Post by FunkySwerve on Dec 4, 2006 21:30:48 GMT
UPDATE 12-04
============
-All double weapons (dire mace, double axe, and double sword) add an extra 2 attacks per round BEYOND the normal additional offhand attacks, giving a medium character with all dual wield proficiencies 9 attacks per round instead of 7 (including 4 attacks base and haste). This works for large creatures as well, but as they do not gain the standard offhand attacks because of their size a large character with all dual wield proficiencies would get 7 attacks per round max instead of 5. If a large creature equips anything in their offhand this bonus is lost, UNLESS they are a barbarian with shapestrong rage.
-You are now able to add access to additional cd keys on your playername by using the pc scrye.
-Seal of shadows now shows as found if destroyed.
-Other bug and exploit fixes.
UPDATE 11-27
============
-Added a layer of login security. Post on the forums if you encounter login difficulties at any point.
UPDATE 11-25
============
-Made changes to the following spells: Evards Black Tentacles, Bladethirst, Wierd, Creeping Doom, Finger of Death, Bigby's Crushing Hand, Sunbeam, Sunburst, Combust, Prisimatic Spray, Mass Blindness and Deafness, and Bigby's Clenched Fist.
-Scroll-cast spells no longer benefit from the user having the relevant spell focus.
-Added the Altar of the Lich King in the same room as the item that transforms PMs to archliches. It can be used to switch PM archlich head appearances.
-Fixed the bug with the PM archlich appearance. New PM archliches will no longer be bugged. Older characters must seek out the Altar of the Lich King and use it to debug their appearance.
-Ring of the planar traveler changed back to 10 uses.
-House Mat ring pedestal limited to level 45 and below.
-Ssithrak and Illithid ring pedestals moved to boss areas.
-Added an interserver announcement for guild events.
UPDATE 11-20
============
-Added 16 new Beyond Ultrarare subraces! When the Nine Hells are complete they will only drop there, but in the meantime they have been added to legendary areas, dropping even less often than ultrarares. The new races are detailed on the subrace board in the Docks, and include: Anarch, Salamander, Half-Fiend, Shard, Half-Celestial, Rilminai, Erinyes, Zenythri, Half-Kyton, Hound Archon, Genie, Maelephant, Radiance Genasi, Negatai, Howler, and Kolyarut. Look them up at www.planewalker.com!
-Added the 4 remaining stat-adding artifacts. They will drop as Beyond Ultrarare loot until their areas are completed.
-Prescient's Guard is now useable by characters with 21 levels of PM.
-Dropped 4 new crafting items in various out-of-the-way spots.
-Fixed bug preventing bids over 1 Bil from registering in the auction chest.
-Thri-kreen now have their speed restored when they change appearances.
UPDATE 11-03
============
-Work on the Hells is progressing well, be patient!
-Added a few new ultrares to the loot tables, we had a few leftovers that didn't make the cut for Hells BeyondUR status.
-Bug and exploit fixes.
UPDATE 10-22
============
-Most subraces with changed appearances can now choose from different appearances by using the PC Scrye. Subrace: # of Appearances - Lycan: 26; Pixie: 5; Bugbear: 17; Goblin: 14; Minotaur: 3; Lizardfolk: 6; Orc & Deep Orc: 27; Troll: 4; Yuan-Ti: 3; Kobold: 9; Stinger: 4; Thri-Kreen: 5; Hobgoblin: 2; male Drider: 2; Illithid: 9; male Yukio: 4; female Yukio: 4; female Rakshasha: 4; male Rakshasha: 3; male Gnoll: 8; female Gnoll: 7. These are the only appearances that will be added, some had to be skipped due to differing speeds or sizes.
-Changed PM demilich appearance to a dynamic skeleton.
-Added a female gnoll subrace appearance.
-Corrected subrace listing to reflect actual speeds of lycan (fast) and treant(slow).
-Treant con bonus changed to +3 for treants made from this update on. No retroactive Con bonuses will be granted.
-Other bugfixes.
UPDATE 10-10
============
-Added Guild Eternal Order, Guild Sellswords, and Guild Apocalypse.
