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Post by tega091 on Feb 7, 2007 0:16:57 GMT
the ac is taht with or w/o cleric buff? negnark
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Post by bloodwynn on Apr 20, 2007 3:33:23 GMT
Any feedback someone can give me on this build 'down below' ? I have been lvling my HD Atomie (Skarr Torynt) to 58 so far, and have only made one major change from the Epic build (Iron Will and LL Will feats vs. 2 dex) in hopes of increasing his saves a bit.
As of now (lvl 58) and all stats / gear maxed (at least what I can get my grubby little butterfly hands on) I have:
Fort : 57 Reflex: 72 (I think) Will : 58
Basic question, is this guy viable for a few lvls of the Hells, or not likely carry his own down there?
Thanks a bunch, BloodWynn
btw- just want to say this has been a very fun build so either way, he'll at least be my fun little back stabber.
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Post by starlandra on Apr 20, 2007 17:52:45 GMT
you really need to have all your saves over 60. especially will.
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Post by stonewarrior on Apr 20, 2007 19:11:44 GMT
My Tiefling Halfling Death is tagged through Phleg without the benefit of the legendary saves. He has an abyssmal Will save of 51 (Fort is 58 I think and Reflex is ridiculously high). Since the changes the only venture into hell he has made was a failed Dis run. The only real problem I have run into is that he gets stunned a LOT...which is why I am searching for a Strength artifact. Otherwise he has done quite well.
Peace, John.
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Post by starlandra on Apr 20, 2007 19:43:58 GMT
which is exactually why you want high saves. the artifact won't put you over the hump either...
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Post by Yomi on Apr 20, 2007 19:54:44 GMT
Haven't done many runs since the changes, but based on the old data, a will save of 58 should be quite adequate with the Ancient Baatorian in Malbolge (level 6) the first thing for a rogue that would be any different than an infinite will save (you still fail on a 1). 59+ would be better as the lower level bosses would be a little easier but it won't change your saves vs. the standard monsters.
Reflex is pretty important to have at least a 59 if you're in the front lines or you're going to be getting festering wounds a lot among other things. Reflex saves should be a non-issue for a Halfling Death. Fort you'd like 59+ for best effect. Being a tank in Nessus with a base fort save of less than 59 would be pretty scary as the Osy's and Pit Fiends do insta-kill attacks that you'd fail far more often. Very smart play using a ranged weapon when needed could make this viable still.
While saves in the mid/high 60's are great and give plenty of breathing room, they're higher than needed for most of the Hells. One of the two Demi-god str tanks did it with a 57 will save and was in the thick of things in the front lines all the time. It doesn't hurt by any means if you can swing them and apparently once you've killed Asmo you get increased penalties on further runs so it might be even more useful if that's your plan. But it won't break you as long as you're not way off and you can handle the challenge.
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Post by stonewarrior on Apr 20, 2007 22:06:45 GMT
which is exactually why you want high saves. the artifact won't put you over the hump either... True...but it now gives immunity to stunning which has been my biggest challenge in the hells....well when trying Stygia at least. Gotta be like a squirrel and deal with my problems one at a time. Peace, John.
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Post by bort on Apr 20, 2007 22:12:37 GMT
The only real problem I have run into is that he gets stunned a LOT...which is why I am searching for a Strength artifact. Otherwise he has done quite well. Peace, John. which is exactually why you want high saves. the artifact won't put you over the hump either... www.hgwiki.com/wiki/index.php/Artifact
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Post by mishimayukio on Jun 4, 2007 8:14:39 GMT
Took me a while but I finally got my newest version of this to 60. I modified the build a bit to fit in the epic skill focuses, SC5, and enough save feats to get by. Will probably update the build in a few days. Aaeru is currently tagged through maladomini and and is having a pretty easy time at it, at least until a Pit Fiend KDs me. But all hope is not lost as my str and con seem to to be high enough to resist the KD some of the time thanks to kolyarut. The AC shown is with 2 BURs. I could get 2 more AC if I had a BUR amulet and a BUR shield to equip her with.
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Post by xian on Jun 5, 2007 19:35:38 GMT
Awesome! What kind of weapon are you using btw? And is this screen shot taken with you buffed, or unbuffed?
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Post by cathedralmaster on Jun 5, 2007 20:05:24 GMT
Took me a while but I finally got my newest version of this to 60. I modified the build a bit to fit in the epic skill focuses, SC5, and enough save feats to get by. Will probably update the build in a few days. Aaeru is currently tagged through maladomini and and is having a pretty easy time at it, at least until a Pit Fiend KDs me. But all hope is not lost as my str and con seem to to be high enough to resist the KD some of the time thanks to kolyarut. The will save every hurt anywhere in particular?
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Post by mishimayukio on Jun 6, 2007 0:22:37 GMT
Actually I haven't had any problems with my will save through Malbolge, part of it probably has to do that if I don't get hit, I don't have to make a save. Also most will saves I've seen are DC55, not 60.
To zilan: I am focused in light maces and the stats shown in the screenshot are with +14 GMW and Girding of the Faithful.
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Post by Grogbot on Jun 23, 2007 4:25:42 GMT
Hi there
Not sure if I understand this correctly. All the discussion here regarding saves is looking at taking Epic Will and perhaps Epic Fort as LL feats.
Why not take Legendary Will or Legendary Fort instead?
Do I misunderstand LL save feats, or is this simply a case of the build pre-dating the LL feats?
If my understanding is correct, then with a Derrzagon on the Self Conceal non-exotic path I'm planning on taking Luck of Heroes for Toughness at L1, and then both Legendary Will and Legendary Luck in LL. This comes at the expense of two Great Dex feats (or +1 on Dex bonus).
I'll blow another two GD feats for ESF Disable Device and Search too I think.
Grog
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Post by thedomicron on Jun 23, 2007 5:56:56 GMT
you need iron will and great fortitude to qualify for their respective legendary saves feats. if saves are high enough w/out needing them, where an epic will do...well a feat is a valuable thing
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Post by Grogbot on Jun 23, 2007 6:17:35 GMT
Thanks Dom.
The Halfling Death build already takes Iron Will (or suggests it for the non-exotics anyway), which is why I thought LL Will was a better option.
Grog
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