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Post by bobownsya on Oct 7, 2009 18:34:56 GMT
Also, the new Greater Weapon Focus is another +1 free AB outside the cap. Snatch it up while you can. It doesn't show up in the char sheet, have to look at the logs or use the !list ab command
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Post by mc11995 on Oct 7, 2009 20:57:30 GMT
okay mighty, thanks. and I'm not sure what I would do to fit in greater wep focus. Maybe take it instead of Gruin? ;( I may keep the build like this, and i htink 91 Ab will be enough... SD's get in the 80's correct? Or do they have an ability i do not know about? Either way, will 92-91 make a huge difference? if I could fit it, I definately would.
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Post by mc11995 on Oct 12, 2009 16:34:07 GMT
Been having loads of fun with this character! He is tagged to min and does very well, especially on damage output! he does around 50-75 a hit, and near 200+ per crit. At 10 attacks, this leads to some nice crit combos and can take down creatures quickly. If you gear him right, you can get 45-resists to all elements, and he is quite good at soaking up damage, especially with premoniton, stoneskin, and blood frenzy in effect. I havn't had any trouble with saves, and he tanked the tia dragons great, wheras he didn't do as well against dispater(had 8 people, 2 tanks, was a mess). Overall, he is not outstanding in any area, but he is very well rounded, and contributes quite a bit to a party. I have not seen how he does deeper in the hells, I will post more when i get there.
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Post by mc11995 on Oct 12, 2009 21:41:29 GMT
Figured out AC at 60 and AC at double demi + arty.
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Post by mc11995 on Oct 30, 2009 17:33:03 GMT
Okay this toon is now tagged to phleg, and is doing quite well. He uses Foundation of Stone for PF's and stands up to them. The only problem is slagged weapons. I presented this problem to the friendly people on the !newbie channel, and my disc of 99 is apparently enough to beat the cinderscales in phleg, but not enough to beat ichors, dis, or Asmo. They recommended using saps or carrying extra kamas, both good alternatives. This toon has a nice AC for a dual wielder, and the druid buffs are great, allowing me around 200 temp hp, great damage resistance, and an okay conceal. To give an idea of damage, I was third on a tia run, behind a ranger and just behind a barbarian using a dire mace i think it was. The saves are decent, especially wearing the dim mak master robes, reflex is huge and will is well above 60. Fort is in the 50's i think 58. I have been toying with dropping immute and picking up Blooded and LSA disc, plus superior critical, but this would take away from the toon's ability to fill out a druid's party role epic wise. I have been on several runs without true druids, and we have done fine, NB is the biggest thing people seem to miss. Overall he has been steady, and fun to play, but I have had to repair my weapons several times from doing dis so often! xD
Matt
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Post by CataclysmicDeath on Oct 30, 2009 17:47:09 GMT
I have been toying with dropping immute and picking up Blooded and LSA disc, plus superior critical, but this would take away from the toon's ability to fill out a druid's party role epic wise. Matt Druids, nor any other caster, etc has a job epic wise. Epics are a bonus not a necessity. Immute, to be perfectly honest, is easily one of the least 'required' epics on the server. It's very nice to have for sure but IMO Miracle is a very nice alternative. I doubt very much Immute would be missed in the build should you decide to drop it. It certainly isn't a run breaker to not have it. Cata
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Post by Yojimbo on Oct 30, 2009 18:17:25 GMT
Dust to Dust can provide an end result almost, petrified enemies can't hurt you, the same as Immute and lasts twice as long. Shroud of Nature would be in my book a much more part friendly epic with a greater overall value than Immute.
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Post by mc11995 on Oct 31, 2009 13:00:58 GMT
The only reason I would keep it is for tough randoms, the tia consort fight, and running into fire for secrets  But if I was to drop it I now have this problem: I have 3 feats free, and I believe I can max out discipline using two, and grab the dexer version of overwhelming crit. OR I can drop immute and pick up Greater Weapon Focus, (dex)overwhelming critical, and (dex) devestating critical when it comes out. I also toyed with swapping out GRuin and taking the two critical feats plus the two discipline feats. The final option is the strongest one build wise I think, any suggestions? Also, Mighty calculated my AB to be 91 - It has gone up to 97 on several hell runs now, and I'm not sure why (the sheet lies?)  I'm helpless with calculating AB, but I *think* Mighty did it right from what I can tell. is this just the shet being obtuse, or am I missing something?  Thanks, Matt Edit: Mighty took my final dex modifier to be 56 - It is actually 64 after arty and 14 gear, both of which I am using/used. SO that puts it at 95, which seems more like the sheet. The only other thing I could see is that the AB feats i took might be wrong, not sure...I feel like prowess gives an extra 2-3 AB if you have EWF. Either way, that's part of it 
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Post by bort on Oct 31, 2009 20:16:02 GMT
LWF no Epic Prowess = +2 ab Epic Prowess no LWF = +1 ab LWF & Epic Prowess = +4 ab
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Post by mc11995 on Nov 1, 2009 2:58:20 GMT
Thanks bort, I actually went into the game and checked too, it said it adds 1 Ab, and makes LWF give +3 Ab, exactly as you posted.
Thanks, Matt
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Post by mc11995 on Nov 27, 2009 18:42:00 GMT
updated equipment.
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