-Removed the docks portals, because they were causing character corruption.
-Fixed the wisdom artifact. It should now have a green trailing effect and provide mind immunity.
-Changed the appearance of the following items to distinguish them from other items of the same appearance: Greater Ring of Water Breathing, Ring of Blasts, Sash of Elysium, Divinity's Beckons, Eyestalk's Sash, Lamentation's Call, Handmaiden's Regret, Girdle of Gehenna, Hellfire's Focus, Ashen Shugar's Lifethread, Gauntlets of Inverted Forces, Eye of Everwhole, Zephyr's Song +1 through +10, Mithril Coil, Stimulating Scream, Corrosive Freeze, Chillflame's Folly, Quaternary Union, Bladeturner, Howlfire's Horn, Arakin's Favor, Zendarfil's Manuever, Trollsblood Trinket, Cryptarch's Ward, Memnoch's Keeper, Ygrette's Ephemeral Locket, Wistan's Gouge-Guard, Blazebolt's Eye, Cold Feet, Belt of Bestial Resilience, Prescient's Guard, Band of Min, Blessing of Nephiris, Ring of Adri Varma, Mayet's Circuit, Galantrian Gleam, Elemental, Touch of the Grave, Belt of Narendil, Orudin's Eye, Arowynn's Circle.
-Other bug and exploit fixes.
UPDATE 9-30
===========
-Updated the module to CEP 2.0.
-Deafening clang now stacks with other damages correctly.
-Removed the +1 enhancement bonus from Bless Weapon to avoid GMW conflict.
-Rescripted Holy Sword spell to eliminate ab bug and ensure stacking with other damage adders. It shows as 1 point of pierce damage now.
-Bugfix to Tenser's transformation. Bonus attacks were applying at 46 and 56 instead of 45 and 55.
-Bugfix to Mindblank, now removes fear.
-Fixed a timimg issue with Girding of the Faithful.
-Corrected typo in pc scrye subrace listing - prismatic.
-Redid weapons rack in training hall. You will get a weapon for each focus now.
-Artifacts will no longer explode when bidding in the market with another artifact in your inventory.
-Maze Sphinx convo changed to onclick so all characters can access it.
-Interserver messages now post to the chat log instead of the combat log.
-Pyramid added to interserver run announcements.
-Colored language text is now correctly translated.
-Added levels to party list in playerinfo.
-You can now speak languages in Whisper.
-Fixed a bug causing bank accounts to zero out in rare instances.
-Fixed a bug causing Time Stop to sometimes fail for PMS.
-Other bug and exploit fixes.
UPDATE 9-03
===========
-5th Server added!
UPDATE 9-01
===========
-Please welcome MishimaYukio, Sabregirl, and S0n0va to the DM Team!
-SIMTools languages and metachannels now appear in the chat log instead of the combat log!
-The new 1.68 cloaks are now craftable. They will NOT be dyeable until CEP updates. You can now craft them to an appearance that does not display on your character.
-Other bugfixes.
UPDATE 8-29
===========
-Updated to 1.68.
-Auction market is now capped at maximum reserve of 9,999,999,999, and maximum bid of 99,999,999,999. There is now a 5% minimum bid increase.
-Barbarian mighty rage now stacks correctly with gmw, and attack bonuses are now treated as enhancement bonuses for the purpose of calculating the enhancement bonus granted by the rage.
-Fixed a bug with lore not allowing language comprehension.
-Other bug and exploit fixes.
UPDATE 8-22
===========
-Updated SIMTools with dozens more emotes.
-Updated the playerinfo command, and added anon and unanon commands that do the same thing as the pc scrye setting.
-Lootnotification and random item listings will never show in another language any more.
-Bank accounts are now uncapped. You can store as much gold as you want in both your personal and transfer bank accounts.
-Other bugfixes.
UPDATE 8-17
===========
-Added SIMTools back to the module! It is a chat recognition system of immense power, with many commands, languages, metachannels, and more, available for use. Type !list commands or pick up a list of chat commands in the Item Shop!
