Post by wnxhalfwingseen on Sept 19, 2007 2:26:04 GMT
Requirements: Druid level 10 Cleric level 10 Sun and Evil Domains. Weapon Focus Spear
The Twilight priests cast spells from his spell list using Cleric+Druid level all other spells do not
Limited Spell list:
Cure/inflict spells
Camoflauge
Entangle
Bless/bane
Blood Frenzy
Flame Lash
Negetive Energy ray
Searing light
Remove Curse/Disease
Bestow Curse
Contagion
Negetive Energy Burst
Healing Sting
Infestation of Maggots
Poison
Hammer of Gods
Flame Strike
Circle of Doom
Healing Circle
Slay Living
Inferno
Battletide
Creeping doom
Heal/Harm
Drown
Undeath to death
Ressurection
Destruction
Sunbeam
Sunburst
Finger of Death
Natures Balance
Aura vs Alignment
Mass heal
Energy Drain
Elemental Swarm
The Twilight Priest gains a bonus to the following spells:
Bless: Instead of the usual Bonus's you gain 1 Bonus/6 Caster Levels
Bane: Same as Bless but Negetively.
Negetive Energy Ray/Searing Light: 1d12 damage Per 2 Caster levels capping at 30d12 Negetive Energy Ray deals 1d12/2 caster levels bonus vs living while Searing light does the same vs undead
Healing Circle/Circle of Doom Both centered on caster healing circle has no change except per round heals 1/2 Heal ranks while Circle of Doom deals 1/2 Heal ranks
Heal Applies its effect each round for 1 round/30 Heal ranks
Harm jumps to another unit 1 unit/40 Heal ranks
Aura vs Alignment: Deals 1 Damage Per Heal rank Kickback to all enemies on the protected alignment in a Medium AOE
Mass Heal: Same as heal
The Twilight Priest gains a Symbol of his faith when a spell is cast on it different effects are applied once per day:
Poison: Causes all Enemies in a collossal aoe to take 1/4 Heal ranks damage per round does not stack with itself
Bestow Curse: Casts the spell on all enemies in a Medium AOE
Contagion: All enemies gain a 10% Vulnerability to all elements in a small aoe
Entangle: All enemies in a collosal AOE are held in blace if if by Bigbys Grasping hand if they fail a reflex save of 25+wis Modifier to a max of 50
Slay Living: Casts the spell on all enemies in a Medium AOE
Energy Drain: Deals Heal ranks/12 XCaster level negetive energy damage to all enemies in a small AOE
The Twilight priests cast spells from his spell list using Cleric+Druid level all other spells do not
Limited Spell list:
Cure/inflict spells
Camoflauge
Entangle
Bless/bane
Blood Frenzy
Flame Lash
Negetive Energy ray
Searing light
Remove Curse/Disease
Bestow Curse
Contagion
Negetive Energy Burst
Healing Sting
Infestation of Maggots
Poison
Hammer of Gods
Flame Strike
Circle of Doom
Healing Circle
Slay Living
Inferno
Battletide
Creeping doom
Heal/Harm
Drown
Undeath to death
Ressurection
Destruction
Sunbeam
Sunburst
Finger of Death
Natures Balance
Aura vs Alignment
Mass heal
Energy Drain
Elemental Swarm
The Twilight Priest gains a bonus to the following spells:
Bless: Instead of the usual Bonus's you gain 1 Bonus/6 Caster Levels
Bane: Same as Bless but Negetively.
Negetive Energy Ray/Searing Light: 1d12 damage Per 2 Caster levels capping at 30d12 Negetive Energy Ray deals 1d12/2 caster levels bonus vs living while Searing light does the same vs undead
Healing Circle/Circle of Doom Both centered on caster healing circle has no change except per round heals 1/2 Heal ranks while Circle of Doom deals 1/2 Heal ranks
Heal Applies its effect each round for 1 round/30 Heal ranks
Harm jumps to another unit 1 unit/40 Heal ranks
Aura vs Alignment: Deals 1 Damage Per Heal rank Kickback to all enemies on the protected alignment in a Medium AOE
Mass Heal: Same as heal
The Twilight Priest gains a Symbol of his faith when a spell is cast on it different effects are applied once per day:
Poison: Causes all Enemies in a collossal aoe to take 1/4 Heal ranks damage per round does not stack with itself
Bestow Curse: Casts the spell on all enemies in a Medium AOE
Contagion: All enemies gain a 10% Vulnerability to all elements in a small aoe
Entangle: All enemies in a collosal AOE are held in blace if if by Bigbys Grasping hand if they fail a reflex save of 25+wis Modifier to a max of 50
Slay Living: Casts the spell on all enemies in a Medium AOE
Energy Drain: Deals Heal ranks/12 XCaster level negetive energy damage to all enemies in a small AOE