|
Post by simpetar on Nov 17, 2009 18:39:37 GMT
I did not know where this would fit so posted it here:
Dragon Ring
this ring gives the wearer 10% elemental immunity (according to the color) that cannot be lowered by any means (just like XDD immunity)
|
|
|
Post by Yojimbo on Nov 17, 2009 19:19:40 GMT
I think 25% would be better if we make it UR or BUR rarity
|
|
|
Post by FunkySwerve on Nov 17, 2009 22:23:36 GMT
1% is little different from 25%, if you're talking absolute immunity - it prevents you from ever dropping below 1% in that element, making any kind of vulnerability impossible. Instead of being able to take on 200% acid vuln from an ichor, for example, you would drop to 1% immunity, or 25%. The 24% pales in comparison to the 201%.
Funky
|
|
|
Post by simpetar on Nov 17, 2009 23:15:39 GMT
1% is little different from 25%, if you're talking absolute immunity - it prevents you from ever dropping below 1% in that element, making any kind of vulnerability impossible. Instead of being able to take on 200% acid vuln from an ichor, for example, you would drop to 1% immunity, or 25%. The 24% pales in comparison to the 201%. Funky That was actually what I had in mind, it is why only 10% is proposed (or even lower), not 25%. I think such rings would be in quite high demand if they allow the wearer protection from immunity in negatives... say roughly as silence or amni rings maybe or more. simpetar
|
|
|
Post by Yojimbo on Nov 18, 2009 2:20:51 GMT
Perhaps give them moderate immunity with a minimal absolute amount given. The minimal somwhere between 1% and 10% I guess perhaps 10% for non xDD and 1% for any xDD though this might be a pain for the devs to code.
|
|
|
Post by Acaos on Nov 18, 2009 3:39:45 GMT
This is semi-doable, but xDDs would never be able to wear these (you can only have one absolute immunity type with our current system).
Acaos
|
|