-Updated the Subrace and Class Ability boards to show what languages different races, subraces, and classes can speak.
-Increased loot drop % chance and rarity % chance is level 1-35 areas. Non-powerleveling areas gained more items on average than powerleveliong areas, to help out soloers and loot parties.
-Added a check to block / and \ in character names on the voyage, because they interfere with server system functions.
-Fixed the unlimited arrows, again. They now autoreplenish to a full stack whenever they hit a creature.
-Debugged the wall of stone distance-from-door limiter.
-Seal of shadows is now limited to one per character and will also be destroyed by exposure to sunlight.
-Other bug and exploit fixes.
UPDATE 8-15
===========
-Added the newest batch or rares and ultrarares to the rarity listing on the pc scrye.
-Fixed a bug causing characters without subraces not to get LL bonuses until being killed and rezzed.
-Changed unlimited ammo bows so that they should not require reequipping of the bow to maintain a constant flow of arrows.
-Temporarily removed harm immunity and the glyph vfx from the Pyramid Energy's granted powers, to resolve a bug. They will be replaced by another power and vfx.
-Added Guild Red Wizards.
-Endless bolt and throwing axe containers now only require a single click to use. Pass them through the bank vault to get the new version.
-Other bug and exploit fixes.
UPDATE 8-11
===========
-Added a new set of areas, the Black Pyramid! Seek your fortunes there, if you dare...
-Corrected a change made by cep 1.53 that reduced the physical damages dealt by some creatures in high-level areas. Expect the illithids and dustbone to hit a little harder than they have in a while.
-Fixed a crash bug. Avatar of Doom and Ensnared Balor no longer do feedback damage to monsters who themselves have feedback.
-Fixed a bug causing parties not to get tags or experience for monsters killed by damage-shielded summons.
-Fixed Hellfire's Focus UR ring.
-Weapons in the test area are now auto-identified.
-Other bug and exploit fixes.
UPDATE 8-03
===========
-Added 47 new ultrarares to legendary area drops!
-Added 10 new rare rings and the level 35 rare weapons to legendary area drops!
-Added 1% to the rarity of drops in legendary areas. Chance of an item dropping still increases by 2% for every partymember beyond the first. Rarity likelihoods of items that do drop are now: 54% common 30% uncommon 16% rare in level 35 areas, 54% common 30% uncommon 14% rare 2% ultrarare in level 40 areas, and 54% common 27% uncommon 15% rare 4% ultrarare in legendary areas.
-Upgraded the following items: all UR belts, cloaks, and helms, all UR armor except robes and plate, and all R and UR rings.
-AoEs are now limited to 2 (or 1, for a few spells) of each kind per area, to help prevent lag.
-The web spell will now break if more than 8 enemies are caught in it.
-Server uptime on pcscrye now shows days too.
-PM temp hp from Lifebane are now undispellable.
-Other bugfixes.
UPDATE 7-28
===========
-Upgraded the following items: Noble Boots (all 4), Coalwalker, Cold Feet, FlashFoot, Searing Tongue, Ring of Warding, Wistan's rings (all 3). As always, pass them through the bank vault to upgrade them.
-Fixed the interserver listing, which was cutting out pcs if there was already a pc of their level listed.
-Fixed the message boards, which were not storing messages properly.
-Other bugfixes.
UPDATE 7-25
===========
-Party number is now capped at 10 PC members. Parties larger than that will not gain experience, tags, or random loot from monsters. Only PCs in the same area count towards that number, Summons, pets, and familiars do not. This is subject to change if it causes undue hardship, so please give us your feedback on the forums!
-Updated existing systems for the fourth server, and added a fourth portal in the docks. Any items placed in the market on 114 before this update may now be found on 111.
-Rules for artifacts have changed slightly. You may only have one artifact on your character at a time, no matter what it is. Violation of the rule results in an explosion. You may still put as many as you want in your storage vaults. The only three artifacts on the server at present are the Sstadi S'benat, the Legendary Horn of Blasting, and The Eye of Vecna.
