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Post by flay on Jun 25, 2008 10:14:32 GMT
Ability Scores (before/after Dragonblooded) Str 16/18 Dex 14 Con 12/14 Int 14/16 Wis 8/6 Cha 12/14 All ability scores increases in STR in pre-legendary levels, 2 to CHA and 4 in dex in legendary levels, rest to STR This is a bad combination of initial ability spread and leveling progression. You're wasting points. Also, from what I can see from some stats Yomi posted, dropping ESF and LSF Listen is a bad idea.
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Post by flay on Jun 25, 2008 10:27:56 GMT
All ability scores increases in str in pre-legendary levels. The first 2 points in legendary levels go to strength, the remaining 8 in dexterity. Or all of them in dexterity if you want to be hardier vs. malebranches and don't mind 1 less ab, especially with demi bonuses and universal contumancy. I was looking over the thread and realized this part was partly wrong. Against malebranches, you'll want a lev ring, not a universal contumacy. (In addition to an elemental immunity ring, preferrably with 25% magic immune also on it.) However, with blue dragon disciple, you dont have to worry about elec kickback, so wearing lev ring + universal contumacy should be possible without much risk. It'll depend on the rest of your gear as always, and wether you're being swarmed by enemies or not.
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Post by flay on Jun 28, 2008 14:54:37 GMT
I modified the salamander version for all dex in legendary levels. This will give 42 dex after double demi. Unfortunately this is one point lower than it needs to be to pass malebranche kd checks (43 + 1 on roll vs. DC 44). Edit: Apparently the DC is 42 in medium armor, and less in light armor, so this is enough dex for normal malebranches. For paragon malebranches, DC is 46 in medium armor.
With the opportunity to reincarnate after double demi I would put 8 str and 2 dex in pre-legendary levels, 10 dex in legendary levels for the ability score level progression.
I would strongly reccomend Heavy Flail as the focus weapon. The damage types are just too good.
For the xDD color to pick, blue seems best and white seems worst for gear options, but they all have their place. Pick whichever you prefer.
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Post by Onyx [SL] on Jul 2, 2008 10:08:24 GMT
I still need to get mine to Demi then I can reincarnate my Dragonblooded race base into the Salamander. Plus I will be adding more Dex as you suggested. I use the swamp hide armor. Popping on a Lev ring against the Male's like you pointed out helped me avoided getting tossed. When I went on the Cania run with you my BDD was able to gust the webs from the spiders away with a hurricane ring even thou I could do it naturally I didn't like having to take that chance of getting stoned. Webs are a reflex save? perhaps in increasing dex I'll lower that chance of getting stoned also. I also made sure I pack 50 of each scroll sanctuary, Resurrection, BBOD, Stone to Flesh, and Clarity for party support. I find this guy is my best toon so far in not limboing and protecting the other party members in case something bad happens. Thanks
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Post by flay on Jul 5, 2008 21:19:34 GMT
I still need to get mine to Demi then I can reincarnate my Dragonblooded race base into the Salamander. Plus I will be adding more Dex as you suggested. I use the swamp hide armor. When you demi and reincarnate as salamander you'll have 2 more dex from salamander, 2 more from demi. The 10 str pre-legendary, 10 dex post-legendary works fine I think. Malebranche dex checks in medium armor is 42. Should be 41 or 40 in light armor. Para males should be the only thing that risk knocking you down after you demi and reincarnate.
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Post by flay on Jul 25, 2008 21:22:41 GMT
Build Reloaded on 2008-07-25.
The shield changes lowers AC a bit, but it remains quite reasonable. Hopefully we'll soon see better shields than the abysmal Shattered Innocence and Dire Buckler.
With the gems to change weapon types, heavy flail may no longer be the best weapon to pick, since it has no +15 version (that I know of, at least). With elite paragons running around, picking weapons carefully and having the correct damage types on them becomes important.
I haven't changed the build at all with this new update. The build is about being a universal tank, and it can still fit that role nicely.
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Post by Onyx [SL] on Jul 28, 2008 7:16:54 GMT
Just reincarnated him upgrading him to Slamander so Eclipse has better stats plus now can use the Asmo Helm which is nice for dishing out UEF's to the party. I also carry two phleg rez rods so I'm very party friendly now. I usually dish them out when the party seems to be falling apart. My spell resistance dropped to 55 thou which made me sad guess it's due to going demi I don't know. Thats with the min spell resistance pandect book also. Just waiting for a TIA run to start him out of the gates.
