Post by louisvilleslugger on Dec 11, 2008 16:45:34 GMT
WARCHANTER QUASI-CLASS
Was inspired by Star's comment on using Hound archon as race for warchanter.
Nice STR based tank with many extras, including minor bard curse song (AB-4, DAM-5 Fort-4 Reflex-4 Will-5 AC-8 Skill-11 HP-64 ) and every tank's favorite epics (IoF & Girding).
Pro's:
-Bard & Curse Song Level=38 (Bard Level + 1/2 Dwarven Defender), 22 uses/rest **need perform=38*2=76 to get**
-3 Epic Spells: Instruments of Faith, Girding & Death of Magic
-DWD Physical Immunity (STR46(58) modifer)=24%
-Defensive Stance= 9/day (defensive weave=1d6+60 sonic kickback shield) **No stoneguard crit immunity due to quasi class**
-Natural armor (Str Modifier)=+20
-DwD Flanking Immunity (ie. no +2 hit against you when surrounded)
-DwD Damage Reduction= 12/-
-Blackguard: Critical immunity Ring Available, CHA bonus to Saves
-Still Spell allows casting in armor (at +1 higher level)
Con's:
-Parties might be hesistant to invite warchanter!
==================================================
Note 1: 2 Levels of Paladin (which includes disease & fear immunity) can be used in place of 2 Blackguard for saves (which costs you x1 feats (for hound archon) and 5 hide). I personally like blackguard for area access (Rona/Elysium) & critical immunity ring.
Note 2: Lasting inspiration requires 20 bard levels to take normally. This build makes an assumption that it can be taken in legendary levels. This has not been tested yet.
Note 3: Displacement is not a warchanter spell. Improved invisiblity was taken because it lasts longer and gives a small concealment (25%).
Note 4: Parry not taken--If you go paladin route, I would rearrange skills to fit it in. May want to even as a blackguard when the ring is too painful to wear.
==================================================
18 Bard
20(40) Dwarven Defender
2 Blackguard
Race: Dwarf
- CON +2, CHA -2
- All dwarves receive the Bullheaded (+1 will save) feat for free
Subrace: "Hound Archon" (secret Beyond UltraRare; changes Appearance)
- FC: Paladin
- STR +4, CON +2, WIS +2, CHA +4, free feat: Extra Smiting, free feat: Great Smite 1, free feat: Power Attack, sr 10 + 1/lvl
Starting Stats:
Str 16 (20) --10
Con 10 (14) --2
Dex 14 --6
Wis 8(10) --0
Int 14 --6
Cha 14 (12/16) --6
==================================================
1.Bard1, feat: Blooded (free: bullheaded, Power attack)
2.Bard2 **take hide 5, then forget about it**
3.Bard3, feat: Curse Song
4.Bard4 (STR21)
5.Bard5
6.Bard6, Feat: Dodge
7.Bard7
8.Bard8 (STR22)
9.Bard9, feat: Toughness
10.Bard10
11.DwD1
12.DwD2, feat: WF-light hammer(STR23)
13.DwD3
14.DwD4,
15.DwD5, feat: Improved Critical-Light hammer
16.DwD6 (STR24)
17.DwD7
18.DwD8, feat: Cleave
19.DwD9
20.DwD10 (STR25)
Pre-Epic BAB= 17
Pre-Epic HP=200
Pre-Epic Save= (fort=10 , reflex=10 , will=14+1=15 ) -feats & base
Pre-Epic Skill points = 118
EPIC
21.DwD11, feat: Epic Weapon Focus-Light hammer
22.DwD12
23.DwD13
24.DwD14, feat: Skill Focus-Intimidate, dwd: Armorskin(STR26)
25.DwD15
26.DwD16 ****WARCHANTER QUASI begins, free: Weapon specialization****
27.Blackguard1 , feat: Blindfight
28.Blackguard2 (STR27)
29.Bard11
30.Bard12 , feat: Extra Music
31.Bard13
32.Bard14, (STR28)
33.Bard15, feat: Still Spell
34.Bard16
35.Bard17
36.DWD17, feat: Great STR 1(STR29) [STR30]
37.DwD18, dwd: Epic Prowess
38.DwD19
39.DwD20, feat: Great STR 2 [STR31]
40.Bard18, (STR32) *max tumble and perform, umd=35*
Epic BAB= 27
Epic HP= 200 + 220 = 420
Epic Save= (fort=20 , reflex=20 , will=25 )
Epic Skill points = 88
LEGENDARY: Dwarven Defender
41. **read an epic book--trans? illusion?**
42., Feat: Legendary Weapon Focus-Light Hammer(STR33)
43.
44. (STR34)
45., Feat: LSA-Tumble
46. (STR35)
47.
48. , Feat: Lasting Inspiration**(STR36)
49.
50. (STR37)
51. , Feat: Great STR 3 [STR38]
52. (STR39)
53.
54. , Feat: Great STR 4(STR40) [STR41]
55.
56. (STR42)
57. , Feat: Great STR 5 [STR43]
58. (STR44)
59.