-The Eye of Veccna now often will explode instead of dropping when its possessor is slain. Added a bit of loot to her as well.
-Color-coded bank messages so that not-saved messages are even clearer.
-Increased the maximum price and reserve price in the market to 1,000,000,000. This is one more gp than players are able to carry, so you will now be able to put items in the priced market chest purely for trading purposes. The change in reserve price limit for the auction market chest was purely aesthetic.
-Other bugfixes.
UPDATE 7-19
===========
-Added personal interserver messages to the PC Scrye, and fixed the run messages.
-Did some more cleanup on the PC Scrye.
-Moved Guild info to a listing in the guild tokens, and replaced tokens.
-Fixed a bug with the Eye of Vecna and Conversion that was crashing the server.
-Fixed a bug with one of the main beholder loot containers causing it not to select certain items to drop.
-Other bug and exploit fixes.
UPDATE 7-17
===========
-Sorcerers and bards may now change their spell selection at each legendary levelup, in the leveling conversation.
-Fixed the server uptime check.
-Fixed the shadowdancer summons.
-Fixed interserver messages, hopefully.
UPDATE 7-15
===========
-Added interserver messaging to the PC Scrye for announcing runs.
-Updated many items either with current information or a better interface requiring one less click. The Old Item Replacement Pedestal in the Item Shop will swap old for new automatically, and has a list of the items affected.
-Reorganized and colorized the player lists in the PC Scrye to make them clearer.
-Test area upgraded with weapons and test creatures.
-Quest completion tags are now awarded even if you are holding a levelup. If you are alive and in level range in the same area as the killer you get the tag.
-Server message boards fixed; they were causing crashes.
-The arcane archer ability hail of arrows now changes from area-wide to a 60 degree wide cone 20 meters long when it becomes unlimited use.
-Ranger legendary summon level req. dropped to 45.
-Altered the contingency spell. Please let us know if casterlevel is still bugged.
-Updated documentation to clarify the way the spells and abilities that add damage to weapons now work.
-Fixed an issue preventing crafting of standard bioware traps.
-Took another stab at fixing the shadowdancer summons.
-Other bug and exploit fixes.
============
-All double weapons (dire mace, double axe, and double sword) add an extra 2 attacks per round BEYOND the normal additional offhand attacks, giving a medium character with all dual wield proficiencies 9 attacks per round instead of 7 (including 4 attacks base and haste). This works for large creatures as well, but as they do not gain the standard offhand attacks because of their size a large character with all dual wield proficiencies would get 7 attacks per round max instead of 5. If a large creature equips anything in their offhand this bonus is lost, UNLESS they are a barbarian with shapestrong rage.
-You are now able to add access to additional cd keys on your playername by using the pc scrye.
-Seal of shadows now shows as found if destroyed.
-Other bug and exploit fixes.
UPDATE 11-27
============
-Added a layer of login security. Post on the forums if you encounter login difficulties at any point.
UPDATE 11-25
============
-Made changes to the following spells: Evards Black Tentacles, Bladethirst, Wierd, Creeping Doom, Finger of Death, Bigby's Crushing Hand, Sunbeam, Sunburst, Combust, Prisimatic Spray, Mass Blindness and Deafness, and Bigby's Clenched Fist.
-Scroll-cast spells no longer benefit from the user having the relevant spell focus.
-Added the Altar of the Lich King in the same room as the item that transforms PMs to archliches. It can be used to switch PM archlich head appearances.
-Fixed the bug with the PM archlich appearance. New PM archliches will no longer be bugged. Older characters must seek out the Altar of the Lich King and use it to debug their appearance.
-Ring of the planar traveler changed back to 10 uses.
-House Mat ring pedestal limited to level 45 and below.
-Ssithrak and Illithid ring pedestals moved to boss areas.
-Added an interserver announcement for guild events.
UPDATE 11-20
============
-Added 16 new Beyond Ultrarare subraces! When the Nine Hells are complete they will only drop there, but in the meantime they have been added to legendary areas, dropping even less often than ultrarares. The new races are detailed on the subrace board in the Docks, and include: Anarch, Salamander, Half-Fiend, Shard, Half-Celestial, Rilminai, Erinyes, Zenythri, Half-Kyton, Hound Archon, Genie, Maelephant, Radiance Genasi, Negatai, Howler, and Kolyarut. Look them up at www.planewalker.com!