As far as the updates I didn't adjust a thing. I have to use a small shield now and am looking to collect more. Have to use small shields with my threader also due to he's universal also. Like Eclipse I tried to max out concentration on my threader also.
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Post by flay on Jul 28, 2008 8:32:01 GMT
Have you verified your SR in the combat log instead of the character sheet? If its 55 in the combat log, perhaps you should report it in the bug forum.
Your spell resistance should be 70 from 50 XDD + 4 from pandect = 74.
Unless the improved spell resistance feats for some reason don't work with XDD SR. But then it should still be 70.
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Post by Onyx [SL] on Jul 28, 2008 9:07:54 GMT
I'll check again and yes it was at 74 before i reincarnated. I hope I don't have to reincarnate again because it's a pain. :/
Update. Checked it again and it's back to normal at 74. Not sure must of been set back to the right number after the server reset hehe.
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Post by flay on Oct 21, 2008 20:19:43 GMT
The Universal soldier after double demi. AB 97 with 120 craft weapon and +20 attack bonus from gmw/bard song/etc. AC 139 with 120 craft armor, BUR light armor and small/large shield AC 143 with girding Fort 80 Reflex 74 Will 71 Gear setup: Armor: Wings of the Deva Shield: Arcadian Fire Helm: A Position of Strength Gloves: Gloves of the Amnizu Amulet: Amulet of the Pharoah Boots: Mordenkainen's Mockery Belt: Belt of Eternal Preservation OR Teldar's Toolbelt of Honing Cloak: Baator's Embrace Rings: Bahamut's Ruination + Universal Contumacy OR cold/elec/sonic/whatever is needed The Belt of Eternal Preservation is very handy for the crit immunity. You cannot activate the crit immunity and switch to another belt, the immunity will fade immediately. Without the toolbelt AC and AB should drop by 1, though in deep hells without greater restores you are unlikely to keep 120 in crafts. I'd reccomend wearing the Belt of Eternal Preservation most of the time. Without Baator's Embrace, you can switch the cloak to Corruption and the helm to Scintalliating Scarf. Gloves of the amnizu are only worn for wisdom immunity on the gear setup above, so they should be switched to Manacles of Mephistopheles. I took this character to Aboleths last night and did very well, though my gear setup wasnt optimized due to last-minute gearing up. The high saves help a lot, otherwise I would have been weirded much more often.
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Post by flay on Nov 7, 2008 7:16:29 GMT
New Gear Setup:
Armor: Wings of the Deva Shield: Arcadian Fire Helm: Visor of Vigilance Gloves: Gauntlets of Transposed Energy Amulet: Heavenly Haunt Boots: Mordenkainen's Mockery Belt: Belt of Eternal Preservation Cloak: Baator's Embrace
I like this better since there's no need to switch out gear to get confusion immunity, which is important in aboleths and against Asmodeus. It doesnt max out craft weapon and armor, but I don't feel like thats really necessary for this build. To wear a Toolbelt, you'd need a +12 con helm, which A Position of Strength could do.
The helm can be switched out easily for a Flow Breathing Helm if water breathing is required.
Pre-demi, a Corruption cloak and Scintillating Scarf should do the trick. Or a Helm of Zeal and Ectoplasmic Weave.
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Post by johannhowitzer on Nov 29, 2008 5:15:33 GMT
Noticed you didn't take Blind Fight, flay... guessing you were thinking a pandect for that? You didn't mention it anywhere. Or does Listen also cover the defensive benefits of Blind Fight, not just the conceal-reduction?
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Post by flay on Nov 29, 2008 20:53:39 GMT
Noticed you didn't take Blind Fight, flay... guessing you were thinking a pandect for that? You didn't mention it anywhere. Or does Listen also cover the defensive benefits of Blind Fight, not just the conceal-reduction? May lose a bit of AC when blinded is my understanding of lacking blindfight. Which doesnt happen often, and AC is very high anyway.
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Post by flay on Nov 30, 2008 5:07:41 GMT
I looked at the NWN Wiki for details about being blinded and/or the effects of fighting invisible opponents but it doesn't seem to be accurate. Looks like some fool did a copy/paste job from the d20 SRD.
I haven't given much thought to the pandect lately, but blindfight would probably be the best pick. I might consider changing toughness for blindfight, depending on the actual effects of being blinded.
Edit: Just heard that with True Seeing you don't lose AC when blind, so blind fight might be completely useless.
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Post by sicano on Oct 23, 2017 21:48:12 GMT
I'm curios about dragonblooded version, this build is still valid or are outdated by the quasiclass bfm and dsm tank?
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