Post by wnxhalfwingseen on Apr 23, 2008 23:59:19 GMT
A Devout of Tharoth wishes to see all life exterminated and are viewed as cold blooded murderers by all. The Devout have been known to revel in the death throes of their victoms.
Requirements:
Assassin Level 10
Cleric level 10
Domains: Death/Trickery
Resist Poison
Resist Disease
Stealthy
A Devout of Tharoth Ceases to be healed by the heal family of spells.
Benefits:
A Devout of Tharoth's spells change as follows:
A Devouts Cleric spells all use Assassin + Cleric Levels however the following spells use Cleric + Assassinx1.5 Including LL's
Level 1:
Doom: Enchants the Devout's weapon giving it Vampiric Regeneration Equal to the Devouts Level /2 capping at +30
Level 5:
Slay Living: Increases DC by 8 and deals (CL)d12 Negetive damage on a successful save
Level 6:
Harm: Becomes ranged and uses a Save instead of touch attack. Increases DC by 3. (19+Modifer+Focii)
Level 9:
Energy Drain: Instead of the level draining effects This spell is a will save or half. This spell deals CLd20 Divine Damage and heals allies in a large AOE by CL HP.
A Devout's Mortal Strike is unavailable instead 10% of all attacks require enemies make a save or the Devout Halves their remaining HP. The save is equal to 10+(Assassin Level+1)/2+Dex Modifier+Wis Modifier This special Strike uses the same immunties as Mortal Strike.
A Devout gains the Death Fury Power which works as follows:
A Devout may drain its spellbook in order to battle better. for example,the devout may use !drainlevel x to drain level x and below spells.
This drains the highest spell level possible first one spell a round.
This heals the devout Spell Level drainedx10x(multiplier)
The multiplier is based on Assassin+Cleric Level:
20: 1.1
30: 1.2
40: 1.3
50: 1.4
60: 1.5
A devout gains A Stackable(Goes over the 20 limit similiar to craft weapon) AB bonus Equal to the spell level drained.
A Devout gains Spell levelx8.8 Concealment in Robes with no shield.
A Devout gains Spell Levelx5.5 Concealment IN light armor with a Shield
A Devout gains no concealment in medium armor or above.
Please feel free to give feedback!
Requirements:
Assassin Level 10
Cleric level 10
Domains: Death/Trickery
Resist Poison
Resist Disease
Stealthy
A Devout of Tharoth Ceases to be healed by the heal family of spells.
Benefits:
A Devout of Tharoth's spells change as follows:
A Devouts Cleric spells all use Assassin + Cleric Levels however the following spells use Cleric + Assassinx1.5 Including LL's
Level 1:
Doom: Enchants the Devout's weapon giving it Vampiric Regeneration Equal to the Devouts Level /2 capping at +30
Level 5:
Slay Living: Increases DC by 8 and deals (CL)d12 Negetive damage on a successful save
Level 6:
Harm: Becomes ranged and uses a Save instead of touch attack. Increases DC by 3. (19+Modifer+Focii)
Level 9:
Energy Drain: Instead of the level draining effects This spell is a will save or half. This spell deals CLd20 Divine Damage and heals allies in a large AOE by CL HP.
A Devout's Mortal Strike is unavailable instead 10% of all attacks require enemies make a save or the Devout Halves their remaining HP. The save is equal to 10+(Assassin Level+1)/2+Dex Modifier+Wis Modifier This special Strike uses the same immunties as Mortal Strike.
A Devout gains the Death Fury Power which works as follows:
A Devout may drain its spellbook in order to battle better. for example,the devout may use !drainlevel x to drain level x and below spells.
This drains the highest spell level possible first one spell a round.
This heals the devout Spell Level drainedx10x(multiplier)
The multiplier is based on Assassin+Cleric Level:
20: 1.1
30: 1.2
40: 1.3
50: 1.4
60: 1.5
A devout gains A Stackable(Goes over the 20 limit similiar to craft weapon) AB bonus Equal to the spell level drained.
A Devout gains Spell levelx8.8 Concealment in Robes with no shield.
A Devout gains Spell Levelx5.5 Concealment IN light armor with a Shield
A Devout gains no concealment in medium armor or above.
Please feel free to give feedback!