-Added the 4 remaining stat-adding artifacts. They will drop as Beyond Ultrarare loot until their areas are completed.
-Prescient's Guard is now useable by characters with 21 levels of PM.
-Dropped 4 new crafting items in various out-of-the-way spots.
-Fixed bug preventing bids over 1 Bil from registering in the auction chest.
-Thri-kreen now have their speed restored when they change appearances.
UPDATE 11-03
============
-Work on the Hells is progressing well, be patient!
-Added a few new ultrares to the loot tables, we had a few leftovers that didn't make the cut for Hells BeyondUR status.
-Bug and exploit fixes.
UPDATE 10-22
============
-Most subraces with changed appearances can now choose from different appearances by using the PC Scrye. Subrace: # of Appearances - Lycan: 26; Pixie: 5; Bugbear: 17; Goblin: 14; Minotaur: 3; Lizardfolk: 6; Orc & Deep Orc: 27; Troll: 4; Yuan-Ti: 3; Kobold: 9; Stinger: 4; Thri-Kreen: 5; Hobgoblin: 2; male Drider: 2; Illithid: 9; male Yukio: 4; female Yukio: 4; female Rakshasha: 4; male Rakshasha: 3; male Gnoll: 8; female Gnoll: 7. These are the only appearances that will be added, some had to be skipped due to differing speeds or sizes.
-Changed PM demilich appearance to a dynamic skeleton.
-Added a female gnoll subrace appearance.
-Corrected subrace listing to reflect actual speeds of lycan (fast) and treant(slow).
-Treant con bonus changed to +3 for treants made from this update on. No retroactive Con bonuses will be granted.
-Other bugfixes.
UPDATE 10-10
============
-Added Guild Eternal Order, Guild Sellswords, and Guild Apocalypse.
-Removed the docks portals, because they were causing character corruption.
-Fixed the wisdom artifact. It should now have a green trailing effect and provide mind immunity.
-Changed the appearance of the following items to distinguish them from other items of the same appearance: Greater Ring of Water Breathing, Ring of Blasts, Sash of Elysium, Divinity's Beckons, Eyestalk's Sash, Lamentation's Call, Handmaiden's Regret, Girdle of Gehenna, Hellfire's Focus, Ashen Shugar's Lifethread, Gauntlets of Inverted Forces, Eye of Everwhole, Zephyr's Song +1 through +10, Mithril Coil, Stimulating Scream, Corrosive Freeze, Chillflame's Folly, Quaternary Union, Bladeturner, Howlfire's Horn, Arakin's Favor, Zendarfil's Manuever, Trollsblood Trinket, Cryptarch's Ward, Memnoch's Keeper, Ygrette's Ephemeral Locket, Wistan's Gouge-Guard, Blazebolt's Eye, Cold Feet, Belt of Bestial Resilience, Prescient's Guard, Band of Min, Blessing of Nephiris, Ring of Adri Varma, Mayet's Circuit, Galantrian Gleam, Elemental, Touch of the Grave, Belt of Narendil, Orudin's Eye, Arowynn's Circle.
-Other bug and exploit fixes.
UPDATE 9-30
===========
-Updated the module to CEP 2.0.
-Deafening clang now stacks with other damages correctly.
-Removed the +1 enhancement bonus from Bless Weapon to avoid GMW conflict.
-Rescripted Holy Sword spell to eliminate ab bug and ensure stacking with other damage adders. It shows as 1 point of pierce damage now.
-Bugfix to Tenser's transformation. Bonus attacks were applying at 46 and 56 instead of 45 and 55.
-Bugfix to Mindblank, now removes fear.
-Fixed a timimg issue with Girding of the Faithful.
-Corrected typo in pc scrye subrace listing - prismatic.
-Redid weapons rack in training hall. You will get a weapon for each focus now.