60. , Feat: Great STR 6 (STR45) [STR46]
Leg. BAB = +15
Leg. Base save = fort=25, reflex=25, will=30)
Leg. Base HP = 420 + 240 = 660 + CON14(26) + Toughness
Leg. Skill points= 80
====================================
Skills (total skill pts=118+88+80=286)
Discipline=63
Tumble=60
Perform=43
Craft weapon=40
Craft armor=40
UMD=35
Hide=5
bard free: Lore=18
=====================================
Final STR
58 = 20 (base & race) + 10 (lvlup) + 10 (LL) + 6 (G.STR) + 12 (items)
Final Max. AB
94= 27 (L40) + 15 (LBAB) + 1 (WF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 24 (STR58) + 20 (via buffs) + 1 (craft weapon AB stacks)
Final Max. Saves (CON14(26)=8, DEX14(26)=8, WIS10(22)=6, +20 to save throw from items, BG: CHA16(28)=9)
Fort=25+8+20+9=62
Reflex=25+8+20+9=62
Will=30+6+20+9=65
Maximum AC (ARMORED)
Base=10
Dex14(26)=3
Tumble=12
Natural=20 (DwD bonus from STR)
Deflection=17
Dodge=20
Shield (tower)=3+17
armor (fullplate)=8+18
armorskin=2
Craft armor bonus=1
Girding=4
AC=135
Maximum AC (ROBE & Caster Shield)
Base=10
Dex14(26)=8
Tumble=12
Natural=20 (DwD bonus from STR)
Deflection=17
Dodge=20
Shield (UR WARD TOWER SHIELD)=3+11
armor (ROBES)=0+15
armorskin=2
Craft armor bonus=1
Girding=4
AC=123 w/ Ethereal visage
SPELLS (18 Bard level caster, except for WC spells):
1 x5
Balagarn's Iron Horn (WC)
Identify (Lore skill bonus=10 + 1/bard level = 28, 2 rounds. Use before treasure scent)
True Strike
Joyful Noise
Mage Armor
2 x5
Deafening Clang
Endure Elements
Heroism
Sound Burst (WC)
Ghost Visage
3 x5
Greater Magic Weapon (WC)
Keen (WC) **weapon of impact if possible and/or epic book trans not used**
Displacement
Treasure Scent **18 bard lore + Legend lore spell = 37. need 3 more for 1% bonus*
Gust
4 x4
Hold Monster (WC)
Legend Lore (10 + 1 per 2 levels=lore)
War Cry (WC)
Improved Invisiblity
5 x4
Lesser Mind Blank
Improved Heroism
Ethereal visage (WC)
Greater dispelling
6 x3
Mass haste (mini-EQ) (WC)
Energy Buffer
Dirge (WC)
Was inspired by Star's comment on using Hound archon as race for warchanter.
Nice STR based tank with many extras, including minor bard curse song (AB-4, DAM-5 Fort-4 Reflex-4 Will-5 AC-8 Skill-11 HP-64 ) and every tank's favorite epics (IoF & Girding).
Pro's:
-Bard & Curse Song Level=38 (Bard Level + 1/2 Dwarven Defender), 22 uses/rest **need perform=38*2=76 to get**
-3 Epic Spells: Instruments of Faith, Girding & Death of Magic
-DWD Physical Immunity (STR46(58) modifer)=24%
-Defensive Stance= 9/day (defensive weave=1d6+60 sonic kickback shield) **No stoneguard crit immunity due to quasi class**
-Natural armor (Str Modifier)=+20
-DwD Flanking Immunity (ie. no +2 hit against you when surrounded)
-DwD Damage Reduction= 12/-
-Blackguard: Critical immunity Ring Available, CHA bonus to Saves
-Still Spell allows casting in armor (at +1 higher level)
Con's:
-Parties might be hesistant to invite warchanter!
==================================================
Note 1: 2 Levels of Paladin (which includes disease & fear immunity) can be used in place of 2 Blackguard for saves (which costs you x1 feats (for hound archon) and 5 hide). I personally like blackguard for area access (Rona/Elysium) & critical immunity ring.
Note 2: Lasting inspiration requires 20 bard levels to take normally. This build makes an assumption that it can be taken in legendary levels. This has not been tested yet.
Note 3: Displacement is not a warchanter spell. Improved invisiblity was taken because it lasts longer and gives a small concealment (25%).
Note 4: Parry not taken--If you go paladin route, I would rearrange skills to fit it in. May want to even as a blackguard when the ring is too painful to wear.
