Post by fasut on May 12, 2009 14:40:58 GMT
This is imho what a true Master of Weapons should be:
- To be able to use almost any weapon.
I'm not sure if this can be done with other subraces since Undying saves a lot of pre-epic feats. Maybe Kolyarut should be able to do this aswell.
Stats:
Start / Subrace / Maxed on 60
Str 18 / 20 / 60
Dex 14 / 16 / 28
Con 12 / 16 / 28
Int 12 / 14 / 26
Wis 8 / 10 / 22
Cha 8 / 10 / 22
Saves on 60:
Fortitude 63
Reflex 64
Will 61
Feats:
Skills maxed:
Discipline
Parry
Craft Weapon
Craft Armor
Tumble
AB: 19+10+15+20+25+7+2+3 = 101 (-2 when dualing)
AC: depending on Items up to: 128 if i am not mistaken. 131 = 10 (base) + 20 (natural) + 16 (deflection) + 20 (dodge) + 12 (tumble) + 2 (armor skin) + 3 (dex)+ 26 (armor) + 2 (craft armor) + 21 (shield). Shield and armor include the cleric epic.
Pros:
Cons:
What do you think of this? Going to play this soon!
- To be able to use almost any weapon.
I'm not sure if this can be done with other subraces since Undying saves a lot of pre-epic feats. Maybe Kolyarut should be able to do this aswell.
Stats:
Start / Subrace / Maxed on 60
Str 18 / 20 / 60
Dex 14 / 16 / 28
Con 12 / 16 / 28
Int 12 / 14 / 26
Wis 8 / 10 / 22
Cha 8 / 10 / 22
Saves on 60:
Fortitude 63
Reflex 64
Will 61
Feats:
LvL Class Feat BonusFeat
----------------------------------------------------------------
01 Fighter Blooded WeaponFocus - Club
02 Fighter 2 Weapon Fighting
03 Fighter Blind Fight
04 Fighter Mobility
05 Fighter
06 Fighter Power Attack Improved Crit
07 Fighter
08 Fighter Ambidex
09 Monk Cleave (Monk) Exotic
10 Fighter
11 Fighter Improved 2 Weapon Fighting
12 Fighter Great Cleave
13 Fighter Impr. Parry
14 Fighter
15 Fighter Expertise KD
16 Fighter
17 Fighter Impr. KD
18 Fighter Spring Attack
19 Fighter Whirlwind
20 Fighter
----------------------------------------------------------------
21 Fighter Improved Power Attack Armor Skin
22 Fighter
23 Fighter EP > Str
24 Fighter EWF
25 Fighter EP > Str
26 Fighter
27 Fighter Weap Spec EP > Str
28 Fighter
29 Fighter EP > Str
30 Fighter EWeap Spec
31 Fighter EP > Str
32 Fighter
33 Fighter OverCrit EP > Str
34 WM
35 WM
36 WM DevCrit
37 WM
38 WM
39 WM Epic Prowess
40 WM
----------------------------------------------------------------
41 Fighter LSA - Tumble
L Reflex
L Will
L Luck
LWF
Str 7
60 Str 8
Skills maxed:
Discipline
Parry
Craft Weapon
Craft Armor
Tumble
AB: 19+10+15+20+25+7+2+3 = 101 (-2 when dualing)
AC: depending on Items up to: 128 if i am not mistaken. 131 = 10 (base) + 20 (natural) + 16 (deflection) + 20 (dodge) + 12 (tumble) + 2 (armor skin) + 3 (dex)+ 26 (armor) + 2 (craft armor) + 21 (shield). Shield and armor include the cleric epic.
Pros:
- Weapons! Can use all CEP-Weapons perfectly.
This goes from 2-Handed Heavy Pick with 16-20/x6 to Double-Scimitar with 11-20/x4 and 9 attacks/round or 1-Handed 16-20/x6 or 11-20/x4 + Shield. Or even 2 weapons with different crit ranges! - But not only crit range matters! He can even use almost any damage-type in any combination!
- Has the fighter legendary skills:
- 5 Rounds invulnerabilty
- Mass knockdown (should i switch to disarm legendary?)
- Epic Whirlwind => reduces physical resistances by 15%
- 5 Rounds invulnerabilty
- Secondary Concealment
- Epic Dodge
- Evasion
Cons:
- Lower HP for a "Tank" - But he isn't really a tank, rather a universal damage-dealer. So this is no real con.
- No crit-immunity
- Only playable with very good subs
What do you think of this? Going to play this soon!