-Artifacts will no longer explode when bidding in the market with another artifact in your inventory.
-Maze Sphinx convo changed to onclick so all characters can access it.
-Interserver messages now post to the chat log instead of the combat log.
-Pyramid added to interserver run announcements.
-Colored language text is now correctly translated.
-Added levels to party list in playerinfo.
-You can now speak languages in Whisper.
-Fixed a bug causing bank accounts to zero out in rare instances.
-Fixed a bug causing Time Stop to sometimes fail for PMS.
-Other bug and exploit fixes.
UPDATE 9-03
===========
-5th Server added!
UPDATE 9-01
===========
-Please welcome MishimaYukio, Sabregirl, and S0n0va to the DM Team!
-SIMTools languages and metachannels now appear in the chat log instead of the combat log!
-The new 1.68 cloaks are now craftable. They will NOT be dyeable until CEP updates. You can now craft them to an appearance that does not display on your character.
-Other bugfixes.
UPDATE 8-29
===========
-Updated to 1.68.
-Auction market is now capped at maximum reserve of 9,999,999,999, and maximum bid of 99,999,999,999. There is now a 5% minimum bid increase.
-Barbarian mighty rage now stacks correctly with gmw, and attack bonuses are now treated as enhancement bonuses for the purpose of calculating the enhancement bonus granted by the rage.
-Fixed a bug with lore not allowing language comprehension.
-Other bug and exploit fixes.
UPDATE 8-22
===========
-Updated SIMTools with dozens more emotes.
-Updated the playerinfo command, and added anon and unanon commands that do the same thing as the pc scrye setting.
-Lootnotification and random item listings will never show in another language any more.
-Bank accounts are now uncapped. You can store as much gold as you want in both your personal and transfer bank accounts.
-Other bugfixes.
UPDATE 8-17
===========
-Added SIMTools back to the module! It is a chat recognition system of immense power, with many commands, languages, metachannels, and more, available for use. Type !list commands or pick up a list of chat commands in the Item Shop!
-Updated the Subrace and Class Ability boards to show what languages different races, subraces, and classes can speak.
-Increased loot drop % chance and rarity % chance is level 1-35 areas. Non-powerleveling areas gained more items on average than powerleveliong areas, to help out soloers and loot parties.
-Added a check to block / and \ in character names on the voyage, because they interfere with server system functions.
-Fixed the unlimited arrows, again. They now autoreplenish to a full stack whenever they hit a creature.
-Debugged the wall of stone distance-from-door limiter.
-Seal of shadows is now limited to one per character and will also be destroyed by exposure to sunlight.
-Other bug and exploit fixes.
UPDATE 8-15
===========
-Added the newest batch or rares and ultrarares to the rarity listing on the pc scrye.
-Fixed a bug causing characters without subraces not to get LL bonuses until being killed and rezzed.
-Changed unlimited ammo bows so that they should not require reequipping of the bow to maintain a constant flow of arrows.
-Temporarily removed harm immunity and the glyph vfx from the Pyramid Energy's granted powers, to resolve a bug. They will be replaced by another power and vfx.
-Added Guild Red Wizards.
-Endless bolt and throwing axe containers now only require a single click to use. Pass them through the bank vault to get the new version.
-Other bug and exploit fixes.
UPDATE 8-11
===========
-Added a new set of areas, the Black Pyramid! Seek your fortunes there, if you dare...
-Corrected a change made by cep 1.53 that reduced the physical damages dealt by some creatures in high-level areas. Expect the illithids and dustbone to hit a little harder than they have in a while.
-Fixed a crash bug. Avatar of Doom and Ensnared Balor no longer do feedback damage to monsters who themselves have feedback.
-Fixed a bug causing parties not to get tags or experience for monsters killed by damage-shielded summons.
-Fixed Hellfire's Focus UR ring.
-Weapons in the test area are now auto-identified.
-Other bug and exploit fixes.
UPDATE 8-03
===========
-Added 47 new ultrarares to legendary area drops!
-Added 10 new rare rings and the level 35 rare weapons to legendary area drops!