==================================================
18 Bard
20(40) Dwarven Defender
2 Blackguard
Race: Dwarf
- CON +2, CHA -2
- All dwarves receive the Bullheaded (+1 will save) feat for free
Subrace: "Hound Archon" (secret Beyond UltraRare; changes Appearance)
- FC: Paladin
- STR +4, CON +2, WIS +2, CHA +4, free feat: Extra Smiting, free feat: Great Smite 1, free feat: Power Attack, sr 10 + 1/lvl
Starting Stats:
Str 16 (20) --10
Con 10 (14) --2
Dex 14 --6
Wis 8(10) --0
Int 14 --6
Cha 14 (12/16) --6
==================================================
1.Bard1, feat: Blooded (free: bullheaded, Power attack)
2.Bard2 **take hide 5, then forget about it**
3.Bard3, feat: Curse Song
4.Bard4 (STR21)
5.Bard5
6.Bard6, Feat: Dodge
7.Bard7
8.Bard8 (STR22)
9.Bard9, feat: Toughness
10.Bard10
11.DwD1
12.DwD2, feat: WF-light hammer(STR23)
13.DwD3
14.DwD4,
15.DwD5, feat: Improved Critical-Light hammer
16.DwD6 (STR24)
17.DwD7
18.DwD8, feat: Cleave
19.DwD9
20.DwD10 (STR25)
Pre-Epic BAB= 17
Pre-Epic HP=200
Pre-Epic Save= (fort=10 , reflex=10 , will=14+1=15 ) -feats & base
Pre-Epic Skill points = 118
EPIC
21.DwD11, feat: Epic Weapon Focus-Light hammer
22.DwD12
23.DwD13
24.DwD14, feat: Skill Focus-Intimidate, dwd: Armorskin(STR26)
25.DwD15
26.DwD16 ****WARCHANTER QUASI begins, free: Weapon specialization****
27.Blackguard1 , feat: Blindfight
28.Blackguard2 (STR27)
29.Bard11
30.Bard12 , feat: Extra Music
31.Bard13
32.Bard14, (STR28)
33.Bard15, feat: Still Spell
34.Bard16
35.Bard17
36.DWD17, feat: Great STR 1(STR29) [STR30]
37.DwD18, dwd: Epic Prowess
38.DwD19
39.DwD20, feat: Great STR 2 [STR31]
40.Bard18, (STR32) *max tumble and perform, umd=35*
Epic BAB= 27
Epic HP= 200 + 220 = 420
Epic Save= (fort=20 , reflex=20 , will=25 )
Epic Skill points = 88
LEGENDARY: Dwarven Defender
41. **read an epic book--trans? illusion?**
42., Feat: Legendary Weapon Focus-Light Hammer(STR33)
43.
44. (STR34)
45., Feat: LSA-Tumble
46. (STR35)
47.
48. , Feat: Lasting Inspiration**(STR36)
49.
50. (STR37)
51. , Feat: Great STR 3 [STR38]
52. (STR39)
53.
54. , Feat: Great STR 4(STR40) [STR41]
55.
56. (STR42)
57. , Feat: Great STR 5 [STR43]
58. (STR44)
59.
60. , Feat: Great STR 6 (STR45) [STR46]
Leg. BAB = +15
Leg. Base save = fort=25, reflex=25, will=30)
Leg. Base HP = 420 + 240 = 660 + CON14(26) + Toughness
Leg. Skill points= 80
====================================
Skills (total skill pts=118+88+80=286)
Discipline=63
Tumble=60
Perform=43
Craft weapon=40
Craft armor=40
UMD=35
Hide=5
bard free: Lore=18
=====================================
Final STR
58 = 20 (base & race) + 10 (lvlup) + 10 (LL) + 6 (G.STR) + 12 (items)
Final Max. AB
94= 27 (L40) + 15 (LBAB) + 1 (WF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 24 (STR58) + 20 (via buffs) + 1 (craft weapon AB stacks)
Final Max. Saves (CON14(26)=8, DEX14(26)=8, WIS10(22)=6, +20 to save throw from items, BG: CHA16(28)=9)
Fort=25+8+20+9=62
Reflex=25+8+20+9=62
Will=30+6+20+9=65
Maximum AC (ARMORED)
Base=10
Dex14(26)=3
Tumble=12
Natural=20 (DwD bonus from STR)
Deflection=17
Dodge=20
Shield (tower)=3+17
armor (fullplate)=8+18
armorskin=2
Craft armor bonus=1
Girding=4
AC=135
Maximum AC (ROBE & Caster Shield)
Base=10
Dex14(26)=8
Tumble=12
Natural=20 (DwD bonus from STR)
Deflection=17
Dodge=20
Shield (UR WARD TOWER SHIELD)=3+11
armor (ROBES)=0+15
armorskin=2
Craft armor bonus=1
Girding=4
AC=123 w/ Ethereal visage
SPELLS (18 Bard level caster, except for WC spells):
1 x5
Balagarn's Iron Horn (WC)
Identify (Lore skill bonus=10 + 1/bard level = 28, 2 rounds. Use before treasure scent)
True Strike
Joyful Noise
Mage Armor
2 x5
Deafening Clang
Endure Elements
Heroism
Sound Burst (WC)
Ghost Visage
3 x5
Greater Magic Weapon (WC)
Keen (WC) **weapon of impact if possible and/or epic book trans not used**
Displacement
Treasure Scent **18 bard lore + Legend lore spell = 37. need 3 more for 1% bonus*
Gust
4 x4
Hold Monster (WC)
Legend Lore (10 + 1 per 2 levels=lore)
War Cry (WC)
Improved Invisiblity
5 x4
Lesser Mind Blank
Improved Heroism
Ethereal visage (WC)
Greater dispelling
6 x3
Mass haste (mini-EQ) (WC)
Energy Buffer
Dirge (WC)