off just going double scim CoT to pump damage output up even more, and you get the spiffy CoT bonuses to help you survive the low AC. What's nice about the 30 assassin str build here is you can get a respectable fraction of that damage output along with a DC very close to the max. A CoT or barb will do some more damage and have better defense but this will definitely outkill them. Another problem with trying to stuff WM in is that you not only need to add even more feats, but you're taking away the 5 fighter bonus feats that allow you to get the ones you currently want. Edit: I suppose by going ranger and no monk it'd help feats, and not like losing the monk wisdom bonus is going to hurt your AC terribly. Edit2: Seems this paragraph is just restating what Star already did.
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Post by chirikov on Feb 7, 2009 2:18:13 GMT
ranger seems like a poor choice. you need 9 levels to get itwf, and you lose them if you wear anything heavier than light armor, while 4 fighter can get the same feats while giving heavy armor prof. the wis ac you lose is negligible with the higher ac on heavy anyways; you do have to put points into dex to get ambi though
using fighter you could fit in blackguard as well, except that it probably wouldnt be a great idea doing this with howler since your low charisma means save penalties if you lose cha bonuses
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Post by starlandra on Feb 7, 2009 4:50:05 GMT
light armor gives 17 ac + anywhere from 6-9 dex ac + 4 ranger ac... plate you get 18 + 3 dex and that is it. so by going fighter instead of ranger you are losing up to 10 ac... on a ac tight build already 10 ac means alot
9 ranger 1 BG 50 assassin gives you a ac bump, 11-20 x 3 crit range (if you stick dev crit back in) a saves bump and the option of putting on the crit immune ring in tight spots
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Post by chirikov on Feb 7, 2009 5:07:23 GMT
except that youre heavily stat restricted, since youre trying to max str. medium armor probably is best ac-wise, since you should have approx 16 dex to fit ambi. there is in fact no wis ac (unless the documentation is worded incorrectly), and with wis as a dump stat you wouldnt have much wis ac anyways. if you use the ranger route to use dex as a dump stat because of free ambi, you still come out behind in ac because your dex sucks
8 fighter 2 bg would give more feats plus saving throws, with the only real downside being loss of a couple ac after double demi. or you could go 2 pal and get fear immune. the only issue i see is that you have to crossclass all your points in hide and ms until you get enough for assassin
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Post by Terankar on Feb 7, 2009 11:18:06 GMT
When it comes to pure dmg, the barbarian might just have the upper hand with a large sized character.
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Post by jonuhey on Feb 7, 2009 14:27:41 GMT
Actually the improved 2 weapons fight is the only requirement to get the 2 extra attacks no?? and this feat dont go away if you as a ranger use a heavy armor as far as I know.... you do lose ambidextry and standard 2 weapon fight tho, so not good for dualing using heavy armor, but still with same effects for double weapons.
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Post by BigStick on Feb 7, 2009 17:04:45 GMT
... 9 ranger 1 BG 50 assassin gives you a ac bump, 11-20 x 3 crit range (if you stick dev crit back in) a saves bump and the option of putting on the crit immune ring in tight spots Actually, Dark Blessing is a level 2 feat for the BG, so no save bump. While the Imp. 2 Weapon Fighting feat may still be available to a ranger in heavy armor, wouldn't the penalties start stacking up and reducing the AB even more (already missing Epic Prowess for -2)? If you don't hit, it really doesn't matter how high your MS DC is. The AC bump should help though, assuming the doc here on the boards matches what happens in game: With only 9 levels of ranger the WIS AC cap would be 4, so having a low WIS won't hurt that at all.
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Post by starlandra on Feb 8, 2009 5:17:02 GMT
was half asleep on the BG thing, but you could sub in Paladin
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Post by MurphysLawAgain on Feb 8, 2009 9:52:53 GMT
Double Weapons dont qualify for the ranger AC bonus .......
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Post by tomaan on Feb 16, 2009 8:08:47 GMT
OK, stupid question:
Why not a shield? I'm doing a similar build with Battlerager, whose strength starts at 22 instead of 24, con 18 instead of 16, and all other stats the same. He uses medium, and a shield and I'm projecting ac into high 120s-low 130s.
You lose the extra attacks, but you make up for them with save feats (have to check again, but I believe they're in the mid 60s), and a respectable ac.
IMHO, of course
T
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