-Added 1% to the rarity of drops in legendary areas. Chance of an item dropping still increases by 2% for every partymember beyond the first. Rarity likelihoods of items that do drop are now: 54% common 30% uncommon 16% rare in level 35 areas, 54% common 30% uncommon 14% rare 2% ultrarare in level 40 areas, and 54% common 27% uncommon 15% rare 4% ultrarare in legendary areas.
-Upgraded the following items: all UR belts, cloaks, and helms, all UR armor except robes and plate, and all R and UR rings.
-AoEs are now limited to 2 (or 1, for a few spells) of each kind per area, to help prevent lag.
-The web spell will now break if more than 8 enemies are caught in it.
-Server uptime on pcscrye now shows days too.
-PM temp hp from Lifebane are now undispellable.
-Other bugfixes.
UPDATE 7-28
===========
-Upgraded the following items: Noble Boots (all 4), Coalwalker, Cold Feet, FlashFoot, Searing Tongue, Ring of Warding, Wistan's rings (all 3). As always, pass them through the bank vault to upgrade them.
-Fixed the interserver listing, which was cutting out pcs if there was already a pc of their level listed.
-Fixed the message boards, which were not storing messages properly.
-Other bugfixes.
UPDATE 7-25
===========
-Party number is now capped at 10 PC members. Parties larger than that will not gain experience, tags, or random loot from monsters. Only PCs in the same area count towards that number, Summons, pets, and familiars do not. This is subject to change if it causes undue hardship, so please give us your feedback on the forums!
-Updated existing systems for the fourth server, and added a fourth portal in the docks. Any items placed in the market on 114 before this update may now be found on 111.
-Rules for artifacts have changed slightly. You may only have one artifact on your character at a time, no matter what it is. Violation of the rule results in an explosion. You may still put as many as you want in your storage vaults. The only three artifacts on the server at present are the Sstadi S'benat, the Legendary Horn of Blasting, and The Eye of Vecna.
-The Eye of Veccna now often will explode instead of dropping when its possessor is slain. Added a bit of loot to her as well.
-Color-coded bank messages so that not-saved messages are even clearer.
-Increased the maximum price and reserve price in the market to 1,000,000,000. This is one more gp than players are able to carry, so you will now be able to put items in the priced market chest purely for trading purposes. The change in reserve price limit for the auction market chest was purely aesthetic.
-Other bugfixes.
UPDATE 7-19
===========
-Added personal interserver messages to the PC Scrye, and fixed the run messages.
-Did some more cleanup on the PC Scrye.
-Moved Guild info to a listing in the guild tokens, and replaced tokens.
-Fixed a bug with the Eye of Vecna and Conversion that was crashing the server.
-Fixed a bug with one of the main beholder loot containers causing it not to select certain items to drop.
-Other bug and exploit fixes.
UPDATE 7-17
===========
-Sorcerers and bards may now change their spell selection at each legendary levelup, in the leveling conversation.
-Fixed the server uptime check.
-Fixed the shadowdancer summons.
-Fixed interserver messages, hopefully.
UPDATE 7-15
===========
-Added interserver messaging to the PC Scrye for announcing runs.
-Updated many items either with current information or a better interface requiring one less click. The Old Item Replacement Pedestal in the Item Shop will swap old for new automatically, and has a list of the items affected.
-Reorganized and colorized the player lists in the PC Scrye to make them clearer.
-Test area upgraded with weapons and test creatures.
-Quest completion tags are now awarded even if you are holding a levelup. If you are alive and in level range in the same area as the killer you get the tag.
-Server message boards fixed; they were causing crashes.
-The arcane archer ability hail of arrows now changes from area-wide to a 60 degree wide cone 20 meters long when it becomes unlimited use.
-Ranger legendary summon level req. dropped to 45.
-Altered the contingency spell. Please let us know if casterlevel is still bugged.
-Updated documentation to clarify the way the spells and abilities that add damage to weapons now work.
-Fixed an issue preventing crafting of standard bioware traps.
-Took another stab at fixing the shadowdancer summons.
-Other bug and exploit fixes.